Author Topic: Zazen's Guide to Air Combat VOX Protocol  (Read 1705 times)

Offline Zazen13

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Zazen's Guide to Air Combat VOX Protocol
« on: July 25, 2008, 04:26:39 PM »
Zazen’s Guide to Air Combat VOX Protocol

               Dedicated to Murdr, Rolex and the rest of the AH Training Corps

              Every military strategist or tactician, past or present, agree on one thing. The most important factor in any armed conflict, big or small, is communications. This is just as true in the simulated conflict of AH. In AH we have two modes of communication, text and voice. The purpose of voice communication is to relate, in real-time, crucial combat information ONLY. The limitation of this is the fact that only one person can speak at one time. This limitation makes being succinct and accurate very important. If your voice communications are not succinct and accurate you will likely do more harm than good…

Here are some examples of some possible negative repercussions of using poor VOX protocol:

1)You distract your friendlies.
             - Bad or partial information has friendlies scanning around to make sense of it instead of checking their 6 or fighting.

2)You cause your friendlies to waste energy and/or altitude.
             - Bad or partial information can cause a friendly to dive toward low dots they thought was the con you told them about but failed to mention was at 10k

3)You cause your friendlies to break-turn unnecessarily compromising their energy and position.      
             – Wayward Check 6’s not immediately rescinded by voice are the biggest culprit.

4)You cause your friendlies to drop their ordnance.
             - Wayward Check 6’s on heavy friendlies not immediately rescinded by voice are the biggest culprit.  

5)You cause a friendly to pull off a bandit he was about kill.
             - Wayward Check 6’s not immediately rescinded by voice are the biggest culprit.
             -Make sure the bandit is on your friend not vice-versa before you Check 6 him.

6)You get your kills stolen.
             – Failing to advise you just shot the tailfeathers off a bandit invites often accidental killstealing by friendlies following up on your gun pass.

7)You end up inadvertently stealing other’s kills.
             – Failing to ask if a bandit is going down if you suspect it might be after another’s gun pass that you are following up on.

8 )People get annoyed and squelch you or ignore you.

9)People figure you for a clueless newbie and ignore you and choose not to help you..

10)You distract yourself if inaccurate by having to re-transmit information with more specificity.
             - While you are doing this you are much less vigilant.
             -This also monopolizes the channel causing other people’s valuable information to be unavailable.


Here are some examples of some possible positive repercussions of using good VOX protocol:

1)You enhance the general effectiveness of everyone in your vicinity.
             - Knowledge is power, more good information makes everyone better.

2)You become known as a reliable source of good information.
             – People assume you are experienced and know what you are doing so tend to go out of their way to help you when you request or need it.

3)You will rarely get your kills stolen.
             – “The Tail is off on that high Niki, he’s going down”

4)You will rarely inadvertently steal other’s kills.
             -“Friend13, How are you doing with that Spit, need help?”
             -“Friend13, is that Niki going down?”

5)You will save a lot of friends from getting shot down and help others get juicy kills making you very popular.
             -“Friend13, high Jug diving on you!”
             -“Friend13, Break left 90 degrees on 3, I will shoot him off you!”
             -“I have this Pony roped, come and get him!”

6)You will not irritate and annoy people to the point where they squelch you or ignore you.

7)People will be able conserve E and/or altitude with your good information.
             - By providing all the necessary details in one short transmission you save people having to dive toward a low dot to look for a bandit you failed to mention was at 10k..

8 )You will be able to work with others using advanced co-operative tactics
             - These require extremely good communication or telepathy.

9)You will not have to re-transmit details so you are less distracted and the channel remains clear for other’s valuable information to be available.
             - The more you’re talking the less you’re checking your 6, kind of like driving and talking on the cell phone.

10)You will get a lot more help
             - Being a good communicator is being a team-player. Be expecting more Check 6’s, clears and unsolicited escorts of your wounded birds home as you gain popularity with your fellow combatants.

Ok, so now we know the reasons why good VOX protocol is better for everyone and why poor VOX protocol is bad. So, in the same vein as the above list we are now going to have some fun with some examples of bad VOX protocol. I hope people can think of other things they’ve heard that will fit into the next list.

Here are some examples of things you DO NOT want to say on VOX:

1) He’s mine! Get-Off him!
2) GV(s) inbound
3) Bomber(s) inbound
4) Fighter(s) inbound
5) I just blew up 8 town buildings!
6) Help Me!
7) That Zeke is burning, don’t shoot it!
8 ) I got one!
9) I have 2 1000lbers, & 8 rockets where do you guys want them?
10) Any racial slurs, sexual innuendo, temper tantrums or intoxicated singing, belching and swearing.

Some of that list is pretty funny, some of it may look strange to an un-trained eye though. You are probably thinking, “What’s wrong with saying, Fighter inbound”? That sounds ok, it seems reasonable, it is certainly succinct, but what actual information did we get from that? Precious little, it could take some lengthy VOX monopoly for one pilot to extricate from the player who originally reported it the details required to make a decision how to best act upon that information. In some situations that fighter reported as simply inbound would  kill them both in 10 seconds while they are busily chatting up the range channel trying to figure it all out.

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« Last Edit: July 25, 2008, 07:12:31 PM by Zazen13 »
Zazen PhD of Cherrypickology
Author of, "The Zen Art of Cherrypicking" and other related works.
Quote, "Cherrypicking is a state of mind & being, not only Art and Scienc

Offline Zazen13

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Re: Zazen's Guide to Air Combat VOX Protocol
« Reply #1 on: July 25, 2008, 04:27:38 PM »
Now, let’s go back through the “DO NOT” list and transform all of that bad communication into good communication with a few reasons and examples:

1)He’s mine! Get-Off him!
             - Saying something like this is like pleading with people to shoulder shoot past you or steal your hard fought 1 vs 1 kill just as you were about to go to guns on him out of spite.
             - There are no reserved enemy, especially if they are un-engaged. It’s not like calling the front seat of your mom’s SUV when you go to get ice cream.
             - If you are having a nice 1 vs. 1 and do not want help simply say, “I’m ok I’ve got this Spit, Thanks…save your E/Alt”, when you notice a friendly nearing your area.

2)GV(s) Inbound
            -There are 3 types of Ground Vehicles: Anti-Aircraft, Seaborne (LVTs & PTs) and Tanks. They all need to be handled differently as they pose a serious threat to different things in different ways and are likewise vulnerable in different ways. Be specific.
            -The Type and number of GVs is not enough, we also need to know where they are relative to a fixed structure or landmark and their approximate range from it.

3)Bomber(s) inbound
            -We need to know what type, is it a single or formation(s), what altitude, what heading or from which direction, and their likely target if you can discern it. Killing bombers while they are “in the pipe” may preclude defensive fire which is always nice so establishing their likely target allows friendlies to be there, in position, ready to strike when they are most vulnerable. 
            -It’s also nice when it is announced when bombers are turning for another run or appear to be RTB’ing empty. Heavy bombers are a threat, empty bombers are not. Also, slow turning bombers are often easier targets and defensive fire is usually poor or non-existent while they are turning.

4)Fighter(s) inbound
            -We need to know several things like type(s), altitude and heading or from which direction.
            -Do they appear/act heavy and if so, what is their likely target if you can discern it. As a jabo fighter begins a dive they are extremely vulnerable to attack as they are likely not watching their 6. Being informed gives friendlies a chance to race them to the deck and pick them off either while diving or zoom climbing.
            -It’s also good to advise if 2 or more bandits appear to be operating in close mutual support (winging) as they represent a greater threat than they might be if they were operating in tactical isolation.

5)I just blew up 8 town buildings!
            - Kudos!, but if I were interested in capturing that town, there’s more important information to provide like, “10 buildings left in NW corner of town” or “Town is half up”, if the buildings are spread out. By doing it this way your are acting as a forward observer for other inbound friendly heavy guys saving them the time and effort of pre-strike recon or a status query on VOX which helps with noise pollution over a busy target area.

6)Help Me!
           – If you’re in deep doggie poo, you want to vector your saviors to you as precisely and quickly as possible. We need to know where you are relative to the geography or grid co-ords, especially if you are on the deck under radar. We need your altitude, the plane you’re in, how many are chasing you, and the type of the one you consider your biggest immediate threat so we can take him out first.

7)Zeke is burning, don’t shoot!
          – Setting a Zeke on fire is not a kill, if someone shoots a flaming Zeke they aren’t trying to take your kill, flaming zekes can fly around forever killing people. The same holds true of any flamer to a lesser degree, they are still a threat. Many a flaming bomber has dropped the last Fighter hanger at a base…

8 )I got one!
          - Super! But instead tell us what plane type you got and if there were more than 1 of that type in the area describe his location, ie: down low, up high, along the beachline, North of town, etc. Then and only then can we safely purge him from our SA memory bank which, as you get older, gets smaller. Never assume because people are nearby they know what you were shooting at.

9)I brought 2 1000lbers, & 8 rockets where do you guys want them?
         - This isn’t terrible protocol but you are inviting a conversation, likely with multiple people with different answers which is guaranteed to monopolize the channel for too long. It would be better to simply ask a specific question such as, “Does town need ordnance?”, “Is the VH up?”, “Are their GVs on the field?”, etc. Better still, if time isn’t critical just do your own recon then you get to allocate your own targets.

10)Any racial slurs, sexual innuendo, temper tantrums or intoxicated singing, belching and swearing.
         – I’m not going to explain why this is poor VOX Protocol, I’ll leave it up to your imagination. But, any non-combat related chat is always bad play. This includes lengthy diatribes about your personal life and chastising others for not doing your bidding.


Ok, now that we have some examples of good VOX protocol and the reasons for it let’s flesh out our lexicon a little more thoroughly.

Here are some suggestions for the best way to succinctly and accurately relate some other commonly occurring critical combat information in various circumstances:



Reporting an inbound fighter:

“P51 inbound to A1 at 10k from the Northwest”

Incidentally this is the exact  same thing as saying…

“P51 inbound to A1 at 10k heading Southeast”

Reporting the location of a task group:

“Enemy task group in sector 13,13 keypad 3 heading South”

Reporting a GV inbound:

“Enemy panzer inbound to A1 about 3,000 yards East-Southeast of the big pad”

Reporting Bombers inbound:

“One formation of B17’s inbound to A1 at 13k from the West heading toward town”

Asking for help while dragging:

“I am dragging three bandits in a P51D on the deck along the beachline just North of A1..."
"...the Fw190 is at 1500 yards and closing”

Reporting a raid inbound:

“Pony raid inbound A1 from the East, Twenty plus bandits apparently heavy at 15k 1/2 a sector out”

I hope this helps. Just remember that no information is better than bad information. If you don’t have all the necessary details say nothing so maybe someone who does have the details needed can be heard. A good vox communicator makes his entire team better, a poor vox communicator hurts his team.

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« Last Edit: July 25, 2008, 07:28:20 PM by Zazen13 »
Zazen PhD of Cherrypickology
Author of, "The Zen Art of Cherrypicking" and other related works.
Quote, "Cherrypicking is a state of mind & being, not only Art and Scienc

Offline Rich46yo

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Re: Zazen's Guide to Air Combat VOX Protocol
« Reply #2 on: July 25, 2008, 04:58:13 PM »
Yaknow what kinda drives me nuts? Its guys who give running commentaries on their flight/fight/lives.

This during a fight mind you. On the way to a target I like banter as much as anyone but not when the bullets are flying.

Example?

"I justgotshotdownandImgoingto re-upatA20maybeaP-51withrocketsandwatchoutfortheguyinthehurricauseheHOdmeandIhavetimeforonemorefightbeforedinnermymomismakinglasagna" You get the picture right?

Far worse are the clowns who use the vox to give a running commentary on how the rest of us suck cause we aren't fighting the way they want us to.

Ive been flying with an older squad lately and their vox discipline is outstanding and just makes the game more fun. 90% of what I say I type and it has to be important for me to speak up, "tho I do get excited at times". Actually all the Rook squads Ive had the pleasure to fly with all have pretty good radio discipline.

Thanks for a great post Zazen.
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Offline Zazen13

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Re: Zazen's Guide to Air Combat VOX Protocol
« Reply #3 on: July 25, 2008, 05:06:28 PM »
Yaknow what kinda drives me nuts? Its guys who give running commentaries on their flight/fight/lives.

This during a fight mind you. On the way to a target I like banter as much as anyone but not when the bullets are flying.

Example?

"I justgotshotdownandImgoingto re-upatA20maybeaP-51withrocketsandwatchoutfortheguyinthehurricauseheHOdmeandIhavetimeforonemorefightbeforedinnermymomismakinglasagna" You get the picture right?

Far worse are the clowns who use the vox to give a running commentary on how the rest of us suck cause we aren't fighting the way they want us to.

Ive been flying with an older squad lately and their vox discipline is outstanding and just makes the game more fun. 90% of what I say I type and it has to be important for me to speak up, "tho I do get excited at times". Actually all the Rook squads Ive had the pleasure to fly with all have pretty good radio discipline.

Thanks for a great post Zazen.

Yup, we discussed this in this thread in General Discussions http://bbs.hitechcreations.com/smf/index.php/topic,242041.0.html and agreed that poor VOX protocol can ruin the fun gaming experience for everyone. I am powerless to force people to mature, get a deeper voice, not involve us in their personal soap operas or stop berating people for not doing their bidding. I can inform and educate those that just have poor VOX protocol simply because they don't know any better and lacked the resources to properly learn it.
« Last Edit: July 25, 2008, 07:11:01 PM by Zazen13 »
Zazen PhD of Cherrypickology
Author of, "The Zen Art of Cherrypicking" and other related works.
Quote, "Cherrypicking is a state of mind & being, not only Art and Scienc

Offline Dichotomy

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Re: Zazen's Guide to Air Combat VOX Protocol
« Reply #4 on: July 25, 2008, 05:22:53 PM »
heh heh heh... you said 'flamers'

Nice writeup  :aok
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Offline stroker71

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Re: Zazen's Guide to Air Combat VOX Protocol
« Reply #5 on: July 27, 2008, 09:46:02 AM »
I hate it when your at a base most of the friendlies have alt. and someone calls out all the low cons.  Everyone knows about them what I want is the sightings of co-alt and higher cons...low ones are not a big threat yet.

Great write-up :aok :salute
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Offline Zazen13

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Re: Zazen's Guide to Air Combat VOX Protocol
« Reply #6 on: July 27, 2008, 09:52:06 AM »
I hate it when your at a base most of the friendlies have alt. and someone calls out all the low cons.  Everyone knows about them what I want is the sightings of co-alt and higher cons...low ones are not a big threat yet.

Great write-up :aok :salute

Ty sir!  :salute. Yes, in most situations the highest threat bandits should take precidence on VOX. But, if you are trying to effect a base capture the low and fast La7 is a greater threat to that effort than the high Spit cruising around looking to bounce people...So, it kind of depends on the situation...
Zazen PhD of Cherrypickology
Author of, "The Zen Art of Cherrypicking" and other related works.
Quote, "Cherrypicking is a state of mind & being, not only Art and Scienc

Offline Widewing

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Re: Zazen's Guide to Air Combat VOX Protocol
« Reply #7 on: July 27, 2008, 10:42:33 AM »
Country text can be another source of unwanted distraction. A typical example from last night: Self appointed Rook Air Marshal sees a blinking base two sectors inside Rook territory.

"P43 is flashing, possible NOE inbound."

Yeah, an NOE is a possibility, but there's an equal chance that it's a single enemy as this base is close to a Rook strat (City).

One dot appears on the radar, probably a low bomber formation climbing for a bomb run. Its heading indicates it will fly east of P43 towards the strat.

Air Marshal: "NOE NOE NOE P43 GET GVs UP"

I reply, "It looks like a single con to me."

Air Marshal: "NOE P43 NOE P43"

Rook flying near P43: "just a low formation of lancs near p43".

Meanwhile, several Rooks went to P43, spawning vehicles in expectation of a major raid... Most weren't amused and commented negatively on the false alarm. Meanwhile, the Air Marshal flying several sectors distant... He didn't bother to ditch and go to help.

I think everyone sees the point here....


My regards,

Widewing
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Offline Zazen13

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Re: Zazen's Guide to Air Combat VOX Protocol
« Reply #8 on: July 27, 2008, 10:57:12 AM »
Country text can be another source of unwanted distraction. A typical example from last night: Self appointed Rook Air Marshal sees a blinking base two sectors inside Rook territory.

"P43 is flashing, possible NOE inbound."

Yeah, an NOE is a possibility, but there's an equal chance that it's a single enemy as this base is close to a Rook strat (City).

One dot appears on the radar, probably a low bomber formation climbing for a bomb run. Its heading indicates it will fly east of P43 towards the strat.

Air Marshal: "NOE NOE NOE P43 GET GVs UP"

I reply, "It looks like a single con to me."

Air Marshal: "NOE P43 NOE P43"

Rook flying near P43: "just a low formation of lancs near p43".

Meanwhile, several Rooks went to P43, spawning vehicles in expectation of a major raid... Most weren't amused and commented negatively on the false alarm. Meanwhile, the Air Marshal flying several sectors distant... He didn't bother to ditch and go to help.

I think everyone sees the point here....


My regards,

Widewing

 My goal when writing this guide was to specifically and comprehensively address concerns outlined in this thread http://bbs.hitechcreations.com/smf/index.php/topic,242041.0.html regarding Voice Comms. But a lot of what I say in my guide is equally applicable to Textual Comms. For example my conclusion statement...
Quote
Just remember that no information is better than bad information. If you don’t have all the necessary details say nothing so maybe someone who does have the details needed can be heard. A good communicator makes his entire team better, a poor communicator hurts his team.
(I removed the vox qualifier so it could apply to text)

That kind of sums up the problem with what happened in your example. A hyper-reaction based on only partial or bad information which had the effect of diverting substantial forces unnecessarily. This kind of thing is quite harmful to the team by effectively reducing their overall combat efficiency.

« Last Edit: July 27, 2008, 11:09:31 AM by Zazen13 »
Zazen PhD of Cherrypickology
Author of, "The Zen Art of Cherrypicking" and other related works.
Quote, "Cherrypicking is a state of mind & being, not only Art and Scienc

Offline Hawk55

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Re: Zazen's Guide to Air Combat VOX Protocol
« Reply #9 on: July 28, 2008, 07:32:52 AM »
Great write-up Zaz!   :aok  Basic common sense & considerateness to your fellow airmen.   :salute
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Offline Zazen13

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Re: Zazen's Guide to Air Combat VOX Protocol
« Reply #10 on: July 28, 2008, 07:50:55 AM »
Great write-up Zaz!   :aok  Basic common sense & considerateness to your fellow airmen.   :salute

Thanks Hawk... :salute Yup, but what is common sense to one man can be an unfathomable revolution in thinking for another...My hope is this guide will facilitate that revolution of thinking before speaking...

Zazen PhD of Cherrypickology
Author of, "The Zen Art of Cherrypicking" and other related works.
Quote, "Cherrypicking is a state of mind & being, not only Art and Scienc

Offline BoilerDown

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Re: Zazen's Guide to Air Combat VOX Protocol
« Reply #11 on: July 28, 2008, 10:10:09 AM »
Numbers 3, 4, and 5 from your first list really get to me.  Especially when I'm issued a "Check Six" when that person has a mic and could easily voice "watch the niki Boildown" instead.  'Cause if I'm all over the Niki's six trying to get a kill and you're 4k out and can't tell who is on who's six, you're doing me a huge disfavor by giving me a Check Six unless I'm actually about to get picked.

But I have to quibble with "9) I have 2 1000lbers, & 8 rockets where do you guys want them?" being listed in the bad column.  If that's even bad, and I think its very debatable, its definitely not top-10 list material.  If there isn't a lot of chatter I think that is a perfectly acceptable question to ask.
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Offline Zazen13

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Re: Zazen's Guide to Air Combat VOX Protocol
« Reply #12 on: July 28, 2008, 01:42:06 PM »
But I have to quibble with "9) I have 2 1000lbers, & 8 rockets where do you guys want them?" being listed in the bad column.  If that's even bad, and I think its very debatable, its definitely not top-10 list material.  If there isn't a lot of chatter I think that is a perfectly acceptable question to ask.


Yes, I included that because of personal experience. Over a target that is not too busy or has very few heavy people coming in over time it's probably not a big deal, I even said it's not terrible protocol in the guide's description of it. But, the problem arises over busy targets where there is a steady stream of heavy people inbound over time. One person asking this question every 5-10 minutes causing a few contradictory replies is probably ok. Ten people asking this in a steady succession each getting a few contradictory replies that in turn may need to be responded to is the worst kind of noise pollution, which is the last thing you want in hostile airspace.

To generalize the point of this, never ask open ended questions that will, by their very nature, likely elicit multiple replies with different answers that may then require clarifying follow-up questions by you which need to be answered and so on..... We want to avoid getting into "conversations" if at all possible, anything beyond one simple question with one simple answer is a "conversation". So, always ask a specific question that has only one correct answer that only one other person has to use VOX to answer with a simple yes/no. Ten heavy people asking short, yes/no questions which are responded to equally succinctly by a single person in the know, is keeping the noise pollution to the minimum. No one wants to get bushwacked by a high fighter because the heavy's were pontificating ad nausea whether to take radar down or hit the VH.
« Last Edit: July 28, 2008, 03:03:55 PM by Zazen13 »
Zazen PhD of Cherrypickology
Author of, "The Zen Art of Cherrypicking" and other related works.
Quote, "Cherrypicking is a state of mind & being, not only Art and Scienc

Offline Zazen13

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Re: Zazen's Guide to Air Combat VOX Protocol
« Reply #13 on: July 28, 2008, 02:21:21 PM »
Numbers 3, 4, and 5 from your first list really get to me.  Especially when I'm issued a "Check Six" when that person has a mic and could easily voice "watch the niki Boildown" instead.  'Cause if I'm all over the Niki's six trying to get a kill and you're 4k out and can't tell who is on who's six, you're doing me a huge disfavor by giving me a Check Six unless I'm actually about to get picked.



Well, think of it this way. Only you hear the check 6 key. Everyone on range hears spoken check 6's. In a complex engagement with 10-30 friendlies in the area lots of spoken check 6's would be absurd in terms of noise pollution, reducing everyone's effectiveness. Half the people wouldn't get them because someone else was giving one to another person etc. But, sure if it's just a couple of guys in the area, speaking it instead of hitting the key is probably just fine.

The only times I really speak check 6, is if the friendly victim is being attacked in such a way that I don't think he will be able to react to a keyed check 6 properly without some additional information. Or, I'll speak a check 6 if the person I am speaking to I intend to assist and am initiating "wingman-like" tactical communication with him to facilitate coordination.
« Last Edit: July 28, 2008, 03:02:16 PM by Zazen13 »
Zazen PhD of Cherrypickology
Author of, "The Zen Art of Cherrypicking" and other related works.
Quote, "Cherrypicking is a state of mind & being, not only Art and Scienc