Author Topic: 1.07 new BIG PROBLEM  (Read 315 times)

Offline loser

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1.07 new BIG PROBLEM
« on: May 23, 2001, 02:20:00 AM »
"In the main arena, vehicles and boats will no longer have external view mode. Bombers and field gunners will have external view mode."


sorry, but i see a big problem with this.

vehicles: as long as the gunner on both the osti, mg panzer gunner, m3 gunner, and landing craft gunner was alive, he would have a 360 d. view all around him up and down.  im sorry but a gunner would turn his body and rubber neck before he would haul the gun around. therefore he or she would have a good view of the entire terrain. to take this ability away not only kills realism, it kills gameplay

boats:same as above..unless a pt gunner was hiding in that weak arsed metal campbells soup can of a gunner post he/she would have a view of the entire area.

please htc dont do this...the boat and vehicle aspect of the game is already retarded enough ( in the true sense of the word) dont make it worse.

if a field gunner can see the entire area. why cant the rest of these positions

Offline straffo

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« Reply #1 on: May 23, 2001, 02:28:00 AM »
I think it was for the external POINT of view F3 and F5   not that you cannot see outside of your pzr from the commander position.

Greg 'wmutt' Cook

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« Reply #2 on: May 23, 2001, 03:36:00 AM »
I must admit, I'll be sorry to see the external view go for vehicles.  I like to cruise around with the external view, zoomed all the way out, and at the 3/4 down position.  It helps me judge the slope of hills, and spot pesky enemy GVs, also helps give a better feel for the ranges when I can see it from a 3rd person view.
But I don't fight from that view, I don't think I could, how can you aim?
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Muttz,
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Offline MrLars

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« Reply #3 on: May 23, 2001, 04:03:00 AM »
I wish HTC would keep atleast the F3 view for vehicles. F5 was a bit extreem but without the F3 view I suspect there will be fewer ground battles...a step in the wrong direction IMO.

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Offline SOB

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« Reply #4 on: May 23, 2001, 04:06:00 AM »
I'll miss the external view on the ground vehicles too, but it's ability to let you see around a hill was too much, IMO.
Three Times One Minus One.  Dayum!

Hans

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« Reply #5 on: May 23, 2001, 04:11:00 AM »
I think its a good idea to get rid of the external views.  It allows you to look around corners, something that vehicle crews should be able to do.  Even F3 is too much.

Hans.

Offline BlauK

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1.07 new BIG PROBLEM
« Reply #6 on: May 23, 2001, 04:44:00 AM »
Externals helped to judge the distances at ridges... there will be more driving accidents now.

It was difficult enough already to drive the GVs around. I would have rather kept the externals for them. I also suspect that we will see less GVs from now on  


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Offline Dowding

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« Reply #7 on: May 23, 2001, 05:22:00 AM »
I'm glad it is gone - it was too easy for osties etc to see you on the attack.

War! Never been so much fun. War! Never been so much fun! Go to your brother, Kill him with your gun, Leave him lying in his uniform, Dying in the sun.

Nexus

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« Reply #8 on: May 23, 2001, 08:27:00 AM »
Weren't most of WW2 AA guns manned by a 3 to 4 man crew?

1 or 2 spotters
1 gunner
(maybe even one guy to reload ammo)

The spotters would have a 360 view!!

The only reason why I could imagine they would NOT see an air plane attack is if the airplane flew 20 feet off the ground and popped up from behind a hanger.

Airfields were usually built on wide flat areas - with good visibility.

Nexus


Nexus

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« Reply #9 on: May 23, 2001, 08:34:00 AM »
Let me clarify my comments:

Tanks - I can understand the restriction for the driver and gun positions  - but shouldn't the commanders positions be allowed to go to F3.

The other GVs like Osties with an open turret - where there could be spotters - the restriction is limiting.

Nexus

Offline AKDejaVu

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« Reply #10 on: May 23, 2001, 08:57:00 AM »
It seems a good comprimise would be to allow F3 view only in while driving... not from the gunner position(s).

AKDejaVu

whels1

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« Reply #11 on: May 23, 2001, 09:52:00 AM »
hello!!!!!!!

u want a 360 view, use the dang view keys like u do in a fighter shees. only thing u wont be doing is seeing it form 3k above
ur GV

whels

 
Quote
Originally posted by Nexus:
Weren't most of WW2 AA guns manned by a 3 to 4 man crew?

1 or 2 spotters
1 gunner
(maybe even one guy to reload ammo)

The spotters would have a 360 view!!

The only reason why I could imagine they would NOT see an air plane attack is if the airplane flew 20 feet off the ground and popped up from behind a hanger.

Airfields were usually built on wide flat areas - with good visibility.

Nexus



Offline Dowding

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1.07 new BIG PROBLEM
« Reply #12 on: May 23, 2001, 09:58:00 AM »
How about a commander buttoned up kind of option?

You toggle when you want your commander to be in the tank or sitting on top. When in buttoned mode you cannot access F3 - but when the commander is unbuttoned, you get F3 view like AKDejaVu says.

In this system you would never get an external view from the turret.

As for Osties - no F3 view. But a new viewpoint representing a spotter with a view unobstructed by the gun-sight. A similar idea could be used for the M3 and M16.

F3 gives far too much advantage to the gvs otherwise.
War! Never been so much fun. War! Never been so much fun! Go to your brother, Kill him with your gun, Leave him lying in his uniform, Dying in the sun.

Nexus

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« Reply #13 on: May 23, 2001, 10:08:00 AM »
I don't drive GVs - so I don't care one way other the other.

I was pointing out the limitations of the way the open turret GVs views were artificially obstructed.

If there's another way to remove this limitation besides the F3 view - all the better.

Nexus

Offline Pepe

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« Reply #14 on: May 23, 2001, 10:14:00 AM »
If you enable so called "commander-view" your "commander" would be outside the hull. A single .303mm impact would kill him.

That's the only way I would say external views would be fair to keep.

External MG would have to have this implemented, as well. Not killing the tank, but disabling the MG.

Cheers,

Pepe