Author Topic: "Stupid game" part 2 (railroads and bridges)  (Read 149 times)

Nuku

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"Stupid game" part 2 (railroads and bridges)
« on: September 09, 2000, 10:59:00 AM »
Carl, in a separate thread (which was getting longish), was indicating how frustrating it was to have guys respawning over and over again.

While I disagree with his assessment (just nuke the FH and VH with the Lancaster's 4k bombs   ), I have been wanting to strafe trains, bomb bridges, and blow up truck convoys.  

Right now, there hasn't been much of a reason  for HT and Pyro to put in railroad tracks, roads, rivers, and bridges.

We can warp instantly from one field to another to bolster the defense.  Theoretically, the entire nation can get on the runway and airborne the moment a FH comes up at a field.  [There's nothing more terrifying to a C47 pilot than suddenly seeing 6-8 M-16s spawn at the suddenly rebuilt VH as you fly over :0]

Now, if the airfields were linked by roads, bridges, and railroad tracks -- and these links are what allowed people to get from airfield to airfield -- then we'd have a reason for Pyro and HT to put them in (it would also make the terrain look more real).  
By extension, bridges and railroad tracks could feed from the factories to the cities and the fields, affecting repair rates.

The looooong 1-2 hour drive in vehicles could be shortened by traveling by train or road.  Rivers and bridges would add a new strategic dimension to taking fields with tanks.

Anyway, this is the gameplay and feedback forum, so I hope HT and Pyro are listening  

Offline Fishu

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"Stupid game" part 2 (railroads and bridges)
« Reply #1 on: September 09, 2000, 09:06:00 PM »
Use vehicle bases when you wan't to go mess up with vehicles.
Look at the clipboard, around that H (base start) is another start locations usually, which starts close to the target field.

carl

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"Stupid game" part 2 (railroads and bridges)
« Reply #2 on: September 09, 2000, 09:14:00 PM »
HEHE  i'm bad     ,,  the game play will change quite a bit now with the introduction of the Lancaster (b52) and the FLAK pnzr , still feel the respawning takes away the realistic feel of the game quite alot, but now since the LIII is out and it can destroy most bases 3 hangers in a single pass ,  the respawning thingy is less of a threat. BTW: this game is great , don't get me wrong ..there isnt anything out there that i've seen that compares with this  , i'm amazed its soo cheap to play this quality.