Author Topic: HTC: long range dots are way too easy to see  (Read 531 times)

Offline DeeZCamp

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HTC: long range dots are way too easy to see
« Reply #30 on: July 26, 2001, 10:06:00 AM »
Quote "How many times you looked all 720 degrees snapping the views around not really LOOKING but just watching out for a red icon?"


EXACTLY... This is why Icons need to be TOSSED when in close. They completey alter the aspect of Situational awareness when in a dogfight.  

POINT:   People fight Icons not the plane.

Offline Trell

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HTC: long range dots are way too easy to see
« Reply #31 on: July 26, 2001, 11:08:00 AM »
DeeZCamp mind if i ask what type of system you are running?  moniter and all?

i have my system set with 16bit colour and a 17 inch moniter and i have a hard time flying with no icons.
i remember flying awhile back when zig started a iconless fight in the training arena  yes it was alot of fun but i got old really fast.  dont know if you have tried iconless for long perieds of time  but try it.

Offline Don

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HTC: long range dots are way too easy to see
« Reply #32 on: July 26, 2001, 11:37:00 AM »
>>As for dots in AH specifically, i dont think they are bad at all.

                     You can eaily miss them over dark terrain and water. Often all I notice is their motion or
                     icon and not the dot itself.<<<

Grunherz:
I agree with you, in general the dots aren't bad, especially for those of us whose eyesight isn't what it used to be    :)
However, I think better use can be made of the plane's camoflage (sp) For example, the underside of many a/c was sky blue or grey so as to not be easily detected from the ground. Well, in AH that aint so. If I'm gunning a ground ack or an FP, as nme a/c fly over they appear as black until they get real close and I can just make out their marking before I shoot em. The only vehicles which seem to have effective camo are PT boats IMO.

Offline Don

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HTC: long range dots are way too easy to see
« Reply #33 on: July 26, 2001, 11:44:00 AM »
>>I see another reason why Icons are good. A good population of our community are
                     people on the later parts of their lives and their vision isn't what it use to be when they
                     were my age. I being 28 have the vision of a hawk.<<<


Drex:

I hate you, hate you, hate you, hate you  :mad:
  :p
<As he cleans his eyeglasses to better read whats on the monitor>

Offline DeeZCamp

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HTC: long range dots are way too easy to see
« Reply #34 on: July 26, 2001, 11:52:00 AM »
Trell :"DeeZCamp mind if i ask what type of system you are running? moniter and all?"

I am using a 19inch monitor,
PIIIEB800
512MegPc133 ram
30G HD
Dual throttle system/Rudder pedals/left handed Saitek

I play in 1024x768 @ 32bit


I play without Icons in Aces almost all the time.. Even in the MA i play without icons.. the only problem is that I cannot only turn off enemy icons and still keep friendlies on. SO i wind up having to revert to Icons on.

when in DA or TA, I almost always have icons off  :D  its more challenging and fun that way

Offline AKSWulfe

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HTC: long range dots are way too easy to see
« Reply #35 on: July 26, 2001, 11:53:00 AM »
DeeZ, there's a toggle for friendly only icons. It's the one just before "icons off".
-SW

Offline DeeZCamp

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HTC: long range dots are way too easy to see
« Reply #36 on: July 26, 2001, 11:55:00 AM »
oh yeah and

ATI RADEON 64megs DDR for video
... usally around 55 in tower and up to 75fps anywere else.


Fully smoked out base i get around 15-20

Offline DeeZCamp

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HTC: long range dots are way too easy to see
« Reply #37 on: July 26, 2001, 03:33:00 PM »
CC wulf.. I like forgot and stuff  ;)

Partial Brain meltdown on my part  ;) hehe