This is more of a wonderment than a wish.
Why not, at the end of each tour, total up all the stats for each country and announce each country score, like the five top pilot ranks and their runner up?
Okay, I know. Scores - who cares?
Well, as a collective score, that means it represents everyone from your entire little Kumbaya country, and includes the token part you might have played in what ever happened during the month.
Maybe you sank a carrier (of an opposing country hopefully) and added to the total tonnage your country sent to the bottom. Or conversely, maybe you downed bombers heading for your carrier, preventing the loss of a vital national asset!
Here's an example:
Bishops - totals for June
Shot down 27,215 fighters and 7,203 bombers in aerial combat

Destroyed 57,240 aircraft on the ground

Destroyed 247 CV Task Forces
Destroyed 6,823 main battle tanks and 16,224 armored vehicles
Destroyed 2,334 tons of ordinance and 52,256 gallons of av-gas
Destroyed 59,712 buildings
Captures 1,203 bases
Lost 21,373 fighters and 5,241 bombers in aerial combat

Lost 36,593 aircraft on the ground
Lost 167 CV Task Forces
Lost 4,723 main battle tanks and 13,237 armored vehicles
Lost 1,632 tons of ordinance and 43,223 gallons of av-gas
Lost 41,235 buildings
Lost 832 bases
You get the picture.
As it is, a record for every last event in the game goes to some database somewhere for calculating individual points and perks, so the infrastructure is already in place. Just push the dread
Mega-Sigma button for the entire country and there it is.
Just consider now that every last plane, hangar, tank, building, ship, fuel storage, radar site, every piece of ordinance - all the way down to the last .45 caliber slug in your pistol - costs virtual money.
It will dearly cost your country monthly virtual glory if you fail to wantonly waste your foes, but instead wantonly waste your own resources without showing something for it.
This might be a good way to let people surfing by AH get some idea of the mayhem that is going on inside.
I figure the economic fluctuations caused by spies and folks who regularly switch sides will even out at the end of the month.
I also figure that some players would play all three countries each month just so they could be on the winning side.

All the best