Originally posted by Lance:
3. The ability to specify generic loadouts with no specific aircraft type for a flight so that people could choose whatever aircraft they want for a mission. Ex: Flight 1 is set as "Ground attack fighter." Player 1 joins the flight, picks a p47 and is given a loadout of 2 1000 pounders and 10 rockets. Player 2 joins the flight, picks a P38 and is given a loadout of 2 1000 pounders and 10 rockets, etc...
Ever though what will happen if I take Spitfire or P51? They don't have this loadout, so you prob will have to make separate loadout for each plane.
In any case, when I design mission, I choose planes that I think better suited for a mission. Having same planes in the flight also helps maintaining formation flying.
To sum it all up, imagen following. I design a B17 bombing mission with P-51 escort and P-47 fighter sweep flights, and when taking of find that everyone grabbed short legged Spitfire for escort and papermade Zeke as fighter sweep plane. I don't what would have been your reaction, but I would be very upset with what happened to my mission.
mx22