Author Topic: Immunity Attack  (Read 1336 times)

Offline Chalenge

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Immunity Attack
« on: August 12, 2008, 01:16:17 PM »
From General Discussion:

It takes patience to do it right but you can kill bombers with total immunity to return fire. 'Its like a game of chess' as patches once told me. He was attacking my bombers at the time but he wasnt doing it right. I discovered this after many many months of going at bombers. I prefer not to attack bombers above 14k but I will do it anyway if I can manage to hold an E advantage. If you are way above them you can BNZ like any plane but they can return fire and a good gunner can take any plane down before he finishes one pass. The way to attack them is with a lot of speed from above and in front. I get out in front of them at least 6k and come at them head on but at least 2k above (six thousand feet). Drop your nose so you are attacking in the vertical as you begin the attack. The gunner will be in the upper turret waiting for a good shot. As you cross his centerline (tip to tip) you want to be pulling a lead angle and firing into the cockpit from directly above if you can manage it (shoot #3 first). He will explode if you can manage two hits to the pilot (I have done it with two bullets). If that kind of shot is difficult for you then go for the left hand wing root. The gunner is defeated at this point because the turret cannot translate to the rear quarter before you have made your pass. Avoid the debris and egress to the front of the bombers while avoiding his return fire (usually you can make 800 yards before he changes guns to shoot). Repeat as needed on #2 and primary.

The only solution to this would be for hitech to program the game to allow for two or more gunners in the upper turret on different aircraft in the same formation (it could already allow that Im not sure). I have made this same attack on two formations attempting mutual support. In that case you move the attack slightly to the oblique and shoot two aircraft at once hitting both #3 of pilot 1 and #3 of pilot 2. They will break up the support and seperate after your first good pass.

Okay the secrets out there now. Go have fun.  :aok

A little setup on these films. Rooks have fields near our HQ. I have just dropped the ord at their closest field but two formations of B26s have made it up. I have been hit by ack four times and know if I get hit by just one bullet I could lose a wing or tail. I already dont have my right landing gear.

Mission: make sure they cant deliver their eggs or live to rearm.

Obligue To Separate: They are in tight formation after I have made three passes. Neither of them has been able to bring guns to bear and I know they are nervous about that. I offset my attack in the oblique so that pilot 2 cannot return fire without kill shooter finishing him (he is already hit).

http://www.youtube.com/watch?v=z7ieXARXAuY

Immunity Attack: As described in the original post this is the high frontal approach with the planform lead shot.

http://www.youtube.com/watch?v=jpclj1VBkkQ

It took 19 minutes 32 seconds to finish off all 6 bombers so I would say it takes more patience then most people have to do this.
« Last Edit: August 12, 2008, 01:20:05 PM by Chalenge »
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Offline Denholm

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Re: Immunity Attack
« Reply #1 on: August 12, 2008, 01:18:10 PM »
Great passes and patience, now get that mouse off the set! :D
« Last Edit: August 12, 2008, 03:34:21 PM by Denholm »
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Offline TonyJoey

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Re: Immunity Attack
« Reply #2 on: August 12, 2008, 03:29:24 PM »
Great trick that i know with 110 rockets where you get all 3 of em from out of gun range with 2 rockets  :aok
That is a very helpful trick tho when i'm attackin bombersin my pony, or jug. thx :aok
« Last Edit: August 12, 2008, 03:46:06 PM by TonyJoey »

Offline Chalenge

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Re: Immunity Attack
« Reply #3 on: August 12, 2008, 07:45:26 PM »
That is a very helpful trick ...

I dont think this is a trick really. In my opinon this takes more 'skill' then all the furballing you can do all rolled up into one pass which you may come to realize once you try it. This requires patience to get into position experience to know when to initiate the attack shooting ability to place the shots at just the right lead and you have to have vision to see the attack properly in order to carry everything off in perfect order and then theres also throttle control (you dont want to compress) and trim (combat trim will ruin your chances). Enjoy practicing!
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Offline BMathis

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Re: Immunity Attack
« Reply #4 on: August 12, 2008, 08:27:48 PM »
20 min of patience for 20 seconds of film  :huh
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Offline Chalenge

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Re: Immunity Attack
« Reply #5 on: August 12, 2008, 08:35:02 PM »
Thats the whole point isnt it? Patience to get to the point where you have just a brief moment to get the job done.
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Offline BMathis

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Re: Immunity Attack
« Reply #6 on: August 12, 2008, 10:18:48 PM »
I just thought reading the prelude we'd get the whole picture in your movie...  But no. If this was some kind of training footage, as it's stated to be in the thread topic, I'd like to see more than 20 seconds. Where to come down from, alt, speed, distance you shot from, etc, etc. We saw the angle, sort of, but nothing more than that.

As I previously stated, IMO 20 seconds of blurriness doesn't do your intro justice... That's all I was saying. Thanks for posting.

 :salute
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Offline Chalenge

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Re: Immunity Attack
« Reply #7 on: August 12, 2008, 11:05:08 PM »
I think your having trouble picturing this. It doesnt matter where you start from it only matters that you get to the point where you are coming straight down on the guy after 'allowing' the upper turret to setup on you for a frontal defense and then instead making your attack from behind his 3/9 line (line from tip-to-tip of the wings). If you notice in the IA film I actually come in from the bombers 1oc but the attack is straight down the 12/6 line and arcing from in front to behind the 3/9 line. The rest of the details are given in my original post and I purposely dont show you more film. Not only is the film boring (even for the guy that filmed it) but it wouldnt tell you what you want to know anyway. The only way to learn this is to do it.

Sorry for the bluriness but even though FRAPS makes better films the conversion through Movie Maker comes out this way. DivX doesnt support Vista 64 yet and youtube wont accept AVIs. If you know how to make things look better please tell me.
« Last Edit: August 12, 2008, 11:14:41 PM by Chalenge »
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Offline BMathis

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Re: Immunity Attack
« Reply #8 on: August 13, 2008, 12:28:30 AM »
I see where this is going. Forget I even gave you any constructive criticism.
BMathis
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Offline Chalenge

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Re: Immunity Attack
« Reply #9 on: August 13, 2008, 12:45:57 AM »
I wasnt trying to be nasty I was just trying to point out I had given all the facts ahead of time (on purpose) and that I am new to this video making thing. Sorry if I offended you.
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Offline bongaroo

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Re: Immunity Attack
« Reply #10 on: August 13, 2008, 02:54:08 PM »
I dont think this is a trick really. In my opinon this takes more 'skill' then all the furballing...

I found that part funny.
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Offline Chalenge

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Re: Immunity Attack
« Reply #11 on: August 13, 2008, 10:59:28 PM »
I found that part funny.

I knew you would!  :aok :lol :rock
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Offline bongaroo

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Re: Immunity Attack
« Reply #12 on: August 15, 2008, 08:28:43 AM »
Attacking bombers requires you to take your time.  Furballing taxes your ACM skills, your SA, your communication, and happens at a much faster pace.

But yes, from the front at an angle from above is a great attack approach.
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Offline Chalenge

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Re: Immunity Attack
« Reply #13 on: August 15, 2008, 12:52:57 PM »
I think you got that 'exactly' wrong. When making an attack like I have described you get a very narrow window of oppurtunity and if everything doesnt go just right you have blown it or shaved your wings or collided or whatever. How many noobs have I seen try to do this in the thinner 'air' above 20k only to find out they cant turn at all or compress immediately. At 5k your observations hold but thats about it. Anyone that has attacked bombers at 14k or higher knows that the bombers number one defense is to climb and if your making this attack properly you could be finishing the engagement at 32k. I have decided at certain times to pace the bombers instead and follow them deep behind their lines too because they just go where my fighter cant perform. At 21k and higher you are merging at 800-850 TAS and we both know you dont furball at those speeds. One mistake and you could easily be a meteor about to crater.
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Offline bongaroo

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Re: Immunity Attack
« Reply #14 on: August 15, 2008, 01:08:16 PM »
I think your still trying to make it sound a lot harder than it really is.   :rolleyes:
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