Author Topic: DA V MA  (Read 3063 times)

Offline PsychoVI

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Re: DA V MA
« Reply #30 on: August 22, 2008, 05:41:24 PM »
Rules! What flipp'n Rules? :rofl As far as Im conserned, combat has no rules :salute
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Offline Xargos

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Re: DA V MA
« Reply #31 on: August 22, 2008, 06:02:05 PM »
Accepted Duelist Rules.
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Offline Murdr

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Re: DA V MA
« Reply #32 on: August 22, 2008, 06:02:17 PM »
Rules! What flipp'n Rules? :rofl As far as Im conserned, combat has no rules :salute

Duels do.  They are staged engagments.
  
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Offline Anaxogoras

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Re: DA V MA
« Reply #33 on: August 22, 2008, 06:10:52 PM »
For duels with dissimilar aircraft types, this rule handicaps the aircraft with higher wingloading, doesn't it?:

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# If you get more then 2.5K from your opponent while your plane's nose is pointed away from him, you lose that round.  If both contestants are nose away, that round is forfeit.  This includes altitude.
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Offline Xargos

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Re: DA V MA
« Reply #34 on: August 22, 2008, 06:20:35 PM »
For duels with dissimilar aircraft types, this rule handicaps the aircraft with higher wingloading, doesn't it?:


It was 2.0 originally but was extended to 2.5 because of the turn radius of some aircraft.  I can't think of any good E-fighter that needs more then that, if so then they are running and not fighting.  Remember, this is for duels and you only have one opponent to deal with.

P.S.  Plus those rules were set up for similar aircraft.  Everything should be equal but pilot skill.
« Last Edit: August 22, 2008, 07:12:25 PM by Xargos »
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Offline Zazen13

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Re: DA V MA
« Reply #35 on: August 22, 2008, 07:16:09 PM »
I agree wholeheartedly Zazen, as one who suffers daily from the affliction of being rather good 1v1, then seeing folks I've DAed with and outflown 1v1 repeatedly landing 10 times the kills I do, primarily because I cannot seem to get the gunnery down and often run dry on ammo while having 1, 2, or no kills.


Yup, I have a very good friend like that. He's a DA God and a MA pelt dispenser. Of course if he gets a 1 vs 1 in the MA he's golden, but the chance of finding five pure 1 vs 1's in the MA in one week let alone one sortie is something very close to nil.

Gunnery is very important in the MA as ammo conservation and killing quickly equals greater effectiveness in a very direct way. In a 1 vs 1 duel your ammunition is, for all practical purposes, infinite as you only need to drop one guy and you're done. So, gunnery is relatively unimportant so long as you're wise enough to not give up serious angle for any one shooting opportunity in a duel.
« Last Edit: August 22, 2008, 07:40:33 PM by Zazen13 »
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Offline Yenny

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Re: DA V MA
« Reply #36 on: August 22, 2008, 07:19:21 PM »
Yeop That's why i can take 5-20 rounds to kill anything in a D9, where I'd miss all 65 tater on an a20 =)
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Offline Anaxogoras

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Re: DA V MA
« Reply #37 on: August 22, 2008, 08:16:36 PM »
P.S.  Plus those rules were set up for similar aircraft.  Everything should be equal but pilot skill.

Ok, that makes sense.
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Offline PsychoVI

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Re: DA V MA
« Reply #38 on: August 22, 2008, 08:53:14 PM »
You can't fly in the DA with the rule book, unless you use it to chalk your wheels.
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Offline PsychoVI

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Re: DA V MA
« Reply #39 on: August 22, 2008, 08:58:19 PM »
If It's Red Shoot It Down

Offline Jing0

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Re: DA V MA
« Reply #40 on: August 22, 2008, 09:12:28 PM »
Jing0, if you're having problems with 1v1's in the DA, you may want to make sure your opponent is following basic Duelist Rules.
No im not having problems in the DA, 1v1s are fine. its the MA im struggling with.  And I dont follow rules.....

Offline gpwurzel

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Re: DA V MA
« Reply #41 on: August 22, 2008, 09:15:15 PM »
As far as I'm aware, there are no rules in the MA's - I choose not to do certain things (unless someone fires first, then all bets are off). Other than that, fly what you like, when you like, how you like - it makes things far more interesting.


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It's all unrealistic crap requested by people who want pie in the sky actions performed without an understanding of how things work and who can't grasp reality.


Offline Xargos

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Re: DA V MA
« Reply #42 on: August 22, 2008, 09:33:56 PM »
And I dont follow rules.....

Then you may not be as good as you think in a 1v1 if you depend on something other then your skill.

P.S.  But then again you could go up against someone like creton and get owned no matter how much of an advantage you started out with.

P.P.S.  Note:  I'm talking about a duel and not something that happens in the furball area of the DA.
« Last Edit: August 22, 2008, 10:47:48 PM by Xargos »
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Offline Murdr

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Re: DA V MA
« Reply #43 on: August 22, 2008, 09:46:39 PM »
Some definitions of the word duel:
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Duel-As practiced from the 15th to 20th centuries in Western societies, a duel was a consensual fight between two people, with matched deadly weapons, in accordance with rules explicitly or implicitly agreed upon, over a point of honor

Duel-A prearranged, formal combat between two persons, usually fought to settle a point of honor.

Duel-prearranged armed fight with deadly weapons, usually swords or pistols, between two persons concerned with a point of honor.

Prearranged? formal? rules?  Obviously people that don't do that do not use the Dueling Arena for it's intended purpose.  That's ok.  They have an area of the map marked "furballing" to occupy those boneheads so they are kept busy and not bother those who do wish to use the DA for its purpose. 

It is sad though that there are utter noobs beginning to belive it is an institutional FFA arena. 

Offline Zazen13

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Re: DA V MA
« Reply #44 on: August 22, 2008, 09:52:53 PM »
No im not having problems in the DA, 1v1s are fine. its the MA im struggling with.  And I dont follow rules.....

It's a completely different mindset. You have to think outside of the box in the MA, but at the same time be able to integrate your actions seamlessly, at the spur of the moment, with the friendlies in your area without losing your SA or blowing your E. In the DA, it's you, yourself and I against a single known quantity. There's obviously no integration with other random people required in a duel. In the MA you must be able to adapt and change your "plan" in a dynamic way at any instant. That unpredictability means keeping your options open is paramount. The less options you leave yourself the less likely you will be in a position to adapt to the changing situation and you will die and/or fail to kill.

The worst bad habit people make when transitioning from the DA to the MA is target fixation. They can't "let go" and get "married" to a single bandit, terminal target fixation is really what a 1 vs 1 duel is in essence. But, that's a recipe for disaster in the MA, you have to learn when to "get off" a bandit and switch to another or consolidate E/Alt/Position. I've written articles on MA Strategy, cooperative tactics and setups available on Netaces and my squadron's website...I've had a lot of very positive feedback from those, see if reading them helps...
« Last Edit: August 22, 2008, 10:25:35 PM by Zazen13 »
Zazen PhD of Cherrypickology
Author of, "The Zen Art of Cherrypicking" and other related works.
Quote, "Cherrypicking is a state of mind & being, not only Art and Scienc