Author Topic: A Different track pattern for Offline AI  (Read 127 times)

Sactime

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A Different track pattern for Offline AI
« on: September 22, 2000, 02:27:00 PM »
The present circling AI is OK for some practice. However, an elongated race track at higher altitude would also be useful. This would allow gunnery practice with Bombers as well as different aspects for deflection, head-on, high or low fighter attacks. While you can fly a bomber through the circle and get off a shot or two, The transit time is too short for gunnery tracking and firing solutions. A long race track pattern would allow differing tracks through the AI fighters. Parallel, head-on, and overtaking for example. For the fighter practice, It would allow the same type of attack patterns. Please also consider a higher altitude track. Up at about 20M would be good for high altitude fighters and bomber practice. Thanks for considering this suggestion.

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Sactime