Author Topic: Secret Word 2...  (Read 964 times)

Offline Odisseo

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Secret Word 2...
« on: September 07, 2008, 06:57:08 AM »

S! All!

just one thing reading the "new world" discussion title posted here.
When we login and open the clipboard we see exactly what's happening everywhere, we know exactly where are fields, bases, ports, HQs...ect till the far wild enemy country.
Think it as a sort of Age of Empires map, map's black and get "discovered" only where ariplanes, GV or CV travelled, and if you don't have a scout in enemy teritory, even if discovered, you wouldn't see any activity (dar band, enemy field under attack from third part ect..)

Just a thought :)

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Offline thndregg

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Re: Secret Word 2...
« Reply #1 on: September 07, 2008, 07:14:48 AM »
Sounds like Columbus time-warped from 1492 into 1942. :huh
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Offline P1Tiger

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Re: Secret Word 2...
« Reply #2 on: September 07, 2008, 12:35:04 PM »
S! All!

just one thing reading the "new world" discussion title posted here.
When we login and open the clipboard we see exactly what's happening everywhere, we know exactly where are fields, bases, ports, HQs...ect till the far wild enemy country.
Think it as a sort of Age of Empires map, map's black and get "discovered" only where ariplanes, GV or CV travelled, and if you don't have a scout in enemy teritory, even if discovered, you wouldn't see any activity (dar band, enemy field under attack from third part ect..)

Just a thought :)

greetz
that would be cool, the we could use the scout planes hehe  :aok
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Offline Yossarian

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Re: Secret Word 2...
« Reply #3 on: September 07, 2008, 12:42:46 PM »
VERY interesting idea... I quite like it... :aok

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Offline titanic3

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Re: Secret Word 2...
« Reply #4 on: September 07, 2008, 04:22:32 PM »
NOE raids at 25k...

  the game is concentrated on combat, not on shaking the screen.

semp

Offline Denholm

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Re: Secret Word 2...
« Reply #5 on: September 07, 2008, 04:26:16 PM »
Well, it would add another aspect to the game and entice more people to join less popular roles. :aok
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Offline caldera

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Re: Secret Word 2...
« Reply #6 on: September 07, 2008, 05:01:41 PM »
NOE raids at 25k...

That would make both the Rooks and the Bish happy.   :D
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Offline RMrider

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Re: Secret Word 2...
« Reply #7 on: September 07, 2008, 08:29:37 PM »
Age of Empires map, map's black and get "discovered"

Dint know people still played that game haha. GREAT game and good idea i like it.   :aok

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Offline 1pLUs44

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Re: Secret Word 2...
« Reply #8 on: September 07, 2008, 08:57:10 PM »
That would be cool to implement the fog of war (I think thats what you're talking about)


It would give a purpose to go scout in a P-51 or something. If you find one, you press the .location ### and it'll show where they appeared last for 1-2 minutes. (Ex. You see a formation of lancs: .location 1-1-1 and now, they're exposed.)
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Offline P1Tiger

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Re: Secret Word 2...
« Reply #9 on: September 07, 2008, 11:27:14 PM »
That would make both the Rooks and the Bish happy.   :D
yup lol
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Offline ian5440

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Re: Secret Word 2...
« Reply #10 on: September 07, 2008, 11:32:21 PM »
it seems like a fine idea but

once you fly somewhere is it able to be seen that whole tour, week, day??
i would just want to know how much of a hassel it will be to "unfog" everything everyday??
and it would probably be the same people everyday because of the times people are on

idk i still would enjoy seeing this in the game
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Offline Cipher77

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Re: Secret Word 2...
« Reply #11 on: September 08, 2008, 01:43:14 AM »
great idea it would add a good aspect to the game that isnt there, cause the way the map is now, we MUST have spies and darn good ones to find the  HQ,and ppl wouldnt be able to acout the whole arena cause theyd be shot down b4 they could see much, and maby they have to land b4 the rest of the thir country would see  the 'new land'. and only the scouts country would see the new area not the 3rd country but still good idea :aok :aok :aok please add tis :pray
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Offline 1pLUs44

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Re: Secret Word 2...
« Reply #12 on: September 08, 2008, 02:08:19 AM »
it seems like a fine idea but

once you fly somewhere is it able to be seen that whole tour, week, day??
i would just want to know how much of a hassel it will be to "unfog" everything everyday??
and it would probably be the same people everyday because of the times people are on

idk i still would enjoy seeing this in the game

Think of it like this: You can see the map and bases, but not the enemy or who (Knit or rook) actually have the base/bases. You can explore to find enemy cons and stuff.
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Offline SectorNine50

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Re: Secret Word 2...
« Reply #13 on: September 08, 2008, 05:03:10 AM »
Hey, this is a really cool idea! :aok

+1 to the idea that you ONLY get the information about where everything is if you land your aircraft.  That way you wouldn't get those scouts that find something and bail right away.

I'd like to see the discovered terrain stay there for a while.  I'd be willing to bet the whole map wouldn't ever get discovered in an entire map round, so I say leave what they find until the map changes.

Perhaps certain bases (bases on the front lines maybe?) show up automatically that way the game doesn't hit a lull because no one is scouting?
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Offline waystin2

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Re: Secret Word 2...
« Reply #14 on: September 08, 2008, 09:51:36 AM »
I actually like it.  The part of this game that keeps me coming back time and again is the not knowing what can happen next.  Mystery! :aok
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