Since the new Me262 is soon arriving, this PITA lack of refraction effect surfaces again.
It has been discussed several times before. Some pics and links to previous threads can be found e.g. from this thread ->
http://bbs.hitechcreations.com/smf/index.php/topic,229142.0.htmlThe screenshots at HTC front page show again, how the lack of paying regard to the behaviour of thick glass results a front field of view (FoV) which restricts the view more than happens in real life. And that is in addition to the already existing lack of real life stereo view on a computer screen. I still cannot understand why it is more preferable to restrict the view than to allow people to see out from their planes.... out to where the fight is happening. The cockpit insides are
mostly just eye candy (naturally there is also the info aspect of the gauges).
Below is a sample of what I am talking about (an animated gif which has 2 stages/frames). Even if it may look like a small difference, it makes a huge difference in deflection shooting.

Here is a photo of a real Me262 cokpit. The same refraction effect is quite clear and the cockpit frames do not appear as restricting.

I assume it may be too difficult to make a real refraction happen, but at least the effect could be faked into the cockpit models by adjusting the apparent thickness of the vertical front frames.
The question is only about the will to make it happen! A much larger fake already exists in P-51D's vertical frames.