what i see here is, most (but not all games) will be simple ports in the future, i.e. availible
for PC and different consoles too.
i worked for 4 years in the PC Gaming industry, creating a new game just for the PC market is
way to risky. Just think about the costs, working for aprox 3 years on a title with lets say 10-15 people,
thats alot of money you have to pay before the game starts to sell, and if the game flops you can imagine.
Minimize the risk and sell the game on consoles too, and beside that, Consoles simply just pay off more,
lot less pirate copies, thats is simply the truth, the selling numbers dont lie.
Speaking for myself, i'm not a console type, i preffer a PC.
I just bought a new dual core PC for just aprox €700! and this machine runs Crysis absolute perfect on
Vista 64bit under DX10. And beside the gaming i can work with Graphic & Sound software too.
No panic folks
