Since it seems that destroying strats either handicap the enemy too much, or as now, really dont seem to do much at all, how about this.
STRAT HARDNESS set per ENY. The more you out number folks, the weaker your strats, the weaker your side, the stronger your strats.
RADAR STRAT: For every 10% of the enemy radar factory destroyed, rather than making it so the enemy loses dar, how about the radar ring for the side who destroyed it increases by 10% in size.
AMMO STRAT: Ammo at all bases are hardened, the more factory destroyed, the harder your ammos.
TROOP STRAT: If the troop factory is destroyed, all your bases have their barracks at each base set to enabled.
REFINERY STRAT: If destroyed, all your bases fuel are set to full.
This affect would last a say 1 hour. That would make planning and execution of the missions worthwhile.
It might get alot of the fight out of the mud and up in the air taking some of the base grab out of it.
This could be nice if a side if being slammed and many of their bases are porked. A couple good buff runs could even the playing field. This would give strats a real purpose, without shutting down a side. Could set up some nice bomber/intercept stuff.