Was diving in from very hi today on a set of B-24's, and my speed got up around 500 in a P-47.
Well, I make a habit of leaving myself room when diving in from above so that I can pass behind bombers without striking them with my plane, and I just had the perfect setup.
I opend fire from d900 and caught him right in the wing root so that he caught fire and exploded, at this point I relaxed pressure on the stick so id pass just aft and below him,and my speed would carry me away for another hi pass.
At this point he had just exploded and I just knew I was going to get all three of these guys when his second drone warped right infront of me severing a wing and sending me lawndarting into the sea in a state of rage I havnt felt in a while... he didnt get the kill.....hell he never knew what hit him, but that ain't the point.
I've noticed that if you blow up a bomber there is an almost emediate warp that reorients the second drone, now im not talking about a nice gentle turn to get into a left-wing formation here....I mean an instantaniouse 20 Ton magical brick wall that is more effective against enemy fighters than any gun could possibly be.
Usualy im slow enough to avoid this, but today after spending the time to get a 47N to 15,000ft, and converting all that alt into ALOT of momentum all I could do was throw things about my little room and curse the world that surely seemd out to get me.
Its hard enough to fight physics in a plane going too fast to manuever well AND set up a shot without having David Blaine in a bomber magicaly appear infront of you.
Can we fix this guy's? Pretty PLEASE

or just tell me what order to kill the bombers in so there aint no warp...
