Author Topic: flat sissors help  (Read 510 times)

Offline Raga

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flat sissors help
« on: October 07, 2008, 11:48:24 AM »
I have been doing flat sissors as a defense often, i usualy fly a spit, but other planes have more flaps options. normaly when i do flat sissors i dont use flaps. my question what is the best use of throttle and flaps in a flat sissors?
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Offline trotter

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Re: flat sissors help
« Reply #1 on: October 07, 2008, 12:04:17 PM »
Flat scissors is not a good defensive manuever for a spit. Generally, your roll rate is not very good (Spit 16 excluded), and in all spits your plane is very fragile. Flat scissors runs the risk of giving the enemy several brief snapshots. With the weak wings of a spit, one snapshot from almost any plane is all that's needed to end your flight.

Use flat scissors in a spit only if the speed differential is very great and you are sure you can quickly force an overshoot.

Offline EnIgMaSpItPiLoT

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Re: flat sissors help
« Reply #2 on: October 07, 2008, 12:50:14 PM »
       Depends how fast your going ..... But also yes I fly a spit most of the time as well. Yes flaps and use of throttle are the best way to go!. Also with using it in a defense I like to mix up the flat scissors with also at times going high and low with it to keep up my E! Also make sure you mix up your defense, you don't want to be caught doing the same things over and over again. One more thing make sure the situation calls for it as well. Sometimes the same situation can be defended with something that doesn't slow you down as much.Good luck and happy hunting :salute

Offline Agent360

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Re: flat sissors help
« Reply #3 on: October 07, 2008, 09:26:16 PM »
Flat scissors is not a good defensive manuever for a spit.

I respectfully disagree with this statement. First any good turning plane such as spits can make excellant use of the flat scissor. Second, you cant just blindly fly scissors without some kind of plan. If you do it in hopes of running the guy out of ammo or fuel you gonna get killed.

A proplerly performed flat scissor should take less than 4 turns...(2 each way) before it either works or not. If you haven't gained any advantage by this time then you should have performed another move.

The timing of each turn is dependant upon what the plane behind you does. One must be watching for the angle off tail. When that suddenly increases its time to go offensive. If the target yo-yo's because its working you have options to duck under, exit for speed or offer a bait.

The flat scissor will not work if you are all out of speed and options. The proper time to do it is when you have adequate speed.

It is true you may or may not offer a gun solution. BUT if the other plane goes for guns you will immediatly get an angle off tail. If he misses that is a signal to grab those angles and either exit for speed or go to rolling scissors for your shot.

In any case a good turning plane is the best plane to use flat scissors. Further, flat scissors can be and often is an "offensive" move because you are controlling the fight at that point. What you make of your control depends on whether you have a plan or not.

no plan = dead

plan = options


Offline Agent360

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Re: flat sissors help
« Reply #4 on: October 07, 2008, 09:43:08 PM »
I have been doing flat sissors as a defense often, i usualy fly a spit, but other planes have more flaps options. normaly when i do flat sissors i dont use flaps. my question what is the best use of throttle and flaps in a flat sissors?

Properly performed true flat scissors should be performed as fast as you can go. No flaps...wide open throttle. If you do it right you will get enough angle to turn into the bandit for some kind of merge. It's very rare you convert to a nice overshoot at close range. Your goal should be to create enough opposing angles to gain enough space to turn back or force a yo-yo and get away enough to gain some speed and make your next move.

If you are scissoring on the deck all out of speed and a bogey d200 that gets into the "Stall fighting" department. This kind of fight is very difficult, requires absolute perfect SA, and the ability to see and use the smallest angle off tail to your advantage. Flaps and throttle are only useful to the point of capitalizing on the angle off tail. If your goal is to purly out slow the other guy then your just avoiding guns. This is wayyyy different than using the angles you create to gain a six position or get a passing snap shot.

The time to use flaps and throttle is when you move from flat to "rolling scissors". Rolling scissors involve a verticle component. Mostly in a pulling up and rolling fashion. But you can do rolling scissors at alt while going down.....thats another matter.

If you manage to flat scissor and avoid guns to the point of being out of E and low on the deck its time to get verticle some if you can. You would want to get the nose up and use some flaps and throttle to snap your plane over, dive and begin an angles game.

As far as spits go it is helpful to "pump" the flaps by putting them out and back in. When you drop the flaps make the turn hard..once you have turned take em in quick. Drop them again the next time you make a hard turn. Just leaving them out in a spit will result in a total loss of energy.








Offline Raga

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Re: flat sissors help
« Reply #5 on: October 08, 2008, 02:28:39 AM »
thank you guys so much, i learned alot!
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