Author Topic: • [MoM] "Aluminum Overcast" AAR •  (Read 4528 times)

Offline 96Delta

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• [MoM] "Aluminum Overcast" AAR •
« on: October 22, 2008, 11:47:55 AM »


Thanks for the comments guys. :)

First, I want to say "thanks" to all those
pilots who participated, friend and foe alike.
I was quite nervous about whether people would
come out in sufficient numbers to justify
the effort that was put into this.  But now
I want to know if it was a success.  As I stated
before, I defined success as people having a
good time.   So did you?

It is clear that the fighter pilots had a fun night,
especially the Knight pilots, but did the Rook
bomber pilots have fun too?


We had a good 1.5 hour debrief after the mission
ended and have learned many, many lessons on
this first effort that we will be implementing next
time around. (Paladin, most of what you posted
was addressed and more..ty for the post!).  My
thanks to those pilots who participated in the
debrief.  :salute

Approximately 150-200 Rook pilots participated
in the mission.  At last count, there were 101
who joined the various posted missions.  There
were at least that many sitting on the runway
in their preferred skin waiting for launch.

The strike was organized into 4 wings, 2 bomber
and 2 fighter.  I've posted the operational
map so you can see what we envisioned.  After
much discussion (1.5 hours worth!) before the
mission was posted 100HQQCH suggested this
plan and it was agreed upon.

STRIKE PACKAGE & PLAN
1st Bomb Wing: Boeing B-17G: C.O. 100HQQCH
11th Fighter Wing: N.A. P-51D: C.O. 20Charly

2nd Bomb Wing: Boeing B-17G: C.O. Tarstar
25th Fighter Wing: Republic P-47D-25: C.O. MajTalen



The entire mission lasted approximately 70 minutes.

Anyway, I flew with the 1st Bomb Wing, went
afk for a minute and, don't you know it, my joystick
decided to flake out.  When I returned my B-17's
had broken up and were hurtling violently toward
earth.  Despite the unfortunate demise of my Boeings,
I had a good time being a gunner on other B-17's!

Unfortunately, many enemy planes decided to meet us
all the way back at our side of the map.  As a consequence,
our fighters had a ton of fuel and the bombers were
too low.  We literally had to fight our way all the
way across the pond to reach enemy airspace....and
fight we did!

Never have I seen so many enemy planes enter a B-17
combat box and fail to exit.  Tons of 262's were
getting clipped and blowing up! Bombers outside
the box were the unlucky recipients of alot of
enemy attention and got hammered for being out of
formation.  Still, any enemy plane that dared enter
the box found they had doomed themselves.
Many came in, few got out!  :devil

ESCORTS
As was mentioned here and in the debrief, there were problems
with the P-51 escorts not staying with the bombers.  Some
things never seem to change.

The 11th Fighter Wing C.O. reported that many pilots failed to
listen to commands instructing them to stay with the
bombers.  I don't know if a hard deck was established by
the escort commanders or if pilots just disregarded
their instructions and decided to fly renegade.  Given
the 'noob arcade' factor I'm sure it was the latter.

I have not received any reports of similar problems with the
25th Fighter Wing (P-47 group) who claimed 17 262's destroyed or
damaged.  I think this is mostly because that group was
composed of virtual squadrons that have flown together
for a while, understand fighter and escort tactics, and are
disciplined enough to not let their emotions rule their
actions.  The P-47 tends to attract experienced virtual
pilots.

When I setup the pony escort (11th Fighter Wing) I figured
that most noobs would choose ponies so I had a surplus of them
built into the mission; about 25% more than the bomber group they
were escorting, in an attempt to offset the noob factor.
Despite this proactive effort, the noob effect won out and
many undisciplined 'arcade pilots' abandoned the bombers of the
1st Bomb Wing, leaving them to fend for themselves. 
A big salute to the P-51 pilots that stayed with the B-17's. 
Its because of you that we made it to target!  Thank you!  :salute

PRIMARY TARGET SUCCESSFULLY BOMBED
The loss rate for the B-17's proved prohibitive though.  AHII targets
don't have names but it sure felt like we were heading to Schweinfurt!
Despite our horrific losses before entering enemy airspace
(estimated to be about 75%), enough B-17's made it to the target
(radar factory) to knock it down to 35%.  I don't think that any
of the bombers made a safe landing however.  We were intending on
striking multiple targets, but since we were engaged so far away
from enemy airspace and had to fight our way in, this wasn't possible.

DEDICATED GUNNERS
The presence of dedicated gunners in the bombers and the addition of
more gunners as planes were downed strengthened our defensive
posture as we progressed towards the enemy coast.  A hearty salute to
those downed pilots who joined others as gunners!   :salute
In the next mission I hope we can get more dedicated gunners as
they proved to be an immense help.

THE EARLY ENGAGEMENT & ALERTING THE ENEMY
I didn't bother to announce where we were or what we were hitting
because it was apparent that our very survival was in doubt.
I don't know if anyone else gave our position or targets away
but I don't think it would have made a hill of beans!

The whole Knight Air Force was already battling with us shortly
after we went feet wet. The many full red and green DAR bars
in multiple sectors attested to the location and ferocity of the battle.

Early on, everyone knew where we were and where we were heading.  The
idea of announcing our target was to insure that a 'titanic air battle'
ensued so this didn't turn into a milk run.  Well, we got that battle
early on and for the duration so no announcement was even remotely
necessary.

I think that most of the problems with our operational effectiveness
stem from the fact that we were engaged so early on while we were
in a tactically disadvantaged position. 

If the Knights would have waited until we were at the midpoint
between our respective land masses then the fight would have
been more balanced and more fun for Rook forces.
I can't recall the luftwaffe attacking B-17s over the while cliffs
of Dover.  If the fight isn't balanced, then the Rooks will
eschew further missions and that will bring the [MoM] campaign to a
quick end.

The fact that we were engaged so far away from our targets
and that the bombers suffered significant losses early on makes
me wonder how many Buff drivers will be willing to up a B-17 next time. 
I certainly will because I enjoy the fight and challenge of getting my
ordnance to the target.  I'm not too sure about those folks
who have the 'must win' approach to this game though. 
I guess we will see.  One thing is for sure, I have a great many
changes planned for the next operation.

COMMUNICATIONS
There were alot of problems with COMS.  Some because people
were not on the assigned mission VOX.  Many squads were still using
their own squad VOX or TeamSpeak so you never knew if they
heard instructions or not.  Other problems concerned
VOX discipline and local transmissions 'walking' on channel vox. 

I want to thank the guys from the 1st Bomb Wing who were very disciplined
in their use of local VOX.  It was so quiet that I had to test
my VOX to see if it was still working.  We have some ideas on
how to address these COMM issues as we go forward with subsequent
missions but this promises to be a vexing issue no matter what we
do.

AHII TECHNICAL ISSUES
Frame rate declines, stuttering, freeze-ups and icons not appearing
are just factors we will have to deal with as they are part of
the game and beyond our control.

CONCLUSION
This first time out was an experiment to see how well received the
idea was, how many participated, how many listened to direction,
what the technical issues would be, and learning the mechanics
of how to pull this all together.  Many lessons were learned.

Personally, I enjoyed it, even though I never got to fly a plane.
I hope that everyone else had fun too, especially the bomber pilots.

I hope that bomber pilots who participated will post their
feelings and any suggestions they have.   I have several pages
of ideas already but I am especially keen to hear more
from the B-17 pilots.  After this experience, its no wonder
that the USAAF had moral problems with B-17 crews in '43.
Thats one part of history that I don't want to reproduce
with these missions.

Also, I have a request.
Can someone send me a copy of the "TAGMA" map so we
can plan a little better next time?  2048x2048 or
whatever resolution you have would be good.
With & without icons, etc.  I just need one to help
me and other planners sketch out ideas when we plan the
next one.

Thanks again for participating!

David
"96Delta"

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Offline CAP1

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Re: • [MoM] "Aluminum Overcast" AAR •
« Reply #1 on: October 22, 2008, 12:02:34 PM »
dam dude!! wtg!! you did a ton of work so all the rest of the participants could have fun.  :salute for that.
question for ya though? it was obvious to the bad guys where you were comming from by the bardar. perhaps you can talk with one of the htc staff, or someone famaliar with running snaphots, and see if this can be done with the bardar, and a little more "era" type of radar?
 if i reacll from reading, most radars weren't that accurate to where the enemy had time to engage you at such an early stage in the mission. this would help you considerably with the bombing missions, and add a considerable challenge to the defending fighter pilots.

<<S>> and good luck on your next one dude
ingame 1LTCAP
80th FS "Headhunters"
S.A.P.P.- Secret Association Of P-38 Pilots (Lightning in a Bottle)

Offline whiteman

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Re: • [MoM] "Aluminum Overcast" AAR •
« Reply #2 on: October 22, 2008, 12:05:23 PM »
LOL, yea i noticed the 51's didn't have a problem chasing planes to the deck. I figured they would chase down to 15-17k at most. i was wrong. <S>

Offline PFactorDave

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Re: • [MoM] "Aluminum Overcast" AAR •
« Reply #3 on: October 22, 2008, 12:07:35 PM »
A fair number of Bishop pilots, myself included, intercepted fairly early.  I actually missed an opportunity to intercept a pretty large group of B17s simply because they were 15-20k below their fighter escort and I didn't see them.  If I had, they could have been pounced upon and their escorts wouldn't have really been able to do a whole lot about it.  I actually didn't know that they were there until I reviewed the film from my sortie.

Great fun though, <S>!

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FSO Liaison Officer
Rolling Thunder

Offline Anaxogoras

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Re: • [MoM] "Aluminum Overcast" AAR •
« Reply #4 on: October 22, 2008, 12:07:53 PM »
 :salute  You guys did a fantastic job.

As for the early intercept, it was easy to find you because of the huge dar bars in mainland rooklandia.  I would suggest having your bombers take off well in advance of the escorts, and from further back, because when we found your formation the B-17s were at ~16k ft, which is way too low.  Moreover, a forward fighter sweep to clear the airspace and push down enemy bandits should be strongly considered.  The P-51 escorts we encountered were simply flying above the bomber box, which takes away the two advantages of speed and initiative.  IIRC, the real 8th airforce did not rely on close escort alone to protect their bombers, with great success, and in the BoB the Luftwaffe suffered when the 109E was charged with close escort duty.

As for the P-51s not staying with the bombers, I can confirm that.  I even have their names because I filmed the whole thing. :t  We were in Ta-152s, and after a run on the bombers, P-51s would invariably chase a great distance and were picked off due to target fixation.  Near the radar factory (same flight, 152 has long legs) I destroyed a B-17 that had already lost his drones.  Nearly out of ammo (15 30mm shells left), I decided to rtb, but had a P-51 in hot pursuit on my tail.  Even though many bombers were in the middle of their bombing run on the factory, he chased me all the way from 25k ft down to the deck, where I dragged him through the ack and he died shortly afterward. :D
gavagai
334th FS


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Offline dyna76

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Re: • [MoM] "Aluminum Overcast" AAR •
« Reply #5 on: October 22, 2008, 12:14:22 PM »
As one of the pony pilots, I see nothing but alot of action. There was action everywhere and i tried to stay with bomber formation. I did see alot of ponies chasing enemy to tim-buk-to. It was alot of fun Delta.......... :salute

Offline 96Delta

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Re: • [MoM] "Aluminum Overcast" AAR •
« Reply #6 on: October 22, 2008, 12:18:16 PM »
Its all a learning experience.  :)

Despite all the problems we encountered,
we did make it to the target and delivered
ordnance...and all this despite being engaged
very far from our target and while we were
signifcantly disadvantaged!

For a first event, I think it was a huge
success.  I just want to hear more from the
B-17 pilots so it can be even better next time out.

Keep the feedback coming!  :aok

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Offline MjTalon

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Re: • [MoM] "Aluminum Overcast" AAR •
« Reply #7 on: October 22, 2008, 12:19:57 PM »
Great AAR sir. As the 25th Wing CO ( P47 squadron ) i had debriefed my guys before we launched. Do not pursue Bandits, make a pass, make them descend, and regain your alt. We stuck to that as much as we could but i can possibly guess from the  nits point of view the Jugs stuck near the bombers and didn't pursue bandits until the end of time.


I think what plagued the P51s pursue problem is that everyone automatically assumes the P51D is the best escort fighter up at 20k+. That is false. It is one hell of a escort fighter but the P47D outperforms the P51 at 25k+. Also the range is just about similar and the P47 can outdive anything at that alt.

I wasn't suprised when i noticed 35 P51s in the mission and only about 15-20 P47s but overall the P47s had a greater survivability percentage than the P51 on that raid. So I'd highly suggest more P47s next mission.

I loved it, can't wait for next months MoM. I'll be taking up commanding officer of the 25th FW anytime.
 :salute

S.A.P.P.
Cavalier - 82nd F.G
Group Commanding Officer

Offline CAP1

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Re: • [MoM] "Aluminum Overcast" AAR •
« Reply #8 on: October 22, 2008, 12:23:14 PM »
Great AAR sir. As the 25th Wing CO ( P47 squadron ) i had debriefed my guys before we launched. Do not pursue Bandits, make a pass, make them descend, and regain your alt. We stuck to that as much as we could but i can possibly guess from the  nits point of view the Jugs stuck near the bombers and didn't pursue bandits until the end of time.
this is i think what the real life escort pilots did too. they only needed to keep the fighters lower than the buffs

I think what plagued the P51s pursue problem is that everyone automatically assumes the P51D is the best escort fighter up at 20k+. That is false. It is one hell of a escort fighter but the P47D outperforms the P51 at 25k+. Also the range is just about similar and the P47 can outdive anything at that alt.

I wasn't suprised when i noticed 35 P51s in the mission and only about 15-20 P47s but overall the P47s had a greater survivability percentage than the P51 on that raid. So I'd highly suggest more P47s next mission.

I loved it, can't wait for next months MoM. I'll be taking up commanding officer of the 25th FW anytime.
 :salute
ingame 1LTCAP
80th FS "Headhunters"
S.A.P.P.- Secret Association Of P-38 Pilots (Lightning in a Bottle)

Offline Paladin3

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Re: • [MoM] "Aluminum Overcast" AAR •
« Reply #9 on: October 22, 2008, 12:27:25 PM »
I'll say that I died by the hands of a 152 pilot at about 25k over and about 1/2 a mile to the right of the stream  :lol

Great post. Its important to take a look at things like this afterwords to see how we did, assess, and go again. The Army AAR format would do well for you if you don't know about it or another format already.

Well done delta, and thanks for the effort. BTW, where can one find large maps for reference?

Offline 96Delta

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Re: • [MoM] "Aluminum Overcast" AAR •
« Reply #10 on: October 22, 2008, 12:31:06 PM »
Paladin, Can you send me the Template for the AAR format used during WWII?

As for the maps, I hope that whoever created TAGMA will send me them.
If I get them I will gladly make them available.
« Last Edit: October 22, 2008, 12:51:43 PM by 96Delta »

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Offline Dadsguns

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Re: • [MoM] "Aluminum Overcast" AAR •
« Reply #11 on: October 22, 2008, 12:34:49 PM »
<S> to everyone that participated.  Was an awesome time.

We intercepted the formation around 209 and 112, not sure if your intentions were to fly east or not, however by the time we got there your fighter escorts were really high 30-35k, we had some 152's spotting for us and guiding us in towards your location, I had a good fight going with two 51's vs my F4U1C until they broke off, well disciplined move.  

I did run into Auld in a 109k-4 which turned into a really a good fight, a 1v1, could not have asked for nothing better, I ended up egressing another 3 sectors to the east with 4 min fuel remaining before landing on our CV.  

What a great time guys.  

We are also considering sponsoring something similar to this soon.  I hope to see you there.

 :salute


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Offline MjTalon

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Re: • [MoM] "Aluminum Overcast" AAR •
« Reply #12 on: October 22, 2008, 12:39:37 PM »
Also, I'd like to state some thoughtful words for the escort fighters next time we fly MoM:
  • 25th fighter Wing Accounted for 17 destroyed and damaged enemy 262s.
  • Our Kill to death Ratio was indeed higher than the 11th Fighter Wing's
  • Our communication was somewhat choppy, but it was enough to keep everyone on there toes
  • Our teamwork & disciplined really came out last night. P47 pilots understood the instructions i gave
    them and executed them flawlessly, couldn't have asked anything better.
  • The P47D has 33% more firepower than the P51D, you do the math  :)
  • Your chances of surviving a mission of that caliber with Talen as CO has just increased 99.9%...  ;)
Fly 25th Fighter Wing!  :salute

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Offline camnite

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Re: • [MoM] "Aluminum Overcast" AAR •
« Reply #13 on: October 22, 2008, 01:02:14 PM »
awesome mission guys :rock
now that we have multiple sea's u think we could do it there
just puttin out ideas for next time
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Offline 96Delta

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Re: • [MoM] "Aluminum Overcast" AAR •
« Reply #14 on: October 22, 2008, 01:04:05 PM »
awesome mission guys :rock
now that we have multiple sea's u think we could do it there
just puttin out ideas for next time

That would make it much smaller in scale.

Many of the people who participated last night
did so because they were in the arena already,
saw the thing come to life and wanted to be a part of it.

That effect would be lost in another arena.

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