Author Topic: worthless fish?  (Read 242 times)

Offline CavemanJ

  • Silver Member
  • ****
  • Posts: 1008
worthless fish?
« on: February 20, 2001, 04:25:00 PM »
what is the point of having torpedoes?  If there's a manned 5" or 40mm gun there's no point in even trying to make torp runs on a fleet.  As soon as your icon pops up at 3300yds yer meat on the table (was killing PT boats at 3.2-3.4 with a quad-40 on the carrier earlier).

Maybe the range part of icons should be removed for the fleet gunners.  It's verra easy to dial in PT boats with the range distance on the left side and the bright red neon laser range finder.  Make the gunners work for thier shots and enhance the playbility of making torp runs on the fleets.  It's dangerous enough in the Ju88 w/o manned guns on the ships (I survive 1 out of 5).

And dinnae forget the 1ping straight to tower crap that applies to manned and AI 5"'ers alike

Offline popeye

  • Gold Member
  • *****
  • Posts: 3703
worthless fish?
« Reply #1 on: February 20, 2001, 04:29:00 PM »
Treat PT boats and ships like ground vehicles?  No enemy icons for boat v boat or boat v ship?

KONG

Where is Major Kong?!?

TheWobble

  • Guest
worthless fish?
« Reply #2 on: February 20, 2001, 04:57:00 PM »
3300 yeards..I can hit people witht the 5" much further out than that, all they have to do is fly somewhat straight and i will usually start getting puffs by the 5th shot, my best shot so far was at about 9k. (checked by clicking red dot on clipboard)

still hard to deal with more than 2 or 3 aircraft at 1 time,  If ya want to get through come in a mass and attack from all sides, one or 2 planes at a time are going to be dead meant, just like IRL.

Offline Fury

  • Copper Member
  • **
  • Posts: 261
      • http://n/a
worthless fish?
« Reply #3 on: February 21, 2001, 07:29:00 AM »
Yes please treat PT boats as ground vehicles.  No icons visible from other PT boats and no icons visible from the gunner positions.  Please.  It only makes sense to treat them like other ground vehicles.  PT boats don't get icons on the cv group, just the enemy PTs, so remove PT icons.

Also if someone is doing a low-level torp run under 500 feet, no icons on them.  I remember reading something about HTC changing the radar code for anything under 500 feet(?), I'd like to see no icons on any planes under 500 feet.

If I am gunning and your icon pops up, I did not do my job well.  Killing using the AA cv guns (any of them) is simple, just look at my dweeb scores for the last two tours.

Fury

<<edit::some hints at attacking, don't go alone -- I can't track more than a couple at a time; if you do go in with friends SPREAD OUT -- I once took down 5 F4Us that were dive bombing -- they came in a nice tight group; and like Wobble, I got a once-in-a-lifetime one-burst kill from probably 9k but that is my exception rather than the rule (fleet ack was not even firing at them).

[This message has been edited by Fury (edited 02-21-2001).]

Offline Ripsnort

  • Radioactive Member
  • *******
  • Posts: 27260
worthless fish?
« Reply #4 on: February 21, 2001, 07:36:00 AM »
Duma posted a thread about CV runs with Torps in JU88, and living, with pics how to line up, etc.  I've tried them and they work.  I live now except if there are enemy A/C about!

Offline Seeker

  • Parolee
  • Gold Member
  • *****
  • Posts: 2653
worthless fish?
« Reply #5 on: February 23, 2001, 10:28:00 AM »
Could any one lay down short instrucions on gunning?

I don't see how you can hit thing, whren you guys are, so I'm obviously missing some thing vital.

I mean the big guns, not the MG's.

Offline Ripsnort

  • Radioactive Member
  • *******
  • Posts: 27260
worthless fish?
« Reply #6 on: February 23, 2001, 10:34:00 AM »
 
Quote
Originally posted by Seeker:
Could any one lay down short instrucions on gunning?

I don't see how you can hit thing, whren you guys are, so I'm obviously missing some thing vital.

I mean the big guns, not the MG's.

In regards to what? A specific A/C? Ship guns?

Offline CavemanJ

  • Silver Member
  • ****
  • Posts: 1008
worthless fish?
« Reply #7 on: February 23, 2001, 11:23:00 AM »
 
Quote
Originally posted by Ripsnort:
Duma posted a thread about CV runs with Torps in JU88, and living, with pics how to line up, etc.  I've tried them and they work.  I live now except if there are enemy A/C about!

Go find my thread "Can you swim" on the general boards.  Shots of boats I hammered and lived (til a fighter got me egressing from the CV run).

My point is that is suicide to make any kind of torp run on a fleet that has any manned gun positions (excluding 8" guns).

Hell last night I was flying a pony, ran into a coalt pony, and we started to dance.  His fleet 5" guns (AI) are banging away at me. 2nd turn of the engagement and I find meself back in the tower with the message I had been killed, no kill awarded to anyone, and NO pings had been heard.  It was the blasted 5" super fubar ack.

Offline Ripsnort

  • Radioactive Member
  • *******
  • Posts: 27260
worthless fish?
« Reply #8 on: February 23, 2001, 11:28:00 AM »
yep, manned guns make it just about impossible, unless you have numbers to take his focus off of you.

TheWobble

  • Guest
worthless fish?
« Reply #9 on: February 23, 2001, 01:34:00 PM »
 
Quote
yep, manned guns make it just about impossible, unless you have numbers to take his focus off of you.

Yup, at least something is realistic    :  

Hans

  • Guest
worthless fish?
« Reply #10 on: February 23, 2001, 05:10:00 PM »
A single PT boat vs a cruiser, an aircraft carrier, and four destroyers.

Who do you think would win in real life?  I think you've got it too easy already.

You need a squadron of PTs.

Hans.

Offline pzvg

  • Zinc Member
  • *
  • Posts: 11
worthless fish?
« Reply #11 on: February 23, 2001, 07:10:00 PM »
Turn off the neon and bring on the night where the PT's live, and you'd see who wins

------------------
pzvg- "5 years and I still can't shoot"

Offline Seeker

  • Parolee
  • Gold Member
  • *****
  • Posts: 2653
worthless fish?
« Reply #12 on: February 24, 2001, 12:12:00 AM »
Ship guns.

I hear talk of how the large caliber weapons can pick off targets at incredible ranges, but I've no clue how to use them. Is thins coulpled to a zoom feature?

Offline Fury

  • Copper Member
  • **
  • Posts: 261
      • http://n/a
worthless fish?
« Reply #13 on: February 24, 2001, 07:45:00 AM »
Seeker, to shell on-shore targets with ship guns...you can pull up the clipboard and click on the spot you want to shell.  It will give you range and bearing information, and if you match the second set of numbers to those range and bearing numbers, you will shell that area.  The smaller guns have a range of ~17.5k and the large guns have a range ~double that.

The problem I have is I bring up the clipboard and zoom the map to max; see the field; but that field icon is huge and I don't know where to click in order to get the field.  When the map is zoomed max, if you click different parts of the field icon you will see a huge potential area to shell.  I have a feeling the actual field lays on the mid-lower-right part of the field icon.  I have never been successful shelling this way; I have to rely on visual sightings of my shells and therefore I really can't hit any ground targets > 12k or so.  And even then, I've only had a few lucky shots that actually hit anything.  Unless you can get the range/bearing right on, it's very hard to hit because the ship is constantly moving so the range/bearing is always changing.  If I get a hit, I compare that shot to the static range/bearing and notice the difference, and make all my shots offset by that number.  There *is* a way to get an accurate range/bearing but I have not figured that out yet.

As for airborne targets, it's a matter of guessing and leading.  Over a certain alt, the icons show up around 6k; lower alts they show up around 3.3k.  If the guy is on a straight path (level or in a dive) and you have the icon, it's just a matter of zoom and getting used to where the crosshairs go in relation to his path (leading the shot).  If he's coming low-level straight at you but well out of icon range (torp runs), you can still guess the range and shoot, then zoom in to see where you splash and adjust (remembering that he is closing the distance).  If he's moving around or perpendicular, it's a lot harder.  PT boats are simple to hit in icon range because they are not travelling as fast and not in three dimensions -- that's why I was asking for icons off PT boats.

Make sure you are using AA against air or PT boats and HE if you are shelling the ground.

This probably does not help a lot but it's what I do.  I'm sure people will think I'm dweeby but I'm doing it to protect the ships, not for the kills or points (points are low anyway).

Fury

Offline Paxil

  • Copper Member
  • **
  • Posts: 193
      • http://marathontoathens.blogspot.com
worthless fish?
« Reply #14 on: February 27, 2001, 02:35:00 PM »
When I gun... I bring up the map... hit insert to zoom it in as far as I can and keep nme field still in view... click on middle of nme field to get range a bearing info... close map and match range and bearing info shown on the top left when you are in a gunner position, then... I put my mouse cursor over the aiming crosshairs... hit F8, then down arrow until I am about level with water... then I zoom until I can see the field. (And you can see them from a long way zoomed in) Use your cursor as the aiming reference... and fire away. Watch where you rounds land and adjust left or right accordingly. You'll find you have to account for the speed of the ship... IE if the ship is moving N and the target is to the E... aim a half screen to the right of the target (or south). Even after all this it isn't easy to hit anything.... but there have been times where I've taken most of a field down. If you get a fleet 15K from a field and had decent gunners on each gun... the field would disappear in a heartbeat. Not too many people bother gunning though.... I mean... it is a flight sim after all.  =) It is a nice break when you only have a few minutes though.