The point is we are fighting AI, and depending on AI. Its ridiculous. I KNOW that if someone is stupid enough to follow me into ack, I will get a manouver kill. So why the hell ACM? Just show him my 6 and dive. Some people have turned this into an art.
In the other guy's shoes, he is playing to have air combat with me... he flew 1 sector to get to me, we meet at 10k, I lose a little advantage and sees me run to ack. So what then? Circle field till I leave? Bloody unlikely. Run out of gas or wait for higher cons to arrive or what? Its this BS that makes most people, me included, give a damn about dying to ack in that case. I am playing this game to fight someone else not the godlike, all following ack and FLAK AI.
If buff guns are tweaked for gameplay, I say tweak the AAA for gameplay too. Make them non-lethal unless you receive a serious dose of lead from them. That should be enough to discourage goons and m3's, and be a threat to fighters, not a death warrant.
30 cals in the AA would do quite nicely.
Flakbait: Buffs are the only things that can survive hits from the AAA, albeit a few hits only. A fighter breaks apart with one ping. Last time I saw, my P-38 of P-47 could take 1 20mm hit on the wing or 4 .50's on the fuselage and not break into a fireball. The AA seems to fire the same ammo as the Ostwinds, you hear the same ping noise, the same 1 ping kill.
20mm, quad .50's? Yah right.
[This message has been edited by Tac (edited 02-23-2001).]