My understanding is that all hit detection is done on the client's FE.
So, I shoot at a con, my FE registers the hits, sends them via the server to my opponent and he blows up.
Acks would be the same way, wouldn't they? I shoot at an ack, I hit it, it dies, it stops firing immediately its dead.
Reason I'm asking is that I am getting a lot of late pings from acks.. 2 or 3 seconds late in fact. How does this happen? I would have thought that as soon as my FE detects the ack has died, it would immediately stop shooting. But does it?
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When I was a child, I spake as a child, I understood as a child, I thought as a child: but when I became a man, I put away childish things.
Chapter 13, verse 11