We've gotten to the point where Aces High is running out of features that are "must have" and now we get to add the fun stuff.
So, I have a few. I realize some have a snowball's chance of getting introduced, but I don't see the harm in asking.
1. Treelines for ground vehicles to hide in (not everywhere, just around the farm feilds). 2D treelines. A sprite.
2. Changes to the cruiser gunnery to reflect how real cruisers aim guns. Man the gun director station on top of the superstructure, and set range, target speed, targets bearing, and targets relative course into a gryo-computer, then adjust to hit your targets.
3. Bridges, and AI convoys of supplies instead of abstract supply lines.
4. Add in more detail to ground radar in the maproom display (only available on the ground). Altitude, heading and speed info.
5. Amphibious assault fleets to spawn LVT's from. These fleets are seperate from the CV group, but do have cruisers.
6. A few more ground vehicles for variety, but not many. Sherman tank, and M7 Priest at least.
I'm sure there are other people in here that have a few ideas of their own.
Hans.