Author Topic: Vehicle Bases  (Read 418 times)

Offline AKKuya

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Vehicle Bases
« on: October 29, 2008, 02:45:17 PM »
When the main vehicle hangar is destroyed, new defenders should be rolling out of another hangar for example the opposite lone hangar.  When that one is down then the maproom hangar or whatever priority sequence written into the programming to do this.

This would do two things. 1) limit the vh campers    2) increase more realism to gameplay

Anothe suggestion is to increase the vehicle hangars from 3 to 5.  This would make the capture a little more challenging equal to a small airfield. 

Just my two cents. :)
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Offline Getback

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Re: Vehicle Bases
« Reply #1 on: October 29, 2008, 02:50:28 PM »
I'm with you.

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Offline Kitt18

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Re: Vehicle Bases
« Reply #2 on: October 29, 2008, 02:58:28 PM »
adding a couple more auto-ack would help making v-base captures more difficult also. Only having to take down 2 is not much a challenge.
(I still would like the choice of which hanger to spawn from)

http://bbs.hitechcreations.com/smf/index.php/topic,246209.msg3014399.html#msg3014399

 :salute


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Offline Spikes

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Re: Vehicle Bases
« Reply #3 on: October 29, 2008, 05:36:29 PM »
My views:
No on the extra VH's, we're lucky they spread them out as you could drop all three in one pass a while ago.
Add 2 more auto acks, 1-2 more manned guns (Maybe 2 manned 20mm cannons instead of 37s?)
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Offline PFactorDave

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Re: Vehicle Bases
« Reply #4 on: October 29, 2008, 06:03:49 PM »
When the main vehicle hangar is destroyed, new defenders should be rolling out of another hangar for example the opposite lone hangar.  When that one is down then the maproom hangar or whatever priority sequence written into the programming to do this.

This would do two things. 1) limit the vh campers    2) increase more realism to gameplay

Anothe suggestion is to increase the vehicle hangars from 3 to 5.  This would make the capture a little more challenging equal to a small airfield. 


Logical and more then reasonable.  I support this...  Not that my support matters, or anything.  But none the less, I support it!  :salute

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Offline SmokinLoon

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Re: Vehicle Bases
« Reply #5 on: October 29, 2008, 06:10:04 PM »
I think all of the bases could use a scramble.  Right now, everythng is the same.

It is too bad there are not about 8 versions of vehicle bases and about 20 versions of the airfields.  No more same-same.

And... to really make it interesting... vary the amount of "toughness" each OBJ by 150lbs or so.  So that ord bunker than normally went down with 250lbs of ord???? It might take 400lbs or 100lbs.  You fire and drop bombs until it is dead.  No more lining up the Fw190A8 and holding the trigger for 3 seconds for a detroyed OBJ.

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Offline wojo71

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Re: Vehicle Bases
« Reply #6 on: October 29, 2008, 07:50:39 PM »
a couple more manned ack would be nice :rock
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Offline theNewB

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Re: Vehicle Bases
« Reply #7 on: October 29, 2008, 09:49:08 PM »
I agree few more light manned ack and a few more autos to boot. Id say no to the 5 hangers idea and yes to picking which hanger to spawn from.