Author Topic: Air Warriors....  (Read 2348 times)

Offline Shifty

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Re: Air Warriors....
« Reply #30 on: November 04, 2008, 11:05:03 AM »
"flying the virtual skies seemed like a miracle."

Exactly. It was like a miracle to fly against live opponants especially after years of flying box sims against AI.
Crappy grahics and too expensive, and I couldn't get enough of it. No matter how great AH becomes in the future, I'll never forget the rush I got from AW in the early 90's. Even a hyper misbehaving squeaklette attention addict can't ruin the great memories.

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Offline AWRaid

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Re: Air Warriors....
« Reply #31 on: November 04, 2008, 11:41:45 AM »
Considering HiTech was an AW player that went on to create two of those three games, I don't think that it's an unreasonable argument.  I can think of lots of quotes off the top of my head where the experience as an AW player has influenced decisions on the game mechanics of AH.

Correct. What I was refering to is the actual concept of all of these games aside from ww2ol closely follows AWs model. Most of the people working on these projects were former air warriors. Even Docdoom/Killer in WW2OL.


Of course similar games would have eventually came out but they probably would have been vastly different than what we have today.
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Offline Grayeagle

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Re: Air Warriors....
« Reply #32 on: November 05, 2008, 01:52:39 PM »
change 'within a year' to 'perhaps in a decade ..or two'

No one knew how to do it when Kelton figured it out.

There were no other online 3d-games ..anywhere.
Even Wolfenstein/Quake/Duke Nukem came after AW.

As for online air combat .. Fighter Duel ..came well after AW.
And it was 1-1.

AW was 30 people flyin an fightin in 3d back when text-based adventure games on BBS systems was the norm.

There wasn't even a 'web' then.
Internet Explorer was still years away, much less the watershed that AOL was to 'normal' people who had never heard of the term 'online' much less 3d gaming :)

GE

'The better I shoot ..the less I have to manuever'
-GE

Offline NoBaddy

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Re: Air Warriors....
« Reply #33 on: November 05, 2008, 10:40:39 PM »
Yeah!!! What GE said.

...and we had to walk up virtual hills.......both ways!!!! :rock
NoBaddy (NB)

Flying since before there was virtual durt!!
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Offline Murdr

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Re: Air Warriors....
« Reply #34 on: November 05, 2008, 10:44:28 PM »
Yeah!!! What GE said.

...and we had to walk up virtual hills.......both ways!!!! :rock
And that was tough too when the hills were overlapping pyrmids with no textures to get a virtual footing on  :furious

Offline Grayeagle

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Re: Air Warriors....
« Reply #35 on: November 06, 2008, 02:49:33 AM »
altho .. sometimes .. you *could* fly into a seam of one of the pyramids.

or drive a flakpanzer into the pyramid.

Or ..so I heard.

Now an then.

-GE -evil grin-
'The better I shoot ..the less I have to manuever'
-GE

Offline Brooke

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Re: Air Warriors....
« Reply #36 on: November 06, 2008, 04:20:22 PM »
altho .. sometimes .. you *could* fly into a seam of one of the pyramids.

or drive a flakpanzer into the pyramid.

Or ..so I heard.

Now an then.

-GE -evil grin-

Heh!  I remember that. :)

Offline hlbly

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Re: Air Warriors....
« Reply #37 on: November 06, 2008, 05:13:50 PM »
Why must grown men dwell on a video game from the past?
AW this AW that.
Who really cares?
im personally sick of hearing about it..
play AH and hush
Well it is real easy to not open the thread .I would think that the title would be a good clue that it will only irritate you .

Offline MachNum

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Re: Air Warriors....
« Reply #38 on: November 06, 2008, 05:41:05 PM »
And that was tough too when the hills were overlapping pyrmids with no textures to get a virtual footing on  :furious

But the skies were always blue  :)
Surely that makes up for it?

Offline Murdr

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Re: Air Warriors....
« Reply #39 on: November 06, 2008, 06:17:01 PM »
altho .. sometimes .. you *could* fly into a seam of one of the pyramids.

or drive a flakpanzer into the pyramid.

Or ..so I heard.

Now an then.

-GE -evil grin-


It was fun to fly inside the pyramids, though not all that easy on depth perception surrounded by the solid brown pyramid facets.

Offline 1pLUs44

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Re: Air Warriors....
« Reply #40 on: November 06, 2008, 06:29:59 PM »
Just curious, do you think the guys who made AW would re-introduce it into the flight sim world if EA let it go? Or am I missing something here?
No one knows what the future may bring.

Offline Murdr

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Re: Air Warriors....
« Reply #41 on: November 06, 2008, 06:37:19 PM »
Just curious, do you think the guys who made AW would re-introduce it into the flight sim world if EA let it go? Or am I missing something here?

There isn't "the guys".  The whole studio was shut down in Sept 01.  No doubt everyone went different directions to pursue their careers.  The core game code needed redone from scratch anyways.  It had become tempremental from years of being patched over from what I understood.

Offline 1pLUs44

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Re: Air Warriors....
« Reply #42 on: November 06, 2008, 06:58:33 PM »
Ah, I wonder what they do now? 
No one knows what the future may bring.

Offline Golfer

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Re: Air Warriors....
« Reply #43 on: November 06, 2008, 07:34:32 PM »
Word has it a few of them still work in the online gaming business.

Offline SIK1

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Re: Air Warriors....
« Reply #44 on: November 06, 2008, 09:14:03 PM »
Word has it a few of them still work in the online gaming business.

LOL ya think
444th Air Mafia since Air Warrior
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