Author Topic: we gotta do something about this hanger thing...  (Read 1245 times)

lazs

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we gotta do something about this hanger thing...
« Reply #15 on: March 04, 2001, 10:10:00 AM »
well deja, u say your unhappy with the strato bombing and I would say that more than a lot find the lone suicide bomber less than appealing.   I can't believe anyone finds killing a building to stop fighters a realistic game device.  But.... you can't see past your nose or your animostity.   You offer nothing (as usuall) as a suggestion except...   Your "solution" is that I and others are imagining that the fights are degrading and disapearing.  You have nothing to offer yet again..

midnight... you fly 51's don't you?  I can (everyone can) see where you might like all the real fighters up high, scattered out and attacking buffs.   even if it meant having such a strange game device as out field/resources closure.

FD.. gameplay or realism?  I don't know.... settle for either but... In this case we could have both.  You suggest hardening the hangers for (i assume) gameplay.   I suggest revetments would accomplish both at the same time.   hardened hangers would still be the "all or nothing" "now you see it now you don't" silliness we have now... ok, better gameplay but.... revetments would allow gradual and VISUAL taking of the fields resources.   you would see the battle progress.   If you ferried a plane over it would be able to take off again.   High alt bombers would have to attack in force and hit many targets.

And bomber guys.... Sorry, no... I don't believe that you should be able to take off from any airfield by yourself and hit undefended fields and close em.   i don't think people want to put a fighter cover at 20-30k over every field in the off chance that a lone bomber may come by.  but....Make bombing accuracy more realistic and the whole problem may go away.
lazs

Offline AKDejaVu

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we gotta do something about this hanger thing...
« Reply #16 on: March 04, 2001, 11:26:00 AM »
Lazs,

If you ever want to be taken seriously, you need to start just adressing the issue.

If you don't like the idea of stratobuffs, say so.  Don't start out with "WAAAAA! THESE GUYS ARE RUINING FURBALLS!"

Furballing has nothing to do with this.  The fact that the planes can get to 34k and be relatively untouchable does.  Your whine started with how they were ruining your version of fun.  It ended with how someone should prevent these people from ruining your version of fun.  With a touch of "anything over 20k isn't fun" thrown in to boot.

You'll get the same response from me every time lazs.

Time to change the tune.  2 months straight of any one song gets very old after a while.

AKDejaVu

lazs

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we gotta do something about this hanger thing...
« Reply #17 on: March 04, 2001, 11:55:00 AM »
deja... i don't know if you are a liar or just stupid.   The thread is about the unrealist and poor gameplay aspect of "fighter hangers" as strat.   Is that simple enough for you????

certainly you have a point about strato buffing and accuracy.   I agree and fixing the accuraccy would go a long way toward making the game better but.... THE FACT REMAINS that.... Killing a hanger to stop fighters from coming up a field is a very clumsy and unrealistic device.   It is also poor for gameplay.  

so.... we can conclude that you and i agree on the buff situation?   We can agree that you think that the way that fighters are made unavailable (killing a hanger) is fine with you and/or that you have nothing better to suggest?    

You agree tho that it is unrealistic?   I don't mind you complaining about my ideas but..... You never have anything to offer other than you don't like me or my ideas.   If you think that things are perfect as is then just say so.
lazs

SwampRat

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we gotta do something about this hanger thing...
« Reply #18 on: March 04, 2001, 02:35:00 PM »
 It would take alot of work to come up with a realistic solution to killing hangars to prevent take off....I think.

  How about cratering the runway?  Well, that would work but then you'd have everyone just not use the runway and zip around on the ground in, lets say a 38 or 26 shooting troops up. Not to mention the fact that if HiTech models bomb deflection, you've got problems even hitting the runway.  (I'm sure I heard he was)

  Revetments for aircraft are a good idea, but still, see above.  Maybe your could limit the number and type of aircraft on a field and destroy them on the ground first? May have to have much larger fields!

  Killing an entire percentage of the field, say all hangars AND cratering the runway with a certain number of hits would IMHO prolly work best.

  I kinda think the current system is the best comprimise considering the limitations.  AH has a long way to go...I'm sure we'll see lotsa differen't approaches over time.

Swamp

Offline AKDejaVu

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we gotta do something about this hanger thing...
« Reply #19 on: March 04, 2001, 04:26:00 PM »
 
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The thread is about the unrealist and poor gameplay aspect of "fighter hangers" as strat. Is that simple enough for you????

No, its not that simple and you know it.  This thread is about how you feel you should always be able to replane at a field.  You simply decided to apply the realism factor to something you didn't like.  Of course, ditching then suddenly replaning is completely realistic.  So is being killed then replaning.  How about bailing then instantly replaning?

You want to aply "realism" where it suits your needs.

 
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certainly you have a point about strato buffing and accuracyI agree and fixing the accuraccy would go a long way toward making the game better but....

I didn't say anything about accuracy.  I don't like bombers being able to get to 34k an out-handle the fighters there.  I've yet to see anything that makes this even remotely believable.  If they are going to get this high.. there needs to be effects on gunners.  How many gunners in an unpreasurized plane could function at that alt and temperature?

Something more like no gunners above X altitude would be a good idea in my opinion.  I still believe that if you don't want hangars to be bombed.. climb to alt and kill them.

 
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THE FACT REMAINS that.... Killing a hanger to stop fighters from coming up a field is a very clumsy and unrealistic device. It is also poor for gameplay.

You, once again, aply realism where it suits you.  Very little about this game is realistic.  The flight model comes close... The gunnery model comes close... the rest is simply a game.

 
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so.... we can conclude that you and i agree on the buff situation?

No.

 
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We can agree that you think that the way that fighters are made unavailable (killing a hanger) is fine with you

Ah.. here it is.  Now.. if this is really about accuracy and stratobuffs.. why the hell are fighter hangars your only concern? Easy answer.. because it directy affects the only way you are willing to play this game.  It directly affects what you deem to be the only relevant portion of this game.  Thus.. the traumatic concern over very little.

 
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and/or that you have nothing better to suggest

I suggest you stop whining every time you can't do what you want to.  I suggest you stop insisting that everyone else accomodate you.  I suggest that you ditch the broken record routine that has become your trademark.

 
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You agree tho that it is unrealistic?

It is not more or less realistic than virtually every other aspect of the game.  It only concerns you because you couldn't instantly up from exactly where you wanted to.  That doesn't make it any more or less realistic.. just inconvenient.

Quit trying to hide behind the realism argument.  Face it.. all you are concerned with is convenience.  If it makes it less convenient for you.. you come here and squeak about it.  Its really that simple.

AKDejaVu



Offline Glasses

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we gotta do something about this hanger thing...
« Reply #20 on: March 04, 2001, 07:35:00 PM »
I see here a lot of comment about realism and gameplay, realism and gameplay, the thing that we're striving for is balance . If we balance things out it won't make everything easy but it will make everything doable, see you might be able to get a kill in a buff but you might be able to kill it also you wouldn't need to ram the thing or grab a turbolaser wagen to destroy the death star ;-p . For bombing you might not need one buff to kill a field but you wouldn't need a whole fleet of them either.  We need to lean something towards the realism side and some more of the gameplay don't go overboard on either like we have currently.

I don't have any ideas on how to do this but I think Balance is the Key not realism or fantasy.

Achoo!

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Offline SKurj

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we gotta do something about this hanger thing...
« Reply #21 on: March 04, 2001, 10:47:00 PM »
Have eggs actually damage the runways so that fighters can't take off (realistic) for a short period of time.  Let the hangars be indestructible +)

a string of 2k eggs should put runway out of action, lets say 15 mins for every egg...

SKurj

lazs

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we gotta do something about this hanger thing...
« Reply #22 on: March 05, 2001, 08:40:00 AM »
deja quit being a hypocrite.  We all want something out of the game.  You included.  I want fun and choice for everyone.  I want realism for flight models and gunnery.   i don't care about the so called strat because it is so lame.   It is too lame to participate in.  

Perhaps if the strat were more realistic, like revetments, more people would get something out of it.   Maybe the strat potatos would have to act a little more "realistically" also.  

furher more... You really don't know what I want.  from your posts, i doubt that you know what you want...   quit trying to interpet what you believe I am saying and just listen to what I say.  

Why do you even bother to reply to a thread?   I have never seen u offer ANY solution to any problem!  You whine about my whining... We both whine.  I offer solutions you offer nothing but a whine about a whine.   One of us is a hypocrite.  
lazs

Offline Jayhawk

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we gotta do something about this hanger thing...
« Reply #23 on: March 05, 2001, 11:48:00 AM »
   I would suggest that ideas get posted to the newsgroup that is setup for that. Any post of an idea and or whine on this forum is just phreakn noise. I swear I think some of you guys just start threads in here to stir up toejam. Any post of an idea that has the words "strat potato" "lamer" "ostwind studmuffingots" (seen in an other thread) and or any other negitive remark is not constructive and there fore part of the problem. If you want to change the game quit crying about it and start a dialog with HTC.

   Yea....yea.....blah...blah I know its a free country and all and you can speak your mind, but with all the negitive smack talk and flames on this forum do you really think that PYRO or HITECH will ever give you a passing thought? More than likely they will just make a mental note as they read these threads and the negitve crap in them that you cant seem to have fun with out making other people feel like toejam. If the game is so bad and you hate it so much don't let the virtual door hit you in the bellybutton on the way out.

Note this vent is not directed to anyone person but more or less at all the players that seem to do nothing more than piss and moan. You'd think you all were a bunch of ole ladies. If this post offends you then you must be feeling guilty.
LOOK EVERYBODY!  I GOT MY NAME IN LIGHTS!

Folks, play nice.

lazs

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we gotta do something about this hanger thing...
« Reply #24 on: March 05, 2001, 04:34:00 PM »
jay... didn't see anything offensive in your post at all.  But then... I am a shallow and insensitive person by nature and may have missed it.
lazs

funked

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we gotta do something about this hanger thing...
« Reply #25 on: March 05, 2001, 04:48:00 PM »
If you don't like the hangars being down... defend the freakin field.  This doesn't mean hovering in your ack.  This means settin up a CAP away from the base to hit bandits before they can get in range to drop.  Yes this is hard to do if you are alone and the enemy has many guys.

Here's a concept:  HTC arenas are designed for team play.  You have to work together to get things done.  If you want to ignore the rules and go off freelancing to play aerial grabass, don't expect any sympathy.

Here's another concept:  The fields are less than 20 miles apart.  That's 4 minutes flying time.  If the hangars are down, up from the next field and come kill things.

lazs

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we gotta do something about this hanger thing...
« Reply #26 on: March 05, 2001, 05:06:00 PM »
funked... not sure many guys would like to "hover" 20-30k above every field they owned on the off chance that a lone buff with laser guided bombs will come by and simply drop the fighter hangers.  You then would also need a lower cap at every field to keep out the suicide jabo guys.   I have seen lone jabo guys hitting a field that, save for me, was totally undefended.   it certainly was "targeted" by said hearty soul with the intent of having a milk run.

and sure... the bases are a sector away but 4 bombs and you now have 3 sectors to fly to maybe find a fite and maybe not.   As for this being a "team" sport.... maybe.. but I never even seen any rules much less anything that said anything about "teamwork" being desirable much less mandatory.   It just seems too easy for one guy (not a 'team') to ruin the fun of a dozen guys.   Where is the "teamwork" in a lone buff at 25K and why should his wish to "contribute" be more important than the aformentioned dozen guys wishes?   How bout a little balance here?  If we can add "realism" at the same time.... What's the harm?
lazs

Offline Kieran

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we gotta do something about this hanger thing...
« Reply #27 on: March 05, 2001, 05:15:00 PM »
I have a foot on both sides of the fence on this issue.

Ah luvs me some furball. OTOH, I will climb and kill any lone (or escorted for that matter) buff that attacks a base I am at- because I don't want the furball to end. I don't mind the sacrifice too much usually, because it allows the buffs and strat people to be included in game play too. If it gets to the point that all the other side seriously wants to do is high-alt buff, I might kill a few, but when my time is over for the night I am not too sorry to be leaving.

So... while I prefer to be furballing, I tolerate the bombers because the game needs to accomodate everyone somehow. Not only that, I feel that anyone who comes in and ruins my fun ought to go home in a bag anyway.  

lazs

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we gotta do something about this hanger thing...
« Reply #28 on: March 06, 2001, 08:29:00 AM »
kieren... I agree that we should accfomadate bombers even tho I have no use for them at all.   At best tho... It is too easy for one guy in a bomber to spoil the fun for dozens.  How do you do the reverse?   I mean, the suicide buffers do not care about dying.   Should the buffs only be allowed at "buff fields" that can be taken out by a single fighter?

I think that bombing accuracy should be more realistic.   I think that a lone buff should not be able to close a field.  
lazs