Author Topic: Command Centre - Warroom  (Read 267 times)

Offline Fokker

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Command Centre - Warroom
« on: April 18, 2001, 07:36:00 AM »
A nice add to the strategic and tactical element of this game would be to have a command centre who could be manned by the "generals". A real play-room for those who like that part of the game - and I would not be surprised if that is quite a few of us.

There should be a great map of all the units plotted with position, alt, speed and ID.

All activities monitored by radar or in vis of any friendly pilot should be plotted here.

"The generals" should be able to quickly address any friendly unit to give information on enemy activities in the area and be able to propose an action for that unit.

The command centre could even include a briefing room for preparation of missions. A realistic place to be for those waiting for missions to start.

Offline Trell

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« Reply #1 on: April 18, 2001, 07:45:00 AM »
And who would the generals be and how would they be picked?


Trell

Offline Jochen

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« Reply #2 on: April 18, 2001, 08:07:00 AM »
That would be decided by rank, of course.

But what would those generals do? Nothing because nobody would listen what they say.

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jochen Gefechtsverband Kowalewski

Units: I. and II./KG 51, II. and III./KG 76, NSGr 1, NSGr 2, NSGr 20.
Planes: Do 17Z, Ju 87D, Ju 88A, He 111H, Ar 234A, Me 410A, Me 262A, Fw 190A, Fw 190F, Fw 190G.

Sieg oder bolsevismus!

Offline Maverick

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« Reply #3 on: April 18, 2001, 12:39:00 PM »
We would need a new key. "Squelch Generals".

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Offline Fokker

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« Reply #4 on: April 18, 2001, 02:42:00 PM »
I am sure this would be used extensively. Specially in critical periods where radar is down. Then this would be the only place they would have an all over view of the situation.

They migh have lost radar info, but they would have all the info at one place of all activities within visual range of fields and pilots.

I believe it would be a place used for planning missions, and briefing of mission objectives etc., just like the real thing.

We all seemes to like when things are organised and we act together. This would be a means of getting more of that.

Offline Fokker

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« Reply #5 on: April 18, 2001, 02:46:00 PM »
I am sure pilots would listen. This would be the most precise source for information about enemy movements. Here they would get info on a enemy flight that includet both position, number of cons, heading, alt and speed. If within vis of any field or pilots they would also get plane type.

From the clipboard you can not get all of that information.

Offline Seeker

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« Reply #6 on: April 20, 2001, 07:17:00 AM »
For the love of god NO!

I don't want these Generals trying to dictate how I spend my time.

The sooner WWII online opens up and draws these people off the happier I'll be.

Leave me alone! You want to organise stuff, go get a squad.

Offline Fokker

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« Reply #7 on: April 20, 2001, 08:46:00 AM »
Seeker, you would have the same choise to ignore generals as you have now when missions and organised attacks are suggested.

Some people like to organise and lead. It would be a great loss for AH if they all left for WW2OL. Then we would be left with mostly Quake pilots. I sure would not like that.

Offline Trell

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« Reply #8 on: April 21, 2001, 06:01:00 AM »
I can see it now the generals holding all the information hostage unless we do what they want.

Offline Fokker

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« Reply #9 on: April 21, 2001, 08:24:00 AM »
Hehe Trell, you dont have much faith in the motives of generals. I dont think those with such motives would stay generals for long.

There is a point to it though, which we from time to time see in tha MA now. It is those who send a captured fleet way off map, just to hide it. That is sabotage of gameplay and such people should be banned.

Offline Dowding

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« Reply #10 on: April 21, 2001, 08:41:00 AM »
We don't need 'generals' telling us how and where to fly, when we are paying for this game and using our free time.

Sometimes, I like to join missions created within the MA, but at other times I like to 'do my own thing'. I don't see why this should be changed.
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Offline Fokker

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« Reply #11 on: April 21, 2001, 06:56:00 PM »
Dowding. It would not be changed for you if you just choose to ignore the generals.

The generals are the same as you sometimes follow in missions today - and whom you othervise ignore.

To me a command centre is an extra value in AH which you use when you feel for it. Not something you have to use, or are forced to use. Just as the mission editor.

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« Reply #12 on: April 26, 2001, 06:52:00 AM »
There is already an obvious place for this, the visually interesting but otherwise fairly worhtless maproom. However I don't see much use for this until we have more robot units to command like the CV fleets. If they add logisitics, troop formations etc, then this could be a place to come to see where those are deployed (they shouldn't be on the clip board as this would be too cluttering). You could also see here all friendly units under Radar, including tanks and PT boats. Then this would be a useful idea. The Briefing room, however, is an idea needed now.  This should be ala Air Warrior and allow an actual briefing to take place out of the hearing of those not in the mission, together with a map showing the proposed flight plan (if one was made).

Offline Fokker

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« Reply #13 on: April 27, 2001, 01:04:00 AM »
Good points Yello.

The map room today has little value as is. Made into a "War-room" it could be much more usefull.

When I think of a war-room, it is the kind of place you often see in WW2 movies and documentaries, where all operations and activities are plotted continuously to show whats going on. A place to get an updated overview and a place to coordinate activities.

I agree that this will be even more usefull when we get added units, like supplie transports etc. But even today there are lots of information that could be displayed here, which we have no other source for. Location of own and enemy ressources are one such information. Location of own and enemy GVs and PBs are other usefull info.

The Briefing room would be a great add to the mission editor. A place to gather for the mission participants to get the info you now see clutter the radio channel. Mission objectives, Target info, Waypoints, time to start and such should be displayed here.

Offline Tilt

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« Reply #14 on: April 27, 2001, 08:16:00 AM »
Quote
Originally posted by Fokker:
A nice add to the strategic and tactical element of this game would be to have a command centre who could be manned by the "generals".

Well I like the idea of a war room but not the need for generals.........

Tilt
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