As a bomber pilot in the game, the Lancasters used for sinking cv's now in the game has been changed a little. The auto ack from the cv group has been turned more lethal now and when the player drops the bombs 1500 to 2000 ft over the cv. The result is now losing all three bombers from the ack. All the bombers are shot up beyond flight control and two of them usually blow up right away and the third is finished real soon.
As for the gv's, it becomes a case of rock, paper, or scissors. Tanks killed by Planes. Flaks killed by tanks. Planes killed by flaks. Heavy bombers used for gv killing is just a bonus for $15 a month.
As far as the 'realism' in the game, it's all there in the cockpit with the instrument panel. The gauges, the way the aircraft behave in relation to the aerodynamics, and the authentic use of actual machines is the realism for what this game is "Combat Flight Simulator".
This is a re-creation of WWII aircraft and vehicles to the best of software and technology coupled with the creative talents of human beings referred to as High Tech.
That being said first. I understand the frustration of players when the "Big Boys" do kill cv's and gv's. I've been on the receiving end myself countless times. Did this happen in real life? Probably not due to things like loss of air crews, expensive bombers, and low probability of success.
Were these bombers capable of doing these maneuvers? Simply yes.
As far as "gameing the game", these actions of the heavies doesn't even come close. In a situation where a player bombs a cv or hangars, achieves success and bails out afterward. they have three bails on thier score and bails count towards the negative like kills and captures. They lose rank for bailing out.
When a Lanc pod kills a cv, the damage points are small around 10,000 or less. A Lanc pod at 20,000 ft with 18 500 lb's and one 4000 lb. MOAB being dropped on town buildings and factories will generate 700,000 damage points.
The main arenas are set up as "The Ultimate Do-Over Game". A player gets shot down and what happens they get a second life and go back up. The second life gets shot down and what happens? WOW!!!! They get a third life and so on and so on.
The only realistic aspects of game play are in Special Events like FSO's, Snapshots, and Scenarios where it's only one life events. Just like in WWII.
Remeber, this is only a game nothing more. $15 a month with hundreds of hours a month for fun. Play with great people and pretend your the best in the air. There will always be problems with convering reality into fanatasy.
In reality, war is beyond simple description. Death and destruction maybe the simplest. Ask any person who survived one.
This is fantasy. The only thing that can be hurt is yourself from hitting the wall with your head in anger. that's just an ego problem.
I enjoy flying the heavies especially the Lanc's. I take them up to 27,000 ft. Over an hour to climb to that altitude. Level off and fly another 30 minutes to enemy territory. Drop bombs on targets. Ans what I really love to do is shoot down fighters with the puny .303's from my tail guns. There is plenty of players who have experienced that from me. That's usually a two hour sortie and I do them quite alot.
When I sink cv's and kill tanks from flying low level dive bombing, that's my icing on the cake.
This game has alot of great fighter pilots. I believe I'm one of the great bomber pilots. I can hit targets at 30,000 ft. Dive bomb cv's. Fly single bombers as fighters. And shoot down Me-262's, 163's, Mustangs, Spits, Jugs, Hogs, Zekes, La La's, Tiffies and Tempies, 190's, 109's, and anything else while in bombers. Sometimes I might lose the bombers. I also fly the smaller bomber pods at 10000 fr for fun to.
In closing, It's a game. Learn tactics and strategies. Learn and understand strenghts and weaknesses to all aircraft and vehicles. Learn from your mistakes on why you got killed. The whole purpose of a flight simulator for the military and NASA is to finf new ways to kill the occupants in a virtual world before they get into the real stuff enabling them to be better prepared and trained with experience for when things go wrong.