Author Topic: not a flightsim anymore but a warsim..  (Read 368 times)

Offline air_guard

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not a flightsim anymore but a warsim..
« on: October 09, 2000, 01:32:00 PM »
ive been  suprised of the use of ostwinds lately and it looks like they being  very hard to kill.
Im wondering if this is what this game is turning out to be: a tank battle sim ?.
with this osteys its being imposible to protect a base wich has got the vh destroyed and then 10 osteys  surronding it.
specially when we are 19 against 46 nits.
Please put restrictions on the osties so they can be used as defence only.
Or put in the hurricane with 37mm guns that was used in the norht africa war.
or the stuka presicion dive bomber who also got 37mm guns in the eastfront.
we need somthing that can protect us from the osties.

airguard

Offline Karnak

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not a flightsim anymore but a warsim..
« Reply #1 on: October 09, 2000, 02:10:00 PM »
air_guard,
What you are looking for is the Il-2M3 Sturmovik.

It has either 2 23mm cannon or 2 37mm cannon and was nearly a flying tank.  It was the premier anti-tank aircraft of WWII.

Please give us the Il-2M3 HTC.  Please.

Sisu
-Karnak

[This message has been edited by Karnak (edited 10-09-2000).]
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Offline Vermillion

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not a flightsim anymore but a warsim..
« Reply #2 on: October 09, 2000, 03:15:00 PM »
The biggest problem with the Ostie is not how tough it is, in fact if you strafe the turrent, even with .50's you will usually kill the gunner and disable the turret.

The problem is getting into a position in which you can effectively strafe it, without it shooting you down.

Its 37mm cannon is going to be a more stable, or effective, gunplatform than anything in the air, and I don't know of any single aircraft in the war that can take 37mm hits and survive.

Maybe heavy bombers, but they're even bigger targets, which means they will get hit sooner, and more times.

The only way I have found to effectively take out Osties is to pick them off from altitude with bombers , ala smart bombs style.

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Vermillion
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Offline Fishu

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not a flightsim anymore but a warsim..
« Reply #3 on: October 09, 2000, 03:29:00 PM »
Use bombs and teamwork.

I don't see any problem with ostwinds if teamwork and bombs are used right, instead of everyone soloing for themself.

If you're not jabo, don't bother to mess up with tanks and then complain of ostwinds.
Like super hispanos aren't enough already for PZ-IVHs? (few hits and thats it)

I've strafed more Ostwinds than died for them.
If you go to strafe them, it has to be done with opportunity, not as head to head situation.

Also, you can use PZ-IVhs to effectively clear off those Ostwinds..

*WHINE WHINE WHINE*  

[This message has been edited by Fishu (edited 10-09-2000).]

Offline Karnak

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not a flightsim anymore but a warsim..
« Reply #4 on: October 09, 2000, 04:38:00 PM »
In H2H practice I carpet bombed my roommate's Ostwind using a Lanc from about D1.0 above him.  He hit me 2 or 3 times, but nothing untoward happend to my Lanc.  The same can't be said for the poor Ostwind.  Blew its whole area to kingdom come.  

Sisu
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Petals floating by,
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Offline air_guard

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not a flightsim anymore but a warsim..
« Reply #5 on: October 09, 2000, 05:24:00 PM »
Fishu lol yes i do whine about this and
im not flying around whining for everything like some others.
This concerns me.
it isnt easy to teamwork when we have 19 players  in the room and one base is surronded with (i could count 8-10 osties) the nits then had over 40 players and could easyly use so much people in osties.
And for the panzer we had to drive half the map to get one there  
I must be a terrible player since i only managed 1 so far with a fiter i tried tiffie,fu4c,niki, only thing worked so far was the lancaster lol.
And yes ive tried from above with high speed low speed, low alt attacks with a little turn .
It seems that i just cant hit the bugger right since its so easy to get it as u say.
And i tought a flak gun was a AA weapon not a basetaker, wich is whats happening now.

airguard


Offline StSanta

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not a flightsim anymore but a warsim..
« Reply #6 on: October 09, 2000, 06:00:00 PM »
DIVE BOMB the suckers  

Tried it once today:

stsanta has 3 kills and has been killed 1 time in the Ju88 against the Ostwind.

Then there are the pesky panzers

stsanta has 3 kills and has been killed 0 times in the Ju88 against the Panzer IV H.

Too bad JU88 climbs so poorly; it is an excellent panzer plonker  

Verm, I've fired and hit with 30mms on more osties than I can count, without killing the gunner. Only twice have I been able to do so. Methinks they're pretty tough  .

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Offline CavemanJ

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not a flightsim anymore but a warsim..
« Reply #7 on: October 09, 2000, 06:44:00 PM »
 
Quote
Originally posted by Vermillion:
The biggest problem with the Ostie is not how tough it is, in fact if you strafe the turrent, even with .50's you will usually kill the gunner and disable the turret.

I think the damage model still needs a little looking at here, even after Pyro's challenge in the arena a week or 2 ago.
I have made as many as 3 passes on an ostwind while flying an F4U-1C and it's main gun was still shooting (usually gets me on 3rd pass when I'm too low on E to keep messin up his shots).

Offline air_guard

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not a flightsim anymore but a warsim..
« Reply #8 on: October 10, 2000, 01:09:00 AM »
air_guard,
What you are looking for is the Il-2M3 Sturmovik.
It has either 2 23mm cannon or 2 37mm cannon and was nearly a flying tank. It was the premier anti-tank aircraft of WWII

yes i think so   it had 2 23mm cannons and did very well at the eastersfront ww2.
duhh that plane could take damage and still fly  
but it must be modeled right so its not used as a fiter, then we have whining again lol.
or like i said the special type hurricane who had 33mm cannons not 37 as i said eaerlyer on.
But the best way is maybe to lower the ostwind a little so it can be killed.

airguard

Offline flakbait

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not a flightsim anymore but a warsim..
« Reply #9 on: October 10, 2000, 03:57:00 AM »
air_guard, you got it wrong again. The Hurricane IID had twin 40mm Bofors cannons with 13 rounds each and a pair of .303s as aiming aids. A single 40mm round would really wreak havoc on an Ostwind. Probably detonate the 37mm ammo in the process too.




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Flakbait
19 September 2000

Offline Fishu

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« Reply #10 on: October 10, 2000, 05:40:00 AM »
 
Quote
Originally posted by air_guard:
And yes ive tried from above with high speed low speed, low alt attacks with a little turn .
It seems that i just cant hit the bugger right since its so easy to get it as u say.
And i tought a flak gun was a AA weapon not a basetaker, wich is whats happening now.

Don't try to hit it  
Some over confident (can i say idiot?) idiot who thinks his guns are still uber, really needs a new way for thinking with Ostwinds, which gun is bit bigger caliber  
So, I suggest not to do like idiots, just use bombs like smart guys..
If you feel lucky, you can go with guns blazing  
Yea.. Ostwind is quite uber basetaker which annoys me.

Offline air_guard

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« Reply #11 on: October 10, 2000, 11:58:00 AM »
LOL so the hurricane had 2 40mm  
yeah thats somthing isnt it ?
And fishu hehe ok agreee its idiotic to try
getting the ost with guns ive noticed lol.


AG

Offline Regurge

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« Reply #12 on: October 10, 2000, 02:28:00 PM »
The more usefull ground vehicles become in the game, the more us flyboys will be forced to respond to them.

In real war, the primary reason to have an air-force is to assist the ground forces.

Once u get good with a panzer, u can cut thru osties like butter.

Or grab somethink that carries 1000 pounders and dive bomb em. P38 is great for this due to its good climb rate when heavy. The Ju88 takes some more patience, but it sure is fun.

Anyway, i agree that we need Il-2s. It would tip the scales a little more towards the air war. Plus it would be loads of fun!

Offline Rickenbacker

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not a flightsim anymore but a warsim..
« Reply #13 on: October 11, 2000, 09:02:00 AM »
Flakpansies aren't that hard to take out, but you do have to coordinate a little. Last night me and some other guys were strafing/bombing two osties that kept teleporting in within a few miles of A18, and were stupid/bored enough to keep coming back over and over. What we did (not that we'd talked it over before, but it happened that way   was that one of us would go in to strafe. If he got fired on, he'd break off (or dive suicidally in and get killed in some cases   and the others would hit from the other side. Worked real well as far as I could tell (got 10 kills in one sortie with the Chog, refuelling twice).


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Offline GRUNHERZ

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not a flightsim anymore but a warsim..
« Reply #14 on: October 11, 2000, 09:13:00 AM »
HI

Why not model a gun crew in the ostwind so they can at least be wounded and black out a bit like it happends in fighters. Or maybe even model concussion effect on the crew when bombs go off near by. It seems only direct hits kill now, but wouldnt u think a 1k bomb going off a few yards away would mess up your day?

thanks GRUNHERZ