Author Topic: A Long December: FSO's Battle of the Bulge  (Read 1814 times)

Offline Nefarious

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A Long December: FSO's Battle of the Bulge
« on: November 22, 2008, 11:43:19 AM »
--- Registration and Numbers updates must be completed before the 27th (Thanksgiving). If it looks like the majority of squads have updated then I will wrap everything up Wednesday and try to send the objectives out the 26th, at the latest the 27th.

Frame 1 CiC's will be notified today. PM me or email me with any questions.



Edited Xasthur Screenshot

By the middle of September 1944, Oberkommando Der Wehrmacht (OKW) under orders of Hitler had drawn up plans for a German counter-offensive in the Ardennes Forest. German forces were to smash through the Ardennes until they reached the Meuse River, then turn towards Antwerp and Brussels, splitting the Allied forces in half. In Hitler’s eyes this would force the Western Allies to sue for peace, possibly leaving them free to fight the Soviets in the East.

Allied misconceptions of the Ardennes played right into German hands and the Allies began to use the Ardennes areas as a rest area for veteran units and newly formed units yet to see combat. The build-up to the last major German ground offensive had drained the German Army (Wehrmacht Heer) of all its reserves and transporting this force of nearly 30 divisions would delay the offensive from late November to mid December.

At 5:30AM On December 16th the attack began and by 08:00 the German Sixth SS Panzer Army, Fifth Panzer Army and the Seventh Army attacked into the Ardennes. In the North Sepp Dietrich’s Sixth SS Panzer Army met stiff resistance from the US 2nd and 99th Infantry Divisions. In the Center section of the attack, Hasso von Manteuffel led the Fifth Panzer Army against the US 28th and 106th Infantry Divisions, forcing the surrender of two regiments of the 106th. Further South they crossed the River Our but Allied resistance slowed the German advance and by December 19th the US 101st Airborne Division had reached Bastogne. The defense of Bastogne forced the German advance around the city, surrounding it by the 21st.

The next day, General McAuliffe, Commander of the 101st Airborne encircled in Bastogne gave his famous response to a German Messenger asking for the Allied surrender, his response: NUTS! On the 23rd the weather allowed for Allied Aircraft to strike convoys and armored columns in the German rear areas and supplies were dropped on Bastogne. Further West the furthest point of Axis advance would stall only 10 miles from the Meuse River. Two days later on the 26th, Pattons 3rd Army would break the encirclement and end the siege.

January 1st the Germans would desperately launch one more offensive against the Allies that included Operation Baseplate, an attack on Allied Airfields in the Low Countries and Operation Nordwind an attack on Eisenhower’s 7th Army. By the 21st of January The fighting was so fierce that the Allies were forced to pull back behind the Moder River. The German offensive ended on the 25th and by January 28th American soldiers occupied the same lines they occupied on December 16th. It was an exhaustively long and bitterly cold struggle in the Ardennes, but Hitler’s last gamble in the West was lost and the Battle of the Bulge was over.

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Battlefield Objectives: The Battle of the Bulge In this event we will use combined operations like never before in FSO. Standard FSO objectives will be used which may or may not coincide with the Battlefield Objectives. These Battlefield objectives can be captured and recaptured by the two opposing sides throughout the course of this FSO. The number of bases in each sides possession only at the end of frame 3 will be added into the final score.



Ardennes GV Base Map

  • Both sides will start with 10 Vehicle Bases in the Ardennes Region.
  • The Allies will start with Bastogne and St Vith which are Custom Towns for the map. These Custom Towns require every single Town Object to be down for capture. Including the the Siren Object.



  • Only the highlighted fields in this map may be captured.
  • Only the highlighted fields in this map will have GV’s enabled.
  • The highlighted fields in this map may not be attacked prior to T+60.
  • There are custom rivers on the map. These Rivers can only be crossed by Bridge. The In-game Clipboard map shows these rivers using a thin blue line. The bridges are located in numerous locations along the rivers. These bridges can not be destroyed.

Captureable/GV Enabled Fields Listed below:

ALLIED GV BASES:

  • V107
  • V108
  • V109
  • V113 (Bastogne)
  • V118
  • V119
  • V121
  • V231 (St Vith)
  • V239
  • V247


ALLIED VEHICLES:


  • Jeep
  • M-3
  • M-8
  • M-16
  • Sherman Firefly VC (Disabled T+90)

AXIS GV BASES:

  • V100
  • V221
  • V223
  • V224
  • V226
  • V227
  • V234
  • V236
  • V241
  • V246

AXIS VEHICLES:

  • Jeep
  • Panzer IVH
  • SdKfz 251
  • Tiger I (Disabled T+90)
  • Whirbelwind (Disabled T+90)

USE OF AIRCRAFT/VEHICLES:

  • Every player will start in an Aircraft.
  • Ground Vehicles will only be enabled after T+60.
  • Firefly, Tiger and Whirbelwind will be disabled at T+90.


ALLIED AIRCRAFT:


  • A-20G (Min 24 Aircraft)
  • B-26B (Min 24 Aircraft or 8 Formations)
  • P-38J (Min 48 Aircraft)
  • P-38L
  • P-47D-25 (Min 48 Aircraft)
  • P-47D-40
  • P-51D

ALLIED AIRFIELDS:

  • A3
  • A9
  • A10
  • A13
  • A15
  • A17
  • A35
  • A34
  • A38
  • A50

AXIS AIRCRAFT:

  • Ar 234 (Max 24 Aircraft or 8 Formations)
  • Bf 109 G-14
  • Bf 109 K-4 (Max 48 Aircraft)
  • Fw 190 A-8
  • Fw 190 D-9 (Max 48 Aircraft)
  • Fw 190 F-8
  • Me 262 (Max 24 Aircraft)

AXIS AIRFIELDS:

  • A142
  • A144
  • A148
  • A152
  • A163
  • A166
  • A169
  • A183
  • A194
  • A198



Airfield and GV Map

SCORING:

  • Jet Aircraft + 05 Points
  • 2 Engine Aircraft + 03 Points
  • 1 Engine Aircraft + 02 Points
  • Heavy Vehicle* + 02 Points
  • Vehicle + 01 Point
  • Aircraft landed before T+120 + 02 Points

*Heavy Vehicles are Fully Tracked Armor (Panzer, Sherman, Tiger, WW)

GROUND OBJECTS

POINTS/OBJECTS (Only objects in primary FSO objectives scored)

  • 00.1 Gun
  • 00.1 Mannable Gun
  • 03.1 Ammo Bunker
  • 03.1 Fuel Bunker
  • 03.1 Barracks
  • 03.0 Radar
  • 27.8 Vehicle Hangar
  • 27.8 Fighter Hangar
  • 27.8 Bomber Hangar
  • 03.1 Town Building
  • 03.1 Object at strategic target
  • 00.8 Truck in convoy
  • 01.6 Train

BATTLEFIELD OBJECTIVES SCORING: (Ground Objects at Ardennes bases not scored)


  • Bastogne: 500 Points
  • St Vith: 500 Points
  • Vehicles Base: 100 Points



CUSTOM CITY MAP (BASTOGNE V113 and ST VITH V231)



CUSTOM SMALL AIRFIELD MAP

 
SETTINGS:

  • Terrain – Ardennes08
  • Icon Range – Short (2400)
  • Radar – Off
  • Fighter and Bomber Warning Range – 26400 (5 miles)
  • Vehicle Warning Range - 10560 (2 miles)
  • Tower Range – 26400 (for display to match the above Fighter and Bomber Warning)
  • External view for bombers (F3) – On
  • Friendly Collisions – Off
  • Enemy Collisions – On
  • Kill Shooter – Off
  • Fuel – 1.0
  • Ack – 0.4
  • Time – 11:00 AM
  • Formations – Enabled
  • Bombsite calibration – Normal (MA mode)
  • Weather – Heavy Clouds, Thick Overcast, No Wind
  • Object Downtime - 20 Minutes

CICs, Please take the time to contact your squads to remind them to update their ride preferences.

You can contact all the squads on your side here.

http://ahevents.org/fso/email_addresses.html

Please note the updated rules.

http://ahevents.org/fso-related/fso-rules.html

Design by Nefarious


There must also be a flyable computer available for Nefarious to do FSO. So he doesn't keep talking about it for eight and a half hours on Friday night!

Offline Ponyace

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Re: A Long December: FSO's Battle of the Bulge
« Reply #1 on: November 22, 2008, 12:38:06 PM »
SWEET, looks like a heck of a lot of fun.  :aok
Hope my squad goes allies, I really want to fly the Mustang for this.
Gatore
Formerly "Ponyace"

Offline Fencer51

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Re: A Long December: FSO's Battle of the Bulge
« Reply #2 on: November 22, 2008, 01:20:40 PM »
Looks Great!

I think JG11 will go for P-51Ds this time.  :noid
Fencer
The names of the irrelevant have been changed to protect their irrelevance.
The names of the innocent and the guilty have not been changed.
As for the innocent, everyone needs to know they are innocent –
As for the guilty… they can suck it.

Offline 33Vortex

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Re: A Long December: FSO's Battle of the Bulge
« Reply #3 on: November 22, 2008, 01:54:19 PM »
Looks Great!

I think JG11 will go for P-51Ds this time.  :noid

 :rofl

Ok Fencer now put your leather shorts back on.

GameID: Turner
Truth has no agenda.

Offline humble

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Re: A Long December: FSO's Battle of the Bulge
« Reply #4 on: November 22, 2008, 06:07:25 PM »
 :aok :aok

"The beauty of the second amendment is that it will not be needed until they try to take it."-Pres. Thomas Jefferson

Offline Newman5

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Re: A Long December: FSO's Battle of the Bulge
« Reply #5 on: November 22, 2008, 06:15:52 PM »
Oooooohh, looks like its gonna be fun!
"Hello, Newman."

Offline Vulcan

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Re: A Long December: FSO's Battle of the Bulge
« Reply #6 on: November 22, 2008, 09:04:14 PM »
*cough* tiffies

Offline uptown

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Re: A Long December: FSO's Battle of the Bulge
« Reply #7 on: November 22, 2008, 09:43:35 PM »
all i have to say is  :rock :rock :rock
Lighten up Francis

Offline daddog

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Re: A Long December: FSO's Battle of the Bulge
« Reply #8 on: November 23, 2008, 07:31:25 AM »
Looks like fun. :)
Anyway to tile this with snow in the next couple weeks?  :D
Noses in the wind since 1997
332nd Flying Mongrels
daddog
Knowing for Sure

Offline 442w30

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Re: A Long December: FSO's Battle of the Bulge
« Reply #9 on: November 23, 2008, 10:28:17 AM »
wow. I am speechless. I cannot wait to get into this one.
Now go away or I shall taunt you a second time

"The plural of anecdote is no data."- statistician's axiom

Offline haasehole

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Re: A Long December: FSO's Battle of the Bulge
« Reply #10 on: November 23, 2008, 03:41:45 PM »
 :salute cm staff  :rock 
~GELU~CRUOR~IUGUOLO~o2b1ace~
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Offline Newman

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Re: A Long December: FSO's Battle of the Bulge
« Reply #11 on: November 24, 2008, 03:32:08 AM »
Oooooohh, looks like its gonna be fun!

Hello.. Newman5..
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CM Scenario Team (ret)

Offline Bino

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Re: A Long December: FSO's Battle of the Bulge
« Reply #12 on: November 24, 2008, 05:42:07 AM »
Cool!  :)

Where can I grab a copy of the terrain file, please?


"The plural of 'anecdote' is not 'data'." - Randy Pausch

PC Specs

Offline DerHund

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Re: A Long December: FSO's Battle of the Bulge
« Reply #13 on: November 24, 2008, 06:03:53 AM »
Looks Great!

I think JG11 will go for P-51Ds this time.  :noid

:noid

Time for your meds.

:noid
Energy and persistence conquer all things.  -  Benjamin Franklin

Offline Vulcan

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Re: A Long December: FSO's Battle of the Bulge
« Reply #14 on: November 24, 2008, 07:32:08 PM »
*COUGH HACK COUGH * tiffies?