Author Topic: wirbelwind  (Read 907 times)

Offline NEARY

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wirbelwind
« on: November 24, 2008, 01:08:59 AM »
i'm trying to learn hpw to use a wirbelwind properly, so far i can't kill anyone unless they try to take out my turrret by strafing me.

does anyone have any good gunsites/ tips for helping me learn how to use a wirbelwind?



-NEARY
The 18th FG Killer Chihuahuas.since tour 97.        CO: KCTHUNDR(me)
 ( NEARY tours 96- 107) 2nd in command: Penguin. www.freewebs.com/18thfg   in game i.d.: KCTHUNDR

OBey Teh ChIHuaHUa!!! BWAHAHAHAHA!!!11!!!1

Offline bmwgs

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Re: wirbelwind
« Reply #1 on: November 24, 2008, 03:43:07 AM »
i'm trying to learn hpw to use a wirbelwind properly, so far i can't kill anyone unless they try to take out my turrret by strafing me.

does anyone have any good gunsites/ tips for helping me learn how to use a wirbelwind?



-NEARY

Lead, Lead and Lead some more. 

If they are flying across your gun (side to side), and they are more than 500 out, you have to lead the shot a long ways, sometimes to the edge of you screen, depending on where your zoom is set.  Another thing you can do is when you spawn, go to the gun put your mouse cursor on the dot and hit the "H" key.  This will lock your cursor in place.  Then page up as far as it will go and hit F10 for save head position.  Now use your cursor as your cross hairs.  To unlock your mouse hit your "H" key again.

One thing that I have notice is people tend to shoot low, that includes me.  I actually set my cursor slightly below the target dot to correct some of this.  As you are leading the plane make sure you keep your elevation up.

Remember the effective range of an Wirble is under 1K,  at times you can get hits up to 1.5K depending on the speed of the plane.  Anything over 1.5K your waisting ammo.  Now someone will come on here and tell you that you can hit a plane 3K away.  Well its possible but rare.

I think I shot you down yesterday when I was in a Wirble,  I hope you don't return the favor.   :)

Hope this helps,

Fred
One of the serious problems in planning the fight against American doctrine, is that the Americans do not read their manuals, nor do they feel any obligation to follow their doctrine... - From a Soviet Junior Lt's Notebook

Offline Ghosth

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Re: wirbelwind
« Reply #2 on: November 24, 2008, 06:46:52 AM »
Got a kill on a KI-84 yesterday who tried to go around me, giving me a side on deflection shot between 400 _ 600 out.
Put the pipper on him, swung through, pull the trigger and continued to add lead until I saw hits. Rounds walked from his tail to his nose before he blew.

Come to the TA, turn on the lead computing gunsight, get someone to fly target drone for you.

Offline Rich46yo

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Re: wirbelwind
« Reply #3 on: November 24, 2008, 08:20:52 AM »
There are times to use full zoom on a wirbels gunsight but certainly not for crossing shots which are most of the shots your going to see. The HOs are the gimmees and you dont need any zoom for them. But often I see HOs coming and will zoom all the way in on them as I have zoom controls mapped on my sticks. The thing is to make the difficult crossing shots you need to see some of the airplane and use the correct lead. I made the shot of my life on a Mossie yesterday. He was coming in on a full steam dive and I cross shot him at over 1,000. That I hit him was no big deal, but the fact I hit him hard enough, at that speed and angle, was not bad.

And thats another thing. Certain airplanes dive like demons and you have to lead them differently. Another tip, dont park the thing on concrete. They are easy to spot on concrete even for planes to high to see your red. Another tip? Dont spray on impossable shots when a lot of Jabos are around. That spray is easily seen by Jabos with 1,000lb bombs on them. If a lot of bomb laden Jabos are around take the shots you can make and keep the thing in 2nd gear so you can start relocating quickly. Many times Ive kept wirbels in high gear and shot on the move when a Jabo horde attacks.

But my guess is your using to much zoom and not trusting your eyes and hands.
« Last Edit: November 24, 2008, 08:24:30 AM by Rich46yo »
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Offline SPKmes

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Re: wirbelwind
« Reply #4 on: November 24, 2008, 02:00:36 PM »
Definitely what ghosth said. We did it one squad night in the TA, before this night I couldn't even hit a plane strafing me and since I'm still off but definitely better. You will be surprised at where you actually have to aim.
« Last Edit: November 24, 2008, 02:02:24 PM by SPKmes »

Offline Rich46yo

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Re: wirbelwind
« Reply #5 on: November 24, 2008, 02:37:14 PM »
Another one is to have view/up mapped on your throttle in GV mode. My Saitek has left/right/back/forward mapped on hat #1 and I have view up mapped to a button on my throttle in my GV mode. That way, using both hands, I can easily see my 360% and quickly. Most of all view up because thats where the real danger comes from in a wirbel.

I was lucky in that I spent an awful lot of time in M-16s and bomber gun positions before the wirbel came out. It was actually a fairly easy adjustment once I learned the leads needed with the four 20mm cannon.
"flying the aircraft of the Red Star"

Offline Larry

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Re: wirbelwind
« Reply #6 on: November 25, 2008, 01:06:31 AM »
Now someone will come on here and tell you that you can hit a plane 3K away.  Well its possible but rare.


Nope max range for the wirbel is 1.7k anything past that your rounds will just time out.
Once known as ''TrueKill''.
JG 54 "Grünherz"
July '18 KOTH Winner


Offline NEARY

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Re: wirbelwind
« Reply #7 on: November 25, 2008, 01:18:51 AM »
is the wirbelwind better than the ostwind for someone just beginning, i know that the ostie's guns have more range because i have been killed 2k out by people in ostie's. I think that i am going to tryto learn in the TA like ghosth said.


-NEARY
The 18th FG Killer Chihuahuas.since tour 97.        CO: KCTHUNDR(me)
 ( NEARY tours 96- 107) 2nd in command: Penguin. www.freewebs.com/18thfg   in game i.d.: KCTHUNDR

OBey Teh ChIHuaHUa!!! BWAHAHAHAHA!!!11!!!1

Offline Larry

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Re: wirbelwind
« Reply #8 on: November 25, 2008, 01:45:26 AM »
The wirbel is good if your base is getting attacked by low fighters. The ostie is good for bombers .


Best way to get practice and learn the wirbel is find a base that has a bid red dar bar with the enemy vulching your field. If the vh is up drop some supplies and head to the end of a runway. In that situation you have lots of targets and all kinds of angles and ranges. When I used to do this I could get 15-20 kills in about fifteen minutes.
Once known as ''TrueKill''.
JG 54 "Grünherz"
July '18 KOTH Winner


Offline bmwgs

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Re: wirbelwind
« Reply #9 on: November 25, 2008, 04:44:21 AM »

Nope max range for the wirbel is 1.7k anything past that your rounds will just time out.

I do agree, I have only been able to hit within 1.5K.  I have just heard others say they have hit at longer distances.  I was making a bit of a joke at 3K.   :)



The wirbel is good if your base is getting attacked by low fighters. The ostie is good for bombers .


Best way to get practice and learn the wirbel is find a base that has a bid red dar bar with the enemy vulching your field. If the vh is up drop some supplies and head to the end of a runway. In that situation you have lots of targets and all kinds of angles and ranges. When I used to do this I could get 15-20 kills in about fifteen minutes.

I also agree  Larry on this.  I use the Wirble when there are low flying Cons, and the Ostwind when they are highter.  I personally do find it more difficult to hit with the Ostwind at shorter distances, but for some strange reason I can regularly hit targes at longer distances.  Go Figure?

Fred
One of the serious problems in planning the fight against American doctrine, is that the Americans do not read their manuals, nor do they feel any obligation to follow their doctrine... - From a Soviet Junior Lt's Notebook

Offline Ghosth

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Re: wirbelwind
« Reply #10 on: November 25, 2008, 07:25:45 AM »
Neary both are good.

Osty is tougher to learn to hit crossing shots with, however normally it only takes one.

Wirble is easier to learn to hit with, but its got shorter range.

I prefer the Osty if I'm headed for town, as I can count my rounds hitting buildings and know when it will explode.
(almost always 20 or 21 hits) So I can send my rounds downrange, switch to the next target as the rounds are traveling, and be hitting the next target when my last one blows.


Offline Tec

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Re: wirbelwind
« Reply #11 on: November 25, 2008, 08:48:44 PM »
The wirbel is good if your base is getting attacked by low fighters. The ostie is good for bombers .

I completely agree, but being proficient in the osti I think I prefer that for all around base defense though.  I saved a couple WW films from last night Neary, I can post them up if you want.
To each their pwn.
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Offline Larry

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Re: wirbelwind
« Reply #12 on: November 25, 2008, 10:55:09 PM »
I completely agree, but being proficient in the osti I think I prefer that for all around base defense though.  I saved a couple WW films from last night Neary, I can post them up if you want.


Yea its got to the point that I just use an osti for base defence unless the enemy is trying to vulch an airbase.
Once known as ''TrueKill''.
JG 54 "Grünherz"
July '18 KOTH Winner


Offline NEARY

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Re: wirbelwind
« Reply #13 on: November 25, 2008, 10:59:39 PM »
I completely agree, but being proficient in the osti I think I prefer that for all around base defense though.  I saved a couple WW films from last night Neary, I can post them up if you want.
uh that would be cool.

i am having a hard time finding some one in the TA for help.
The 18th FG Killer Chihuahuas.since tour 97.        CO: KCTHUNDR(me)
 ( NEARY tours 96- 107) 2nd in command: Penguin. www.freewebs.com/18thfg   in game i.d.: KCTHUNDR

OBey Teh ChIHuaHUa!!! BWAHAHAHAHA!!!11!!!1

Offline flatiron1

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Re: wirbelwind
« Reply #14 on: November 26, 2008, 10:41:38 AM »
record and review. I found most of my misses were a matter of shooting too low. If you need a drone I will be glad to help you in the TA. say when.