Author Topic: Shade killing detection system.  (Read 2127 times)

Offline CAP1

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Re: Shade killing detection system.
« Reply #15 on: November 26, 2008, 08:38:30 AM »
A simple question:

Who cares?  If someone wants to shoot down a shade account 100 times a day, let them.  They are only "cheating" themselves of any dignity they might have had.  It's a cartoon airplane game, and worrying about what some other person does with their $15 or $30 is silly.

WHELP,
 there seems to be an abundence of people here that care about the score that noone cares about. regardless, though, it is very fun to read. i especially like when lusche does it, as he covers all the bases, and there is no getting away from it then.  :D
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Offline grizz441

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Re: Shade killing detection system.
« Reply #16 on: November 26, 2008, 09:58:23 AM »
When imply it?  after 1 week, after 2 weeks? Or after 1 hour of play, after 10 hours of play?

Because when you log in the first time after reset, your first kill will always be 100% on the same guy.


What if :

example that really happened :

a player keeps spawning PT boats to kill a CV, and an another guy keeps killing him with the ships 5 inchers like 13 times in a row (1 sortie)

Percentage on that player will rise enormously, you will be flagged, everybody will think you're a cheat,...

All this is dependable on how many kills you got before, and at what point...

Other example :

newbee 2 weekers comes in, plays for 10 hours, gets shot like 25 times, manage to get his first kill, 100% kills on 1 player, flagged...

There might be solutions for the above mentioned examples, but I just don't think it as easy to imply as you suggest

 :salute


A few things.

1. There would have to be some 'error catching' parameters to not flag people who haven't flown a lot and obviously aren't cheating
2. You'd probably scan the database two weeks into the campaign, then each following week. (Or some schedule like that)
3. I think a system to flag potential cheaters is a good idea but, in retrospect, automatically black marking their name without human deference isn't smart.  I just don't know how much of this goes on and think it would be silly if Skuzzy had to spend all day reviewing clear and cut cases of cheating that the system could have just arranged for him. 

I personally think it's more fun for the community to police itself but Skuzzy said the witch hunts have to stop otherwise we'll lose the new scoring pages. 
« Last Edit: November 26, 2008, 10:04:17 AM by grizz441 »

Offline MajIssue

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Re: Shade killing detection system.
« Reply #17 on: November 26, 2008, 10:22:38 AM »
With the new stats pages that Skuzzy announced it is easy to see who is killing shade accounts. I think that the potential of exposure by the community and the inevitable ignominy of being revealed as a "rank/perk miner" will go a long way toward eliminating this form of (at best) bad behavior. A substantiated allegation by the community followed by an e-mail to support@hitechcreations is IMO the way to go

My 2 cents: Let the community police itself
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Offline BaldEagl

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Re: Shade killing detection system.
« Reply #18 on: November 26, 2008, 10:37:49 AM »
If two accounts are killing each other from the same IP address that's pretty easy to spot.  So then the question is to what degree and how's that impacting the rest of the players.

Then you've got the shades/helpers from a different IP address.  That's harder and would need some system in place such as you describe to flag the account.

Regardless, none of that should be automatic.  Each should be reviewed by HTC and dealt with as they deem appropriate (loss of kills, points, perks, etc. would probably suffice).

Other than that, the perpetrators should be discovered and judged by the community after a traditially entertaining witch hunt.
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Offline Bodhi

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Re: Shade killing detection system.
« Reply #19 on: November 26, 2008, 10:47:06 AM »
It is a waste of time to program anything to worry about scorepadding.  I'd rather they work on game development.
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Offline Steve

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Re: Shade killing detection system.
« Reply #20 on: November 26, 2008, 10:49:33 AM »
It's easy to self police this.  No need for a program and no need to waste devs time writing it.
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Offline PFactorDave

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Re: Shade killing detection system.
« Reply #21 on: November 26, 2008, 10:50:57 AM »
Big waste of time and resources.  With the new score pages, the community will police itself.  

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Offline B4Buster

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Re: Shade killing detection system.
« Reply #22 on: November 26, 2008, 10:51:29 AM »
*Let's just flag pacerr now*

CRAP! I said that outloud  :O
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Offline BaldEagl

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Re: Shade killing detection system.
« Reply #23 on: November 26, 2008, 10:55:24 AM »
*Let's just flag pacerr now*

CRAP! I said that outloud  :O

I actually got killed by pacerr a few days ago.  How embarrasing.

He was flying a Tempest in the middle of a hoard.
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Offline PFactorDave

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Re: Shade killing detection system.
« Reply #24 on: November 26, 2008, 10:57:15 AM »

He was flying a Tempest in the middle of a hoard.

In the middle?  Really?  Are you sure he wasn't 8k above the hoard?

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Offline Lusche

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Re: Shade killing detection system.
« Reply #25 on: November 26, 2008, 10:58:12 AM »
In the middle?  Really?  Are you sure he wasn't 8k above the hoard?

No, that would have been me...
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Offline PFactorDave

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Re: Shade killing detection system.
« Reply #26 on: November 26, 2008, 11:01:35 AM »
No, that would have been me...

With Bruv above you, right?  :D

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Offline Lusche

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Re: Shade killing detection system.
« Reply #27 on: November 26, 2008, 11:05:30 AM »
I'm usually doing my best to ensure  that nobody is above me  :D

(my alt record during a regular combat sortie -not testing or fooling around- is 42k ;) )
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Offline Yenny

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Re: Shade killing detection system.
« Reply #28 on: November 26, 2008, 11:14:18 AM »
oh noes this is gunna kill muh score!
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Offline grizz441

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Re: Shade killing detection system.
« Reply #29 on: November 26, 2008, 12:59:39 PM »
Big waste of time and resources.  With the new score pages, the community will police itself. 

Didn't Scuzzy say we can't do witchhunts anymore?  I also doubt he wants to get hordes of shade killing email.