Author Topic: Bailing Bombers.  (Read 881 times)

Offline pervert

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Re: Bailing Bombers.
« Reply #15 on: November 28, 2008, 09:06:01 AM »
Would it be possible to inject some rule into the game so that if any bomber is baild out of while undamaged, a kill is awarded to the nearest enemy pilot within 6.0?!

I follow a set of B24's for over 30 minutes,...climbing/closing on them the entire time, only to have them dive away and bail just within visual range.

B.S., ................... :furious

Im extending a plee to all you bomber jocks... plz,   please,    PLEASE!!!!, <<<STOP BEING COWARDS>>>  :pray



It couldve been worse...you might have spent 30mins catching up with him only for him too shoot you down right away :rofl and then taunt you on 200 i stopped chasing bombers a long time ago very frustrating  :rofl

Offline SmokinLoon

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Re: Bailing Bombers.
« Reply #16 on: November 28, 2008, 09:36:12 AM »
There already is one.......bombs must travel at least 1000 feet.

While i will agree heavies should only be able to drop from F6 (ie level) I'll fly at any altitude i like.
As far as your BS "vermin" comment goes you can jam that one.

Funny how we have such different reactions to low buffs. When i see low buffs i think "easy kills"
where as when you see low buffs you think "this is an outrage! HTC make this go away".

To each is own i say but please leave your 1 stroke covers all paint brush at the door.

Oh the level of cognitive thinking in these forums just overwhelm me.   :rolleyes:  Sure thing, if you want to fly hvy bombers at 500ft and do the snap turn to circle back and carpet bomb that single gv.  Go ahead.  You'll be grouped in with the other *vermin*, evidently you dont hear the chorus of sighs, joshing, and other snide comments when someone in a lanc performs the stuka menouver and then bails immediately thereafter?  I too think easy kills when I see buffs are low level, but that isnt the point now is it?  It is about limiting the abuse of bomb-n-bail and the abuse of the "game gaming" bomb-n- bail lanc-stuka tactics.  

I'm far from a "one stroke paint brush covers all" type of guy.  Far from it.  I am however opposed to sims being "gamed".  Flying hvy bombers at 500ft, dropping 7k of ord, pulling up hard and doing a snap turn and making a second drop of 7k worth of ord vs a single gv or two... is in fact gaming the game and I'll put $100 on the table it didnt happen in WWII.  Yeah, there were low level buff runs.  Yeah, there were low level buff runs vs gv installations or defensive positions... but no, a Lanc pilot wasnt ignorant nor stupid enough to get to 500ft at low speed, drop the ord, pull up/snap turn, make a second pass and drop 14k of ord vs a single gv.  There are so many reasons it didnt happen.  Logistics.  RoE.  AA/enemy fighter interecept, etc.    

Oh.. and fwiw, the 1000ft a bomb has to travel has less to do with the alt of the aircraft than most think.  

I've said it once, and obviously I'll say it many more times until the problem is fixed.... those pics of the low level (3k or below) bombers in WWII were a product of one of three things:  First, minimal chance of AA defenses.  Two, minimal chances of fighter intercept.  Three, they were fabricated.  The allies simply did not throw their bombers out as sacrificial lambs.  In the fall of 1942, my g'pa hit Jap shipping up and down the "slot" in the PTO in a B24 and the lowest level he ever dropped his ord was 5k and the threat of either Jap fighter intercept or AA was minimal.  They didnt make a second pass but rarely either, much depended on the weather and time of day.  

This low level-multiple pass-lanc stuka-bomb n bail "tactic" in AH2 is a travesty and I hope HTC acts upon their own voiced accord (evidently, HTC has been quoted as saying they recognise it as an issue) and fix the problem.    
Proud grandson of the late Lt. Col. Darrell M. "Bud" Gray, USAF (ret.), B24D pilot, 5th BG/72nd BS. 28 combat missions within the "slot", PTO.

Offline soupcan

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Re: Bailing Bombers.
« Reply #17 on: November 28, 2008, 09:24:15 PM »
Well kettle meet pot...if you had actually read my post you would see that i am against
dive bombing heavies.

My issue is your lumping all low flying buffs in the same group. As long as they are dropping using their bombsite
it's plenty fair. Have you actually attempted to kills gvs in a buff at low level in the bomb site? It's no easy task,
by the time you spot the gv it's too late for anything but minor corrections. For myself unless the VH is down and
there is more than 10 gvs ib i wouldn't up buffs. My il2 of death is plenty effective in dispensing said gvs ( O and
i was dispatching gvs in an il2 long before the 37mm addition). Just because someone flies buffs low it doesn't mean
they are "lancstuka" pilots.

I'm well aware of what "travel 1000 feet" means.

There is plenty of stuff that goes on in this game that "wasn't historical". Should everyone have to fly for hours
before engaging enemies because "historically" that's how it was?

As far as the picture of those low level 24s being "doctored" why don't you look up operation "Tidalwave".

Finally what's your in game id? I've got some lovin for ya.

Addicted since tour 62.
news in game.
http://www.415thsquad.com/

Offline Beefcake

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Re: Bailing Bombers.
« Reply #18 on: November 29, 2008, 09:12:33 AM »
Don't perk formations. Perk Ord. Newbie buff pilots will need the extra defense when learning to fly the heavies, instead perk 1000lbs bombs on up. This way everyone can still be effective with 500lbs bombs but it costs extra for the real heavy stuff.
Retired Bomber Dweeb - 71 "Eagle" Squadron RAF