Author Topic: Fix the Collisions.........  (Read 5053 times)

Offline CAP1

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Re: Fix the Collisions.........
« Reply #180 on: December 20, 2008, 09:29:39 PM »
Bronk, I have always been with you when it comes to the collision whines but that statement is not always correct.  I think the collision detection system is the best possible compromise.  However the way damage is assigned is not.  This may go more to the games damage model though.

actually, i think him pointing that out made perfect sense.

in my "cartoon fighter pilot world", as we were merging. i/we misjudged. in my "world" we almost made it. his wing went right over the top of my canopy, and verticle stabs. unfortunatly, his verticle stab clipped my wing just outside the engine nacelle.

 in his "cartoon fighter pilot world" we were merging. he/we misjudged, but we didn't almost make it, as his wing traveled directly through my canopy. in r/l it would have decapitated the pile-it.

this is what confused me initially when i first was that he lost a wing. it was his computer that saw HIS wing contact my 38 o deth. thus he lost his wing, and spun in.

 had he looked back and seen me still flying(as i was struggling to keep her airborne missing 1/2 of my left wing) he'd have been confused as to why i was still flying. BUT.......my computer saw HIS verticle stab hit MY wing. thus my 38 o deth lost 1/2 of her wing.

 this in the reality of internet gaming makes perfect sense. each or our machines assigned the damage to our aircraft that the respective machines saw.
 this actually kinda sucks, as i REALLY wanted to whine about it.  :rofl  but i can't though, knowing what i just found out.
ingame 1LTCAP
80th FS "Headhunters"
S.A.P.P.- Secret Association Of P-38 Pilots (Lightning in a Bottle)

Offline Tec

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Re: Fix the Collisions.........
« Reply #181 on: December 20, 2008, 09:48:41 PM »
Cap I understand the differences in FE but I have had collisions on my end where the damage seemed a bit off.  Then last night I took one that really didn't seem right so I went back and checked the film.

I'm in the F4U, what damage would you expect from this?

To each their pwn.
K$22L7AoH

Offline CAP1

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Re: Fix the Collisions.........
« Reply #182 on: December 20, 2008, 09:56:37 PM »
Cap I understand the differences in FE but I have had collisions on my end where the damage seemed a bit off.  Then last night I took one that really didn't seem right so I went back and checked the film.

I'm in the F4U, what damage would you expect from this?

(Image removed from quote.)

ouchiwawa.


i'd expect two dead cartoon pile-its, and lots of cartoon metal falling from the cartoon sky.

what'd you guys tsake for damage?
ingame 1LTCAP
80th FS "Headhunters"
S.A.P.P.- Secret Association Of P-38 Pilots (Lightning in a Bottle)

Offline Tec

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Re: Fix the Collisions.........
« Reply #183 on: December 20, 2008, 10:12:53 PM »
The F6F took no damage as he didn't collide and I didn't fire.  I lost one gun.
To each their pwn.
K$22L7AoH

Offline E25280

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Re: Fix the Collisions.........
« Reply #184 on: December 20, 2008, 11:12:21 PM »
The F6F took no damage as he didn't collide and I didn't fire.  I lost one gun.
:eek:

I'd send that one to HiTech.  That just ain't right.  You should have 'sploded.
Brauno in a past life, followed by LTARget
SWtarget in current incarnation
Captain and Communications Officer~125th Spartans

"Proudly drawing fire so that my brothers may pass unharmed."

Offline Bronk

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Re: Fix the Collisions.........
« Reply #185 on: December 21, 2008, 06:49:01 AM »
:eek:

I'd send that one to HiTech.  That just ain't right.  You should have 'sploded.
Agreed
See Rule #4

Offline Skuzzy

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Re: Fix the Collisions.........
« Reply #186 on: December 22, 2008, 09:52:33 AM »
Cap I understand the differences in FE but I have had collisions on my end where the damage seemed a bit off.  Then last night I took one that really didn't seem right so I went back and checked the film.

I'm in the F4U, what damage would you expect from this?

(Image removed from quote.)

Depending on the arena settings, it could be perfectly normal.  Then again, it could be two friendlies as well, as the screenshot appears to have been cropped to remove the ICONS.

Be happy to take a look at the film.
Roy "Skuzzy" Neese
support@hitechcreations.com

Offline Tec

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Re: Fix the Collisions.........
« Reply #187 on: December 22, 2008, 05:08:20 PM »
Depending on the arena settings, it could be perfectly normal.  Then again, it could be two friendlies as well, as the screenshot appears to have been cropped to remove the ICONS.

This happened in LWOrange, and I might not be the brightest bulb on the Christmas tree but I do know the difference between friendlies and enemies :P 

Quote
Be happy to take a look at the film.

It should be in your in-box in the morning.
To each their pwn.
K$22L7AoH

Offline StokesAk

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Re: Fix the Collisions.........
« Reply #188 on: January 05, 2009, 05:24:18 PM »
Bump.....
Today a 190A8 come out of a 5k dive to my 51B just off base and runs into me i got the colision message how does this happen?
Strokes

Offline Bronk

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Re: Fix the Collisions.........
« Reply #189 on: January 05, 2009, 05:38:14 PM »
Bump.....
Today a 190A8 come out of a 5k dive to my 51B just off base and runs into me i got the colision message how does this happen?

Imagine your AC is the trailing AC in these pics pulling up from the base. The lead AC is the fw at speed.
What your opponent sees

He has zipped over  and missed you.

What you see.


Your climbing out and It looks like he runs into you.

The front end does not care who is the aggressor and who is defending or from what angle you collide. It just cares if your AC tries to occupy the same space as another.
« Last Edit: January 05, 2009, 05:50:52 PM by Bronk »
See Rule #4