Author Topic: 1.0 fuel burn in main arena  (Read 2991 times)

Offline Steel

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Re: 1.0 fuel burn in main arena
« Reply #45 on: December 11, 2008, 05:48:26 PM »
Eastern front?

Key word....hardly.

 :D

For the most part its not I feel...

Steel

Offline Bronk

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Re: 1.0 fuel burn in main arena
« Reply #46 on: December 11, 2008, 05:52:32 PM »
Key word....hardly.

 :D

For the most part its not I feel...

Steel
lol  :aok
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Offline BnZs

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Re: 1.0 fuel burn in main arena
« Reply #47 on: December 11, 2008, 09:54:01 PM »
I'd say the average height of action in the MA is a little bit low even by the standard of the Russian front.
"Crikey, sir. I'm looking forward to today. Up diddly up, down diddly down, whoops, poop, twiddly dee - decent scrap with the fiendish Red Baron - bit of a jolly old crash landing behind enemy lines - capture, torture, escape, and then back home in time for tea and medals."

Offline 633DH98

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Re: 1.0 fuel burn in main arena
« Reply #48 on: December 15, 2008, 04:16:07 PM »
So does fuel burn rate affect Me-163?  It doesn't seem to in offline mode.
DecoyDuc  2 Nov 2008 - 16 Nov 2008  RIP

Offline Bronk

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Re: 1.0 fuel burn in main arena
« Reply #49 on: December 15, 2008, 04:19:54 PM »
So does fuel burn rate affect Me-163?  It doesn't seem to in offline mode.
Nope.
See Rule #4

Offline chewie86

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Re: 1.0 fuel burn in main arena
« Reply #50 on: December 15, 2008, 06:10:44 PM »
But the you can be like  the rest of us. You actually have to consider the fuel load out for the task at hand. No more fft at 25% going anywhere you like.

me and my whole squad never carry B-17 with 25 % because among what lusche said about the fuel duration the brobability of being hit in the AUX fuel is very high and it is the "primary" fuel tank used with that fuel-loadout.

Lusche I'm not going to dispute your numbers. That would be foolish.
As for game play though... If many fighters are forced to carry 100%. Why not force many buffs the same?

that could reduce the little realism this game barely have IMO.
Hvy Bombers had/have got a fuel capacity that is far beyond any fighter possibility, why reduce it going again against the realistic stuff?

People cry about the short duration of many fighter ac. I've yet to read one cry about buffs being short on fuel. Give them a taste of having to throttle back.
Who and why are they crying about it ?  How long they been playing ? what do they really know about WWII planes and their engines fuel consumption ? 

Once the 100th lift off with 50 % fuel and went for a very long bomb run, we throttled back, flown for about 12 sector (honestly I cant remember how long we flown but I guess for 2 hours), had got many cons to fight against, somebody had fuel leaks; we landed with 3 mins left in the tanks. We could have carried more fuel to keep the throttle at Military Power all time long but we didnt. We wanted to TO light in order to reach altitude fast, to survive...  -- parenthesis: I dont know this, but, could the bombers in WWII really keep the throttle at 100% like we do in game? and the fighters?

2.0 is a good throttle setting for MA
1.0 is the optimum for the historical SE

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Offline Penguin

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Re: 1.0 fuel burn in main arena
« Reply #51 on: December 16, 2008, 09:58:36 PM »
That's a shame, 10 minutes of full rocket boost would be great.