Author Topic: FSX - whats coming?  (Read 5709 times)

Offline Fishu

  • Gold Member
  • *****
  • Posts: 3789
Re: FSX - whats coming?
« Reply #75 on: December 20, 2008, 04:00:11 PM »
How many add-on aircraft have updatable nav data? 

Almost every popular airplane with FMS/FMC, some with GPS, flightplanning utilities and some other miscenalleous programs.
Every PMDG plane, F1 ATR and The Super (MD)80, PSS planes, Wilco 737, Leonardo's Fly The Maddog and LDS B767. Those are the most popular commercial addons around for FS. Thousands of people download new AIRAC (navigational data) every month.


Chalenge,

Geez, you just insist on staying ignorant don't you? Popular airports are updated most of the time when there are significant changes and you don't have to buy those. At the simpliest level you only need a small AFCAD file that brings you every change to airport and it's easy to make. Even addon sceneries can be upgraded by a third party to include additional runways or change of ILS frequency.

And there's indeed market for the navdata - the updates are being sold!

I don't care what you prefer or what you don't run into, because it's about my preferrence along with many others I know. The others were keenly waiting the release of the Mustang, but every one them was dissapointed when they learned that there will not be updateable navdata and did not buy the addon solely because of that reason. That meant a loss of roughly ten sales due to one issue that is a minor coding problem at best. We've purchased most of the before mentioned addons.

Offline Chalenge

  • Plutonium Member
  • *******
  • Posts: 15179
Re: FSX - whats coming?
« Reply #76 on: December 20, 2008, 04:06:07 PM »
Well if your going to start tossing insults forget it. I still think you and your ten friends had elevated expectations and whether that is Flight1s fault or yours someone else will have to decide because I dont care.
If you like the Sick Puppy Custom Sound Pack the please consider contributing for future updates by sending a months dues to Hitech Creations for account "Chalenge." Every little bit helps.

Offline Chalenge

  • Plutonium Member
  • *******
  • Posts: 15179
Re: FSX - whats coming?
« Reply #77 on: December 20, 2008, 06:56:48 PM »
I hate to say it Fishu but you have been contradicted by many professionals producing aircraft for FSX and defending the position of Flight1. Flight1 says they will support SIDS/STARS. I believe the best thing supporters/users could do if the Mustang is a favorite is to fly it and give bug reports and if after that you are not happy then dont support a particular vendor. The way 'the ten' went off was as if they have a personal vendetta against Flight1 and that wont fly.
If you like the Sick Puppy Custom Sound Pack the please consider contributing for future updates by sending a months dues to Hitech Creations for account "Chalenge." Every little bit helps.

Offline mensa180

  • Platinum Member
  • ******
  • Posts: 4010
Re: FSX - whats coming?
« Reply #78 on: December 20, 2008, 07:08:41 PM »
My machine gets 80 fps at times, but averages 15-20 it seems.  When it hops about like that I get major stutters with it dropping to 5 fps or less!  I have had to do many modifications to the fsx.cfg file AND limited the frame rate to 21 plus setting all settings to their minimums and I still get 20 fps if I'm doing GOOD.  In extreme weather (with active sky/ graphics X) I get 10-15 fps and slight stuttering, not even going to think about what I would suffer through if I went online and dealt with traffic.

The stutters only started happening after I installed SP1 and SP2, but I still had low frame rates before that--just no stutters.

I have a ATI 4850 vid card (512mb memory), 2.5 gigs of ram and an "intel (r) pentium (r) 4 CPU 3.00GHz (2 CPUs)" processor <--taken from dxdiag

I want to increase my performance (no jokes guys ;)) so I am cleaning off the computer and reformatting it.  My computer is pretty bloated and I think I should get some increase after the reformat.

Any help with getting this to run better?
inactive
80th FS "Headhunters"
Public Relations Officer

Offline Chalenge

  • Plutonium Member
  • *******
  • Posts: 15179
Re: FSX - whats coming?
« Reply #79 on: December 20, 2008, 10:25:36 PM »
You should get a lot better frames. Let me tell you what I have done and you can see how things work for you.

Go to AVSIM.com and download the FSXMark07 benchmark. Its just a saved free flight with the CRJ700 but it with FRAPS will give you benchmarks you can tune your system for. The flight is over Seattle and Boeing Field and SeaTac then Auburn... and it can be taxing on your system. The benchmark only needs five minutes for each run... you should read the directions with the benchmark actually...

In Settings I have the following setup:

Graphics:

Device (your graphics card)
Target Framerate (60 - refresh rate of your monitor - unlimited)
full screen resolution (native resolution)
Filtering - Anisotropic
Antialiasing (unchecked)
Global texture resolution (Very high - maximum)
DX10 Preview (unchecked)
Lens Flare (unchecked)
Light Boom (unchecked)
Advanced animations (checked)
Informational text (continuous - pretty sure this is your discretion)

Aircraft:

3D Virtual cockpit
show cockpit tooltips (checked)
high-resolution cockpit (checked)
2D transparency (set to 0%)
Aircraft shadows (both off)
Landing light illuminates ground (on)

Scenery:

LOD: edit fsx.cfg to set
Mesh Complexity - 65%
Mesh Resolution - 10m
Texture Resolution - 1m
Water effects - Low 2.x
Scenery complexity - Extremely Dense
Autogen Density - Dense
Ground Shadows - unchecked
Special effects detail - High

Weather -

Cloud draw distance - 110km
Thermal visualization - none (doesnt matter really)
Detailed Clouds (checked) set to maximum
Rate at which weather changes (medium)

Traffic: If you have default traffic this will kill your frame rates. I recommend WOAI.

Commercial Traffic - 100%
General Aviation Traffic - 100%
Airport Vehicle traffic - Minimum
Road and Boats - 0%
Aircraft labels - All unchecked

With default traffic I would use it sparingly... like under 20%. Default traffic uses the full model and it wastes resources.

I have FSX.CFG as a shortcut on my desktop so that if I make changes in the flight sim to settings I can change the LOD_RADIUS value back to the illegal value I use.

I set my framerate limit (UPPER_FRAMERATE_LIMIT) to 60 though I am not sure if it makes a difference from being set to 0 (unlimited) and the texture bandwidth multiplier (TEXTURE_BANDWIDTH_MULT)to 120. I dont think you should mess with FIBRE_FRAME_TIME_FRACTION=0.33 because every value I tried other then .33 gave worse stutters but I think the most important is LOD_RADIUS which I have set for 6.5 (an illegal value above the scale in settings).

Now that you have a shortcut for fsx.cfg you can make adjustments to UFL and TBM and LR to figure out what works best for your system. I set the 'Settings' area as I indicated and then set UFL and TBM before tweaking LR. I got peaks of frame rates at 3.25 6.5 and 9.75 with 6.5 being slightly better (I tested by changing by a factor of 0.05). In the FSXMark07 benchmark the stutters occur at turn #2 and over the airfields worse then anywhere (you will see what I mean). I was able to get rid of them completely but as I said the UFL I am using is beyond the reach of the slider in the settings panel.
If you like the Sick Puppy Custom Sound Pack the please consider contributing for future updates by sending a months dues to Hitech Creations for account "Chalenge." Every little bit helps.

Offline B17Skull12

  • Gold Member
  • *****
  • Posts: 3839
Re: FSX - whats coming?
« Reply #80 on: December 20, 2008, 11:14:56 PM »
the one thing that is kind of bugging me about FSX, and maybe it is because i was used to FS2002 and FS2000, but it is really lacking in freeware planes.  The PMDG stuff is  :O :O :O :O$100 and I keep reading about this captsim 757 $40.  Too much for the plane.  The only shareware i ever got was $20 and it was a 747-200 pack for FS2000 and it was well worth it to me.
II/JG3 DGS II

Offline Fishu

  • Gold Member
  • *****
  • Posts: 3789
Re: FSX - whats coming?
« Reply #81 on: December 21, 2008, 12:47:21 AM »
I hate to say it Fishu but you have been contradicted by many professionals producing aircraft for FSX and defending the position of Flight1. Flight1 says they will support SIDS/STARS. I believe the best thing supporters/users could do if the Mustang is a favorite is to fly it and give bug reports and if after that you are not happy then dont support a particular vendor. The way 'the ten' went off was as if they have a personal vendetta against Flight1 and that wont fly.

I'm sorry for the insult but I hate it when my needs are ignored and downplayed as rubbish. You may like it, but it's useless to tell me to like it when I don't get an essential feature with it. I don't know whether you fly offline or online, but I fly exclusively online if I'm not training for a new aircraft and up to date navigational data helps alot - helps me as a pilot and the ATC trying to figure out which kind of route I'm flying. ATC doesn't have years old data, so it's useless to say you're flying via route that no longer exists and the ATC has never heard about. Thanks to the updates for ATC sectors and plane addons I've as the ATC only very rarely ran across pilots with this problem. Majority of people flying online are using up to date data - the rest are improvising. I don't like to improvise, especially if I've paid for a highly detailed aircraft.

I tried to access a forum thread where a developer arrogantly denies the possibility to update the navdata, downplaying the importance of the feature, but they have since then moved the thread into the members only area (http://mustang.flight1.net/forums/forum_posts.asp?TID=178).

I suppose you meant the professionals in this thread: http://mustang.flight1.net/forums/forum_posts.asp?TID=294
Let's be short about it:
1) You asked whether SIDSTAR procedures will exists in the product, which is slightly off the point I was making and somewhat irrelevant to the issue I'm having with it
- I'm not so worried of SIDSTARs as for up to date navigational data (RNAV SIDSTARs can be programmed as part of the route if the proper navigational aids exists in the nav data; of course properly implemented SIDSTARs are much more helpful if you need to change it in-flight to another one), which includes fixes, NDB and VOR beacons, airways, runways and airports.
- You asked whether it SIDSTARs will exist, but you did not ask whether those will be updated. SIDSTARs without updates are useless in many airports. What's surprising to me is that it appears from the thread as if SIDSTARs are not already included in the old navigational database that they've included into the product. I thought they had included SIDSTARs into the data already and not just the support for it(!).
2) The answers do not state anywhere that you will be able to update any of it as new ones are published elsewhere.

So that changes nothing of what I've been trying to say here.


In many other commercial products SIDSTARs are not automatically updated with each AIRAC update and are often updated individually by random enthusiastics (http://www.navdata.at). Although Navigraph (http://www.navigraph.com) has lately began to offer up to date SIDSTARs included with the AIRAC updates for some of the addons. Although user made sidstars from Navdata are often more accurate than the generated files.
« Last Edit: December 21, 2008, 01:27:46 AM by Fishu »

Offline Fishu

  • Gold Member
  • *****
  • Posts: 3789
Re: FSX - whats coming?
« Reply #82 on: December 21, 2008, 01:23:27 AM »
the one thing that is kind of bugging me about FSX, and maybe it is because i was used to FS2002 and FS2000, but it is really lacking in freeware planes.  The PMDG stuff is  :O :O :O :O$100 and I keep reading about this captsim 757 $40.  Too much for the plane.  The only shareware i ever got was $20 and it was a 747-200 pack for FS2000 and it was well worth it to me.

Yeah, I've thought for a long time that the PMDG products are a bit overpriced. At least if compared to those addons that are even more accurately modelled but cheaper. Although PMDG is one of the best around and their latest addition, the MD11, surpasses their previous products in terms of accuracy of the systems. However the MD11 wasn't originally developed by them, it was acquired while its development had already been underway for some time. Originally it was supposed to be a freeware release, but the developer needs to eat too and these projects can take enormous amount of time and dedication. A luxury that only a few are able to afford without a salary.



Offline Gh0stFT

  • Silver Member
  • ****
  • Posts: 1736
Re: FSX - whats coming?
« Reply #83 on: December 21, 2008, 07:07:24 AM »
hey Chalenge, i have a smilar setup like you, actually i have 3 differnet settings saved, before start
i load the one i need. One setup ist constant 60fps & monitor (or beamer) refresh at 60. I use this setup
for Airrace and Carrier missions where 100% smooth fps is need for the right feeling. Just a small stuttering
would kill the expirience especialy with my Track IR pro.

Other setups are less fps but much more detail, i use this for seeightseeing.

R
Gh0stFT
The statement below is true.
The statement above is false.

Offline Chalenge

  • Plutonium Member
  • *******
  • Posts: 15179
Re: FSX - whats coming?
« Reply #84 on: December 21, 2008, 11:50:45 AM »
Fishu Rhoads said last night he is looking into many options. I believe that they were planning on keeping the SIDSTARS stuff to the ESP version but now they are looking at repairing the data that was accidentally left off and considering the best options for their customers. I am hoping it comes through something like Navigraph but maybe there is a better solution for everyone I dont know about (that would not be hard to believe)?

As to the PMDG prices I can only say that is a marketing decision more then it is a consideration of what he went through to create the product. Obviously once the product is complete there is an infinite supply but demand still determines if he continues with the next product or merely tries to get out of the market with his assets intact (subjectively speaking). PMDG obviously has an excellent product and considering the quantity of materials and quality of the aircraft their asking price is perhaps a little high but not so far out of whack with the rest of the market.

Ghost it sounds like you came up with something that works well for different flights and thats always good. Thats about how I approached it but of course I was just trying to get the Aerosoft F-16 to behave near major hubs.
If you like the Sick Puppy Custom Sound Pack the please consider contributing for future updates by sending a months dues to Hitech Creations for account "Chalenge." Every little bit helps.

Offline Chalenge

  • Plutonium Member
  • *******
  • Posts: 15179
Re: FSX - whats coming?
« Reply #85 on: December 22, 2008, 03:07:58 AM »
Another really nice looking aircraft will be on AVSIM available for download today. I just installed it and it looks great but I havent flown it enough yet. I did notice I didnt ice up anywhere...

If you like the Sick Puppy Custom Sound Pack the please consider contributing for future updates by sending a months dues to Hitech Creations for account "Chalenge." Every little bit helps.

Offline Chalenge

  • Plutonium Member
  • *******
  • Posts: 15179
Re: FSX - whats coming?
« Reply #86 on: December 22, 2008, 12:07:36 PM »
What kind of Hellcat pilot shoots down his wingmen? The new F-6F from RealFlight:

http://www.youtube.com/watch?v=cYqHFzwU5ks
If you like the Sick Puppy Custom Sound Pack the please consider contributing for future updates by sending a months dues to Hitech Creations for account "Chalenge." Every little bit helps.

Offline Cobra516

  • Copper Member
  • **
  • Posts: 259
      • Virtual Thunderbirds
Re: FSX - whats coming?
« Reply #87 on: December 22, 2008, 12:25:07 PM »
Another really nice looking aircraft will be on AVSIM available for download today. I just installed it and it looks great but I havent flown it enough yet. I did notice I didnt ice up anywhere...

(Image removed from quote.)
Post a link, can't find it. ?
Slipping the surly bonds.

"Ray" #3 Right Wing
Virtual Thunderbirds, LLC

Offline Chalenge

  • Plutonium Member
  • *******
  • Posts: 15179
Re: FSX - whats coming?
« Reply #88 on: December 22, 2008, 12:46:40 PM »
Post a link, can't find it. ?

Just search for 'T-45C' and you can also see the repaints. Or:

Aircraft:

http://library.avsim.net/download.php?DLID=127412

Repaints:

http://library.avsim.net/download.php?DLID=127639
« Last Edit: December 22, 2008, 12:49:59 PM by Chalenge »
If you like the Sick Puppy Custom Sound Pack the please consider contributing for future updates by sending a months dues to Hitech Creations for account "Chalenge." Every little bit helps.

Offline Chalenge

  • Plutonium Member
  • *******
  • Posts: 15179
Re: FSX - whats coming?
« Reply #89 on: December 22, 2008, 02:17:48 PM »
I tried to refuel at 42000 feet with Active Sky Advanced (ASA - the reason for the original post) and I can tell you it makes it more difficult! My first attempt I actually got pushed off by the wake turbulence so I wised up and found a King Air to refuel from.
If you like the Sick Puppy Custom Sound Pack the please consider contributing for future updates by sending a months dues to Hitech Creations for account "Chalenge." Every little bit helps.