Author Topic: Poll - Immersion features.  (Read 2995 times)

Nath-BDP

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Poll - Immersion features.
« on: December 21, 2000, 07:07:00 PM »
Base your opinion on what feature you think we need the most, what would be the most practicle etc.

Please choose 3, in order from what you think we need the most.

A. Realistic gun jamming/overheating, barrel wear,included would be humidity modeling and temperatures at different altitudes that would effect how reliable the guns are.

B. Cloud layer. Some people don't understand what I mean by cloud layer so I'll explain what I'm thinking. Take a look at B17 II and you'll see a cloud layer. Or WB. Basically a layer of 2d clouds that covers large areas.

C. Ejecting brass.

D. Upgraded damage graphics/model which would show each bullet hit on the aircraft and the size of the damage would depend on the round fired. Also, bullet hits would afect lift and airflow over the airframe, for instance if you had alot of holes in your left or right wing this would affect your aircraft's ability to roll or cause it to drift.

E. Sun glare.

F. Random weather effects.

G. Realistic gun counters.

H. Non-invisible cockpit glass.

I. Smoke from guns firing.

J. More early war aircraft.

knew i forgot something
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K. Contrails.

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Nath_____
9./JG 54 "Grünherz"
     

"It felt as if an angel was pushing..."
-Reponse of Gen. Adolf Galland after flying the fourth prototype Me 262 in May 1943.

[This message has been edited by Nath-BDP (edited 12-21-2000).]

[This message has been edited by Nath-BDP (edited 12-21-2000).]

[This message has been edited by Nath-BDP (edited 12-21-2000).]

Offline Dead Man Flying

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Poll - Immersion features.
« Reply #1 on: December 21, 2000, 07:15:00 PM »
I'd add contrails to that list.

In no particular order, I'd say (realistic) sun glare, cloud layer, and early war planes would top my list.

An updated damage model would be nice, but let's face it... AH already has a fantastic damage system, the best of any online flight sim of its type.  Improving this would be icing on the cake, but it's not a priority IMO.

Gun jamming would also be nice, but gathering hard data to support it could be difficult.  Given the potential subjectivity of jamming levels from gun to gun, I see a whole new world of whining developing.

-- Todd/DMF

Offline SKurj

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Poll - Immersion features.
« Reply #2 on: December 21, 2000, 07:34:00 PM »
Cloud layer

More early war planes - tho this has ABSOLUTELY NOTHING to do with level of immersion

Contrails


AKskurj

Offline flakbait

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Poll - Immersion features.
« Reply #3 on: December 21, 2000, 07:38:00 PM »
Contrails above 24k

Gun smoke for larger caliber weapons [37mm and up]

More early-war aircraft


-----------------------
Flakbait
Delta 6's Flight School
"With all due respect Chaplian, I don't think God wants to hear from me right now.
I'm gonna go out there and remove one of His creations from this universe.
And when I get back I'm gonna drink a bottle of Scotch like it was Chiggy von Richthofen's blood and celebrate his death."
Col. McQueen, Space: Above and Beyond

 

Offline Karnak

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Poll - Immersion features.
« Reply #4 on: December 21, 2000, 07:40:00 PM »
Cloud layer.
Weather, e.g. turbulance, rain and lightning.
Aircraft falling all the way to earth even after the pilot jumps.
Gun jams from overheating.
Contrails.

Sisu
-Karnak
Petals floating by,
      Drift through my woman's hand,
             As she remembers me-

Offline SKurj

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Poll - Immersion features.
« Reply #5 on: December 21, 2000, 07:59:00 PM »
 
Quote
Originally posted by Karnak:
Cloud layer.
Weather, e.g. turbulance, rain and lightning.
Aircraft falling all the way to earth even after the pilot jumps.
Gun jams from overheating.
Contrails.

Sisu
-Karnak

Guns were more likely to jam from tryin to fire at hi g than overheat..

AKskurj


Offline Vermillion

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Poll - Immersion features.
« Reply #6 on: December 21, 2000, 08:12:00 PM »
Ok, to show that I can follow instructions  

B.  Cloud Layers

D.  More Damage visualization

F.  Random weather effects

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Vermillion
**MOL**, Men of Leisure

TheWobble

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Poll - Immersion features.
« Reply #7 on: December 21, 2000, 08:19:00 PM »
Bombs that actaully obey the laws of gravity/air resistance/movement


jato757

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Poll - Immersion features.
« Reply #8 on: December 21, 2000, 08:59:00 PM »
well, my votedefenatly contrails and damage, that would be awsome

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[This message has been edited by jato757 (edited 12-21-2000).]

Offline Nash

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Poll - Immersion features.
« Reply #9 on: December 21, 2000, 09:03:00 PM »
C. Ejecting brass

This might come in handy if the lead point getter/ship commander keeps beaching our boats.

Offline Jigster

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Poll - Immersion features.
« Reply #10 on: December 21, 2000, 09:15:00 PM »
 
Quote
Originally posted by SKurj:
Guns were more likely to jam from tryin to fire at hi g than overheat..

AKskurj


No but cook-off would be nice. Trigger happy guys would have to replane after runs because of the burnt out barrels, re-arming with the same barrels would more then likely cause a catastrophic failure, and at the very least, kill accuracy.

btw
 1. Cloud layers
 2. sun glare
 3. accumulative G forces
 4. optional correct instrumentation for each plane
 5. optional (more complex) engine management
 such as start up procedures and mixture, with an auto mode like we have presently

also temp. would play a pretty big part on how the reliable some of the US guns are...it's not such a big deal on the .50s, but with the amount of lubrication the US used on the 20mm shells, the geling up of the oil/grease could cause serious problems at high altitude. There's no planes in the set right now that this would effect though, because gun heaters were already installed by that point.



[This message has been edited by Jigster (edited 12-21-2000).]

Offline Westy

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Poll - Immersion features.
« Reply #11 on: December 21, 2000, 09:55:00 PM »
Burning, falling chutes.

-Westy

Offline Jekyll

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Poll - Immersion features.
« Reply #12 on: December 22, 2000, 01:39:00 AM »
1.  Sun Glare
2.  20 second ack delay for 'below radar height' field attacks
3.  No icon range data within 2000 yds

 

Offline danish

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Poll - Immersion features.
« Reply #13 on: December 22, 2000, 03:16:00 AM »
1) Clouds
2) Sun glare
3) Jamming guns from heat/maneuver
4) More effective engine management
5)

ups..only 3...

danish

Pepino

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Poll - Immersion features.
« Reply #14 on: December 22, 2000, 03:58:00 AM »
It is amazing when Nath quits bragging. I can even agree with you.

1.- Gun wear and tear. Gun jams.

2.- Engine management.

3.- Sun Glare.

4.- Weather. Overcasts, storms, rain, etc. Turbulences.


Pepe