I don't know about you guys, but I find that most skins (excluding bare-metal silver types) tend to just blend with the water tone we currently have, some worse than others. A plane goes from being difficult to see at "high noon" to impossible to see against the water at "dusk". It is VERY annoying to only be able to see a red icon. and not be able to make out your the opponent's wingline/planform, even with the zoom turned on. The problem also exists with certain land terrain/plane skin combinations. Yes I know how to adjust gamma, and it doesn't make any difference with this particular problem. I am running at maximum graphic settings on a good system, with a 21'' monitor. Yes, I know difficulty seeing the target is "historical", but this is one case where, as with readable instruments, I think we should err on the side of playability instead of perfect accuracy. Quite frankly, my eyes aren't getting any younger either, I am sure there are many AH'ers in the same boat.
It doesn't have to be this way. The shade of water we've had in some Special Events terrains, such as Tunisia, does NOT cause a dark-painted aircraft to become nearly invisible. I realize why MA terrains aren't quite as graphically detailed as the ones used in Special Events, but surely simply lightening the shade of the water and some trees would not overload low-end CPUs.