Blinders? Nah, I dont have any blinders on. Polite? I havnt been rude, just stating facts. I have yet to see any evidence since I been playing (Jan '08) that leads me to believe that they pay attention to historical and legit information that contradicts what they have in the game, especially if it is able to be coded with ease. I've seen two things changed on behalf of gameplay: the first being after enough people cried that the new model F6F had a worse rear view than the original and the second being the slow elevation of the main gun on the M4 Firefly. Both complaints were based on game play issues and not historical data. "I cant see, the rear view suxors!" or "The gun is too slow, I cant get the elevation quick enough now" is not historical or legit data, mind you.
I wonder if HTC pulled some stat out of the bucket and applied it to the game. Did they even research the rate of traverse and elevation for the tanks? The certainly dont apply the same formula to the aircraft for rear views. Ever wonder why you can look to the rear in some planes while being X far away from the rear of the seat and not others??? A pilot can only lean forward so far from the rear of the seat, but yet in come planes your able to manipulate the rear view much more than others. Each and every plane should be [X Distance from rear of seat]. Again, no ryhme or reason. Do they research this stuff??? Seems to me that if they change things the way they did... no, they didnt. They just threw the pickle on the wall again. What about acceleration speeds for the tanks? Rate of fire? Where did they pull out those numbers? For them to swap numbers and simply apply them as they see fit... when this is supposed to be a sim? Am I the only one to question this stuff? I'm guessing the others are tired of questioning and just play with what they've been given.
Time and time again people have presented the evidence regarding the Mossi data and time and time again... nothing.
I even pointed out that you were wrong in another thread; most of the problems with the Mosquito were COG problems, which were fixed. The Mosquito is properly modeled for the version that is in the game. Is that the model that should be present? Maybe, maybe not. But saying what you're saying is just... wrong.
That whole post is just kind of silly to be quite honest. First of all, you haven't exactly been around very long to be making such sweeping generalizations about HTC's policies on this manor, second even in the time you've been playing you've overlooked several things that HTC has done when sufficient data has been presented (see moot's 'blinders')
BTW...
Both complaints were based on game play issues and not historical data. "I cant see, the rear view suxors!" or "The gun is too slow, I cant get the elevation quick enough now" is not historical or legit data, mind you.
The Firefly's gun elevation speed was a bug, it was slowed down from the previous version (accidentally I guess, or maybe they just slowed it more than they had intended).
With the F6F, people who had actually sat inside it's cockpit (ex. widewing and others) said that the views were not as permissive as they should have been.
On the subject of head movement in general, in WW2 not all cockpits were gargantuan bubble canopies like on modern fighters, and different fighters had different sized canopies. you obviously can't move your head outside of the canopy.