Coupled with the fact that allies were vulching nonstop at every field I passed as I attempted to land a 262 missing a wingtip in frame 1, I flew over 100mi out of the way of the bomber stream and finally found a field not being gang raped by allied planes on-the-deck (even passed 8+ A-20Gs dogfighting a LW fighter inside OUR town ack and taking no damage, literally 100 feet over the town, looping, spiraling, and winning)
Coupled with the fact that as soon as I came in on final approach, the field (which wasn't blinking) suddenly had a P-47 appear 200 yards off my 10 oclock, he warped in from nowhere, came around and killed me on landing.
Coupled with the fact that almost none of the LW fighters I saw in frame 2 could egress, could land, could get away from the giant horde-ball-gangrape of an allied fight without being chased by on-the-deck p51s and vulched on the runway as they landed, (I was actually run through, some retard rammed me in his attempt to vulch me at 400mph through field ack).
Coupled with the fact that allies had NO air presence left alive to stop the endless horde of jabo allies during the GV portion (we were out of planes inside 80 minutes, that's just over an hour folks, the LW had free reign for over another hour), they were able to bomb at will, land, rearm, bomb, land, rearm, bomb, etc.
It's no surprise the scores show allied pilots racking them up. It has been very 1-sided so far.
Don't get me started on the crappy kinda lag concentrating so many GVs and fighters/bombers in the same compact area has brought.
Okay, you got me started!
A P-38 chased my me262 at 18-15k in a nose down dive past 550mph (I had it pegged on the TAS) and was matching me in high-speed scissors with no loss of controls or speed for over 5 minutes straight. I took no damage during my combat in a 262, and when I was clear with only a single p38 2k+ and falling behind (having broken off) with my hands off the stick while typing I lost half a wingtip (after which I tried to RTB for over 100 mi looking for a base not being vulched, without success)
In frame 2 I was in a wirb trying to cover wingmen in tanks, and the lag was so bad I couldn't see P47s diving on us until they were 400 yards in the other direction. I still managed to kill a few as they appeared heading away. B26s warped in magically at 1k, p51s and 47s at 600-800 (or less). Net stat lines were steady as normal, FPS was damned good (upper 50s) but the server couldn't handle all the stuff going on in one area. Changing to close visual distance didn't help a single bit.
It's been a nightmare for the LW in the air, and a royal lag-match in the air and in the GV battles. Certain limitations should have been made, or rules changed, for this setup. I have a few if it's ever dusted off in the future, and used again.
Bitterly yours,
an FSO pilot.