Author Topic: Net Lag effects  (Read 159 times)

Offline MiG Eater

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Net Lag effects
« on: October 30, 2000, 01:39:00 PM »
Flying while connected using DSL now and seeing 115 to 140 ms pings to the HTC server on average.   I am experiencing what appears to be a lot of data loss for registered hits by shells that I've fired.  My FE is showing and recording pings and visible damage that does not seem to effect the other airplanes.  Two of the worst examples in the last three days (weekend of 10/28) -
a) Four hits on an F4U with an Ostwind with the first ping appearing at 800 yards.  On my  FE the airplane suffered no visible damage until the 4th hit.  
b) Gunning from the upper turret of a Lancaster, an attack from a C-hog from high 9 showed multiple hits from d1100 through d500 where both wings departed.  The airplane continued firing (muzzle flashes appearing from the wing roots) as it rolled to the left to continue tracking and eventually pulled up over my Lanc.  I was stunned to see a wingless and gunless fighter continuing to maneuver and fire.

No films available.  (film player will not play films so there is no reason to record - that is a separate issue)

Of course there are other other examples of targets suffering no visible damage when hit with volleys of 20mm fire from under 300 yds. I flew a 109G10 in those instances.  I find it interesting that with the best connection I've ever had to the internet I'm seeing the worst (apparent) packet loss and net lag effects since I've been flying AH.

Venting mode off

MiG

Offline Lephturn

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Net Lag effects
« Reply #1 on: October 30, 2000, 02:24:00 PM »
Mig,

First, you need to run some traces on alt.hitechcreations.com and beta.hitechcreations.com.  You can grab pingplotter at http://www.pingplotter.com  and then use "copy as text" from the edit menu and paste the results into a message in the Internet Connectivity forum of this bbs.  Until you do that we can't really tell where the problem is.  It may be a problem with a router in your connection that Skuzzy can help get cleared up, but you need to provide the information so he can have a look.  Just because you have a DSL connection doesn't mean you have a good route to HTC.

Two other things you might want to think about.  First, net lag says that it may take several seconds for damage you do to actually register on the target and then have you "see" the results.  This means that even if the first cannon round blew the guy into little chunks, you can keep pouring rounds into him for a couple of seconds before the results of the first round "register".  You still killed him with the first shell, but it looks to you like it "took" 15 rounds to do the job.  You have to get used to taking a shot and then waiting a bit to see the results.  It's a fact of life on the net.

Also, have you messed with your video card's settings?  Specifically, have you disable v-synch?  Months ago some folks that disabled v-synch reported "rubber bullet" problems that were cured be unchecking the "disable v-synch" box in their video card settings.

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Lephturn - Chief Trainer
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Just thinking 'bout my baby and lettin' her rip, always got me through so far."
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Offline Westy

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Net Lag effects
« Reply #2 on: October 30, 2000, 02:38:00 PM »
Migman, take a gander at this thread.
 http://bbs.hitechcreations.com/smf/Smileys/default/Forum39/HTML/000153.html

I use cable modem service and had decent connects before I made soem registry changes. After my connects got better AND my on-target % seem to jump. It couldn't hurt.
 And do you have  that "vert sync" on? It should be. Rubber bullets cvan be a cause of that video setting being off.

-Westy

Offline MiG Eater

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Net Lag effects
« Reply #3 on: October 31, 2000, 01:28:00 PM »
Thanks for the responses!  The ping times I listed above were taken with Pingplotter to the two hitech addresses.  I will copy a few routings and save them if/when I see the same problems again.  Being all to familiar with net lag (AW player for 4 years) I deduced almost immediately this was the most likely cause of the problems.  What I didn't expect, however, was to see more lag-effect instances with a (supposedly) superior DSL connection.  

re Vsync:  I recall checking and confirming that Vsync was disabled some time ago.  I realize now this was checked before two system crashes that forced video driver updates.  I have not checked the setting recently.  My next stop will be DSLreports for the registry mods.  I've created the backup and need to still run the update.  Will give them both a go tonight with report back on the results.

MiG

Offline MiG Eater

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Net Lag effects
« Reply #4 on: October 31, 2000, 09:40:00 PM »
Checked the video card setup and found Vsync is set up correctly.  It is on by default.  A call today to the phone company (rather oddly) has confirmed that my house is not capable of receiving DSL service.  Stranger still is the fact I've been connected for 6 months and two phone company techs at the house verified I'm receiving 768/768 service.  Something is strange here in Dodge...  Bet the fun has just started for me and my ISP.

MiG

Offline Westy

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Net Lag effects
« Reply #5 on: November 01, 2000, 08:04:00 AM »
 Fun? At leat you're an optomist     Good luck!!   If I can think of anything more that could help I'll toss it at you.

-Westy

Offline MrLars

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Net Lag effects
« Reply #6 on: November 01, 2000, 03:49:00 PM »
HiYas Mig!

I just had ADSL installed and had a few problems with it initally. I would see stutter warps with every plane I engaged. I did a defrag on my AH partition as well as my C drive and my swap file drive also and that cleared things up just fine. Thank Cod I haven't been blessed with the rubber bullet syndrome. What I do get now are freezes that will last up to 7-10 seconds. This, I assume, is because of net congestion since my connect to the HTC server is always in the 110ms range.

Lars