Author Topic: Respect - Honor - Fair Play  (Read 9373 times)

Offline Dadsguns

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Re: Respect - Honor - Fair Play
« Reply #120 on: January 03, 2009, 09:51:00 AM »
Bosco, you weren't here when I started the ball rolling on "The Truce" that got the Fighter Town back on the Donut Map.    Not one single Knight craft was shot down by a Rook and vice versa.   But you should've heard the whines when the Bish base in FT was getting vultched.   I had long logged off, but knew it was eminent.    They whined for hours.    But, they deserved it, as would any other country deliberately ruining fun for others.

Which brings me to my last point.    If folks don't want "spies to be a factor", then stop taking TT bases.   Kamori announced one such attempt on 200 today and if he didn't, I would've. 

This is honorable as long as your a "Vet" huh.

This probably goes on more often than you would admit to, since we see it more often than not at this point.
« Last Edit: January 03, 2009, 09:58:02 AM by Dadsguns »


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Offline Shane

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Re: Respect - Honor - Fair Play
« Reply #121 on: January 03, 2009, 09:58:00 AM »
This is honorable as long as your a "Vet" huh.

This probably goes on more often than you would admit to.


The motivation was honorable.  Are you failing to see the difference?
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Offline Dadsguns

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Re: Respect - Honor - Fair Play
« Reply #122 on: January 03, 2009, 10:01:56 AM »
The motivation was honorable.  Are you failing to see the difference?

Yeah we get it...

Your trying to say that Rook/Knit horde against the Bish its Honorable..... yeah we see that alot.  Every day something honorable is being done.... wtg.


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Offline Shane

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Re: Respect - Honor - Fair Play
« Reply #123 on: January 03, 2009, 10:08:20 AM »
Yeah we get it...

Your trying to say that Rook/Knit horde against the Bish its Honorable..... yeah we see that alot.  Every day something honorable is being done.... wtg.

The 2 v 1 country pigpile whine is as old as the 3 country setup.  And sometimes it's justified.

You're kind of new aren't ya? 
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I'm always right, it just takes some poepl longer to come to that realization than others.
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Offline Dadsguns

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Re: Respect - Honor - Fair Play
« Reply #124 on: January 03, 2009, 10:13:15 AM »
The 2 v 1 country pigpile whine is as old as the 3 country setup.  And sometimes it's justified.

You're kind of new aren't ya? 

When a whine is justified, its no longer a whine.

But as usual from you old timers, its OK when its done by you, not OK by anyone else.

This has been evident for some time, its not hard to figure out where the game degradation responsibility solely lies.
« Last Edit: January 03, 2009, 10:15:02 AM by Dadsguns »


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Offline Getback

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Re: Respect - Honor - Fair Play
« Reply #125 on: January 03, 2009, 10:44:16 AM »
Actually I think it's a compliment that both sides need to team up to get us. How often do they say we don't have any good pilots or we're all noobs etc. Rooks and knits need to watch us every second. If you don't we will run over you.

The Rooks had an additional advantage last camp and maybe this one too. They have a former Bish squad that is almost totally focused back on the Bishops. They had 3000 bishop kills vs. 1500 knight kills.

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Offline DCCBOSS

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Re: Respect - Honor - Fair Play
« Reply #126 on: January 03, 2009, 10:48:28 AM »
Can't we all just get along :D
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Offline The Fugitive

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Re: Respect - Honor - Fair Play
« Reply #127 on: January 03, 2009, 10:53:45 AM »
Well, first of all, this is a simple game sir, so mostly outside of the confines of "morality". The exception to my mind is actual cheating of some sort, since IMO it carries the taint of the lie. IMO it is implicit when you play that you are going to play the same game as everyone else, grounded in the same simulated physics, so such things as deliberate warping or out-and-out hacking that are clearly out of bounds. When you go into an event with rules it is implicit that you will follow them by your joining in. Violating these rules more or less involves lying or deception, thus is beyond the pale......

Why can't the same code of conduct be used in the game as in real life? Just because its the intardnet some believe they can hide behind a persona and act out against societies unwritten rules? And the rest of as are suppose to allow this? Why can't the same unwritten rules apply to the game?

I think too many people are one getting too much into the specific of the complaints being discussed. Noes, hordes, capturing TT, and so on are problems, but the root of the problem is still the game play. People looking for the easy way, the way to cut corners, the way that avoids the fighting. Why should someone take the months it takes to learn how to fly a fighter into a fight...to lead turn.... to saddle up on a target.... to shoot him down with a couple of quick bursts of his guns..... when it is so much easyer to just fly strait at the target with guns blazing in the HO!  WHy should someone learn to roll a group of buffs.... climb to altitude...level ans set speed... calibrate the bomb site... release bombs on target... and return to base.... when it so much easier to just grab enough not to hit the mountains and then dive in to the target and release your bombs from the F3 position and then bail after you score a few hits.

Society punishes these people "who step over the line" and break those unwritten rules with ridicule much the same way we do in this game, hence the "complaints" and comments made on 200. Bosco defends his squad and their expertise in running NOE's, but its only because he doesn't know better. To the younger players/gamers running a successful NOE is a great accomplishment. They don't understand that 6 little girls and a couple of trained monkeys can run one too. They don't know there are better plans, bigger plans (tho some do take more skill than lawn darting your plane right after the bombs hit) That NEVER fail if done right. Why don't they know...... because they don't want to take the time to learn, again take the shortest easiest path, like HT said "the path of least resistance".

Falconwing posted a few thoughts, but again he jumps right to the defensive. They have a big squad. I don't see them running a lot of NOE mission. They use a good set of tactics, as well as using the map and terrain to decide the best route to take for gaining their objective.They do however, on occasion use far more people than they need and slip into the "horde" grouping. This is where I think the "Respect and Honor" stuff should come into play. They already KNOW they have numbers over the enemy, 3 and 4 to 1 most times I've gone against them. Wouldn't sending in just the newer guy with less skill alone give defenders a chance, and two help to build skills and confidence in the newer players in the squad? You still have your force of better player standing by to help mop up. Training in a big squad like this one must be right at the top of the list for the new guys coming in. What better place to teach them honor and respect! Teach them how to fight, not how to HO. Teach them how to use strategy to capture bases, not brute force.

It should be up to the long standing squads, and old timers to set the scale. Not to slip into the "easyer to do it this way" of doing things. Hold the line and point out to these new squads whats frowned on and whats not. 

Offline DCCBOSS

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Re: Respect - Honor - Fair Play
« Reply #128 on: January 03, 2009, 10:59:08 AM »
OK now you guys pulled me in, it is like the old saying goes (it takes one to know one), how true this is, now that being said we do our best to hold at least the people in our squads accountable if a situation arises, do you do the same. This is where it all starts to correct the problem itself if everybody who claims to be one the right side of game play puts a effort into the people around them in Respect, Honor and Fair Play I would think that at least it will become less of a problem don't you, especially with the newcomers to the game.
« Last Edit: January 03, 2009, 11:22:14 AM by DCCBOSS »
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Offline The Fugitive

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Re: Respect - Honor - Fair Play
« Reply #129 on: January 03, 2009, 11:03:21 AM »
When a whine is justified, its no longer a whine.

But as usual from you old timers, its OK when its done by you, not OK by anyone else.

This has been evident for some time, its not hard to figure out where the game degradation responsibility solely lies.

Karaya didn't say the rooks and knights "must", or "always" gang up on the Bish. He did point out that the Bish took tank town ( one of those unwritten rules and a classless act) and the other two teams decided to take it back. No one but yourself is justifying anything. Those Bish broke a rule, the punishment was Tank Town was taken away from them.

Actually I think it's a compliment that both sides need to team up to get us. How often do they say we don't have any good pilots or we're all noobs etc. Rooks and knits need to watch us every second. If you don't we will run over you.

The Rooks had an additional advantage last camp and maybe this one too. They have a former Bish squad that is almost totally focused back on the Bishops. They had 3000 bishop kills vs. 1500 knight kills.

LOL!!! only reason they "teamed up" was so they could do it in a few minutes so they could get back to playing their game. Chastizing the bish never take more than a few minutes   :D

Offline Masherbrum

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Re: Respect - Honor - Fair Play
« Reply #130 on: January 03, 2009, 11:03:51 AM »
This is honorable as long as your a "Vet" huh.

This probably goes on more often than you would admit to, since we see it more often than not at this point.


Damn right it's "honorable".    The Community should have enough decency to not take them.   It allows folks a "quick hop or two" to get in the action.    But, for the last year, it's "daft" to have them all belong to a country.

What you fail to understand is that I'm a Rook the majority of the time.   If Rooks are trying to do this, I make their lives miserable, by helping the Knights and/or Bish.   They know this already.  
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Offline Morpheus

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Re: Respect - Honor - Fair Play
« Reply #131 on: January 03, 2009, 11:05:24 AM »

As for the DA, Well the couple time I have gone in there I was hoed, picked, ramed, and gang banged.  I can get this in the MA.  I guess you think I just fly with a hord all day, well sorry that is not the case.  My intent of this thread was not really about me being in a squad but to try to understand the thinking or logic of some of the older vets.

As for the offer to teach me "the little" of what you know.  I'm on-line all the time.  If you kill me or see me on-line give me a shout I would be honored to be a student of your knowledge.

Fred  

Not to discount the TA but.... I can tell you for a fact and from experience that going into the DA and practicing with someone who is willing and able to teach you is the absolute best way to improve your flying/fighting ability. The guys in the TA are great for teaching you the basics of the game and know much more than just that. But they just dont have the time, understandably, to show you and teach you the ins and outs of hard core 1 on 1 fighting. I had some pretty good teachers. And saddly the AH of today just doesnt seem to "breed" those sorts anymore. Many if not all of them have moved on or quit the game for good. Or if they are still here they're "behind the curtains" and wish to remain there. I dont blame them either. What I'm trying to say is that if you are really interested in learning ACM then going to the DA is the best way to do that. Before that... Finding someone who is far superior to you and your flying skills and willing to share them is your first step to becoming a better stick. Someone who's not just going to kick your ass, then log off after stroking the ol ego. But someone who'll beat the crap out of you then show you how you got the crap kicked out of you.
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Offline Bosco123

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Re: Respect - Honor - Fair Play
« Reply #132 on: January 03, 2009, 11:08:11 AM »
This wasn't ment for somthing that I thought that would make a great benifit to the game, just like Furballing goes no were.
BaldEagl, I wasn't phrasing it to you, because I know your bish. I'm talking about all of the people that talk a whole bunch of crap about NOE hordes, and then joins them or makes them the next second. That sums up it up right there.

Another post that got thrashed by Trolls  :rolleyes:
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Offline Getback

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Re: Respect - Honor - Fair Play
« Reply #133 on: January 03, 2009, 12:38:18 PM »
After scanning about 40 pages of posts here are the new proposed Rules of play for essentially about 3 players (Names withheld)

1. No NOE's
2. No Hording
3. Chain linked base capture

I honestly thought there would be more. There was some mentions on 1 vs. 1 or 2 vs. 1 but nothing definitive. Dernit.

No NOE's would mean giving up some freedom for mission planners and you wouldn't have a counter measure for high flying hordes but that is to be addressed. My best guess is the average altitude of initial engagement will be around 35k. Kiss those lower flying turners good bye and Hale the TA152.

No Hording. It seems that 10, implied, is not a horde but 11 is. So I assume only 10 people can up to defend. I mean it should be fair.

Chain Linked base capture. Well do away with that mission planner, You don't need it. Only thing is you can only send 10 in to fight and they can only up 10 defenders. Others will have to wait their turn. So on what will soon be known as Tiny Tuesday you will have 60 people engaged in base taking. 20 on each front. The rest will enjoy resupplying bases but do not shoot at attackers at all costs. Now I suppose they could hit other non essential bases but only in numbers of 10. They could go to DA but only in numbers of 10 of course. But bomber guys should be okay, well except that only 3 guys with formations and a guy with single bomber will be allowed assuming no escort.

Oh say goodbye to RJO, Rook Joint Operations. However you could have Rook Decimal Operations or Rook BASE 10 Operations. That should be fun.

I think you 3 will be very happy with the game now. BTW I think it would be best if you all went to different sides since well you may be the only ones playing.


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Offline Bronk

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Re: Respect - Honor - Fair Play
« Reply #134 on: January 03, 2009, 12:43:40 PM »
After scanning about 40 pages of posts here are the new proposed Rules of play for essentially about 3 players (Names withheld)

1. No NOE's
Noe is fine...horde noe horse of another color

2. No Hording

Can't be stopped...path of least resistance.


3. Chain linked base capture
Was implemented as a test to stop NOE horde... It worked... but the wine was tremendous....so it was removed...along with big maps. Small maps not many places to hide.



Keep doing what is unhealthy for game play.... watch as big maps go away.....again.
See Rule #4