Bronk, i know the sky is not falling, i know that i don't see that area to much anyway, i know it's almoust not noticeable. I just don't like it, i won't send htc an e-mail, i am not saying that an emergency patch should be released. What do they do exactly with the bugs reported? Just curious....
Look at the patch update document... thats what they do with the bugs reported.
From the last patch.
Changes from previous release
* Fixed a bug that could cause blackouts to display incorrectly when going back and forth from the game to the video settings menu.
* Fixed a bug that could cause disconnects when renaming films.
* Fixed a shape bug that caused flying sheep.
* Drone tanks no longer appear on the runway offline.
* Slats on planes now initialize in the down position.
* Fixed Firefly's slow elevation rate.
* Fixed F6F's propensity to lose tail in hard landings.
* Made improvements to T-34's driving characteristics and handling.
* P-39 37mm ammo weight is now present.
* Me 262 RPM gauges calibrated.
* Il-2 tailgun sight is now properly indexed when assigning custom sights.
* N1K2 airspeed indicator calibrated.
* Expanded head position limits on both F6F and Il-2.
* F6F now has a TAS indicator.
* F6F rocket rails now disappear when rockets aren't loaded.
* Increased Me 262's elevator control forces and max wing structural limits to limit touchy overstresses.
* Changed the T-34 hangar list name to T-34/76.
* Updated N1K2's engine listings in the E6B.
* Calibrated N1K2's manifold pressure gauge.
* Changed N1K2's flap animation so the flap extends back more when deployed.
* Added autopilot, beacon, and combat trim lights to the Me 262.
* Eng 2 oil gauges are no longer linked to engine 1 on the Me 262.
* The Il-2's 37mm cannons and gunner now damage correctly.
* Fixed a flashing polygon in the roofs of the LVT's.
* LVTA4 pintle gun is now defaulted to point forward.
* Fixed a texture error on the inner left front canopy rail of the N1K2.
* Fixed a level of detail issue on the horizontal stab of the Il-2.