Author Topic: Low level airfield raids - what if the ack........  (Read 507 times)

Offline Major Tom

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Low level airfield raids - what if the ack........
« Reply #15 on: November 19, 2000, 09:44:00 PM »
Maybe a AAA gun should come online every 10 seconds after the first bomb drops.

I'd love to make low level straffer attacks with B-26's and P-47's.

Offline SKurj

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Low level airfield raids - what if the ack........
« Reply #16 on: November 19, 2000, 09:50:00 PM »
Every 10 secs after 1st bomb drops... hmm well what if u only strafe?  Ok so if they came online every 10 seconds after the first ack went down, This would make it easy to take out all ack at a field before ack could even shoot back.  UNLESS the ack to come online was completely random.

SKurj

Offline snafu

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Low level airfield raids - what if the ack........
« Reply #17 on: November 20, 2000, 03:42:00 PM »
Hey Sparks,
Gets my vote.   My record with acks is roughly 1 ack down per plane  

I think it should (As you suggested) only apply to under radar attacks though & then only to the 1st pass.

One other thing Acks don't seem to have any trajectory as such. Once or twice I've noticed if you approach in a Panzer etc the acks seem to shoot in a dead straight line (No gravity effect on the shells). Although probably valid when trying to destroy the deathstar in an Xwing this seems somehow wrong in 1944. Shouldn't they have to be "Lobbed" like when returning fire?

TTFN
snafu

Offline SC-GreyBeard

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Low level airfield raids - what if the ack........
« Reply #18 on: December 05, 2000, 02:36:00 AM »
I'd dearly luv to see this.
(delayed ack)

Much more realistic, and the random wake up would also be cool.

As to the lobbed rds from ack towards ground vehicles, I'd also like to see that.

Especially, if aaa could no longer fire THROUGH friendly buildings. Currently any aaa on the field can fire through buildings without hinderance. Yet any building will stop OUR fire. Kinda negates any tactical\strategic assault on any base, from either air or ground.

I don't believe it would be that dificult to program hard targets/sprite collision for ground fire, since it's already half done.

Offline Midnight

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Low level airfield raids - what if the ack........
« Reply #19 on: December 19, 2000, 02:10:00 PM »
Sparks...

I think this is a great idea except for one factor. It is an open arena where everyone does whatever they want. Here's the problem

Imagine you and a bunch of other guys take the time to fly NOE for several miles (7 miles in your example) and are just about to start your attack. Then, some other player (your countryman) inadvertantly crosses the 7 mile bubble around the base.

HOLY toejam... What the hell is going on!!!! The acks just shredded my entire strike force!!!! Who's the DWEEB that flew near base Ax????

Other than that, great ideas all. But it shouldn't have to rely soley on AI. If your strike group flew over a tank in the canyon, he should be able to send a radio message to the base to tell the guns to "wake up"


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"Wing up, Get kills, Be happy"

Midnight
13th TAS

Offline Citabria

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Low level airfield raids - what if the ack........
« Reply #20 on: December 19, 2000, 02:56:00 PM »
ack guns will be player controlled on fields too soon as well as ships

it should be a welcomed addition to have a significant delay for ai ack to wake up during a low level attack.

this gives the players additional incentive to man the guns themselves

Fester was my in game name until September 2013

Offline SKurj

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Low level airfield raids - what if the ack........
« Reply #21 on: December 20, 2000, 12:14:00 AM »
Likely cit i'd imagine that if noone mans the guns at a base they will still be ai controlled.
Either that or there will be some guns mannable while others willbe the AI.

We need AI guns at bases, and the larger the map the more important this will be.  Aces already makes the sneak steal too easy as is.

AKskurj