Author Topic: This Map Resets Too Quickly  (Read 1206 times)

Offline uptown

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Re: This Map Resets Too Quickly
« Reply #15 on: January 08, 2009, 02:02:04 PM »
That's the thing I really like about that map.. that it's gone quickly  :P

+1
Lighten up Francis

Offline bongaroo

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Re: This Map Resets Too Quickly
« Reply #16 on: January 08, 2009, 02:15:01 PM »
I had 3 spit-tards chasing my 109 down a real narrow canyon (surprised?) and actually said out loud, (which confused the hell out of my girlfriend)  "the guns, they've stopped" :D

Classic.   :aok

I guess the trench had less guns than the surface, giving more time to line up a good shot?  Or just so Luke could say "just like busting whomp rats back in Beggars Canyon; they can't be much bigger than 3 meters".

« Last Edit: January 08, 2009, 02:18:47 PM by bongaroo »
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Offline toonces3

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Re: This Map Resets Too Quickly
« Reply #17 on: January 08, 2009, 02:19:52 PM »
bongaroo, you may have the best signature line I've yet seen...and I thought KennyHayes was bad.

BigBobCH got a big mouthful of foot on that one!

Let me know before you retire it, I'd like to borrow it when you're done.   :rock

Sorry for the thread hijack.
"And I got my  :rocklying problem fix but my voice is going to inplode your head" -Kennyhayes

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Offline xtyger

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Re: This Map Resets Too Quickly
« Reply #18 on: January 08, 2009, 02:36:28 PM »
Each to their own, I suppose, but I'm one who thinks that map (I call it the baby s**t green map) is one of the worst and usually look elsewhere if I log in and see it.

That said, if I see some airfields flashing and decide to stick around, the fights can be as fun as any other map if things really get going. I just feel the map isn't as conducive to creating as many good fights as some other maps because of the terrain. I HATE having to fly from an airfield to the v- bases as I don't always have a whole lot of time to mess with it.

Offline bongaroo

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Re: This Map Resets Too Quickly
« Reply #19 on: January 08, 2009, 02:52:06 PM »
bongaroo, you may have the best signature line I've yet seen...and I thought KennyHayes was bad.

BigBobCH got a big mouthful of foot on that one!

Let me know before you retire it, I'd like to borrow it when you're done.   :rock

Sorry for the thread hijack.

oh the sweet irony:

"o idk, maybee cause the turd monkey is tryin 2 make all U.S citizens to learn spanish because the illegal immigrants r all comming over and cant take it apon themselves to go learn ENGLISH" -BigBOBCH

Here.  Have at it.  It still makes me laugh.  I'd like to get a small picture in the signature for a while, so seeing the quote pop up from time to time still would be great.

 :salute
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Offline Kostic

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Re: This Map Resets Too Quickly
« Reply #20 on: January 08, 2009, 02:53:49 PM »
That's the thing I really like about that map.. that it's gone quickly  :P

Agreed, That map looks like is was made to keep the LTARs happy which by definition makes it lame.  :lol
My favorite map is OzKansas.

Kostic

Offline Krusty

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Re: This Map Resets Too Quickly
« Reply #21 on: January 08, 2009, 03:19:43 PM »
I've heard your bad at math.  Maybe it's just a counting problem.

8 per side.   :aok

Not if you fly Knits. We seem to get crammed in a corner every time the map comes 'round.

Offline BMathis

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Re: This Map Resets Too Quickly
« Reply #22 on: January 08, 2009, 03:23:52 PM »
That's the thing I really like about that map.. that it's gone quickly  :P
Couldn't agree more.

This Map never has Numbers.  I like the GV fights, But to get a good Dogfight you have to climb for 10 min over mountains. Just not my style I suppose.
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Offline DarkglamJG52

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Re: This Map Resets Too Quickly
« Reply #23 on: January 08, 2009, 03:34:57 PM »
Lack of CV battles = lose great fun.

Offline DCCBOSS

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Re: This Map Resets Too Quickly
« Reply #24 on: January 08, 2009, 04:45:24 PM »
That's the thing I really like about that map.. that it's gone quickly  :P

Roger That  :salute
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Offline Wingnutt

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Re: This Map Resets Too Quickly
« Reply #25 on: January 08, 2009, 05:15:32 PM »
If only 95 were in blue the cap on Orange would be lower actually.  I don't think the arena balancing will let that happen.

well those arent exact numbers of course, just to illustrate the idea..  whenever that map is in one arena its usually at half capacity while the other is maxed out.

Offline Banshee7

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Re: This Map Resets Too Quickly
« Reply #26 on: January 08, 2009, 05:18:36 PM »
NDISLES and SMPizza always reset too quickly as well...
Tours 86 - 296

Offline Kostic

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Re: This Map Resets Too Quickly
« Reply #27 on: January 08, 2009, 05:32:50 PM »
NDISLES and SMPizza always reset too quickly as well...

I dont minde NDISLES (T.T. Map) but the Pizza map has gotta go to IMO.

Kostic

Offline kvuo75

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Re: This Map Resets Too Quickly
« Reply #28 on: January 09, 2009, 08:39:46 AM »
all my favorite maps never last long enough.. the one referenced (mmesa?), smpizza, midmesa, mesaview.. rarely last over a day..  which wouldnt even bother me if the same old thing didnt always seem to happen.. small map on wednesday - reset by thursday, stuck with a large map until next wednesday...




kvuo75

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Offline bongaroo

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Re: This Map Resets Too Quickly
« Reply #29 on: January 09, 2009, 08:49:07 AM »
all my favorite maps never last long enough.. the one referenced (mmesa?), smpizza, midmesa, mesaview.. rarely last over a day..  which wouldnt even bother me if the same old thing didnt always seem to happen.. small map on wednesday - reset by thursday, stuck with a large map until next wednesday...


We can thank cartoon real estate land grabbing squads for resetting them so quickly.  The larger maps give time for the other countries to work back some bases but these small ones are easily reset if a numbers imbalance occurs.
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