I'm no bomb ballistics expect, and dinnae make any claims to be, so I'll not delve too deeply into this discussion.
However, I do love to watch the history channel, especially when they're running WWII stuff.
Now maybe it's just these aging eyes, or maybe it's the lack of sleep newborn twins cause, but in the shows on the history channel every time I see a stick of eggs explode after being dropped they're in a pretty straight line. None of this 300ft left-200ft back, next 500ft forward-150ft right mess.
I also seem to recall another discussion on this topic where some of the more educated in this realm checked in and said that the windlayers actually wouldna affect the bombs path that much, though I guess I could be remembering wrong.
Now, as to the dispertion affects....
You give me 300 more B17s flying on my wing in a nice formation, all dropping on the same target I drop on, and dropping on the leader, I'm all for it. What you're overlooking is that this is playability issue.
And while the front end option for disperstion sounds attractive, is there enough interest in it to make it worthwhile. The short and simple answer is no. That means the dev time it would take to create that option for the few dedicated buff drivers would take away from the dev time for something else that would garner the interest to make it worthwhile, like new kites and the navy.
And I can speak as a dedicated buff driver when I say leave the buffs alone. While I dinnae have much time in then in the later tours, check my buff stats in the first tours, including the beta tours (214CaveJ in beta).