Now your talking about two different things. Are we talking about good buff pilots, or are you talking about scores? Good buff pilots, much like good fighter pilots and good GVers don't give a crap about score. They are in the game to have fun fighting.
Score potatos are just that, people who ONLY go after scores and of course won't stray out of that optimum scoring zone for anything.
If you ask me, it sounds more like you are a "win the war type" of player and are here to complain about those who are NOT and won't help you win the war. Stop worrying about what other people are doing. If they weren't helping you then, much like in the real war, you didn't have those resources anyway. Use what you have to accomplish what you want to do. Don't both trying to change how people play the game.
Wrong.
Wrong again.
Yeap, wrong again.
People can play thier game as they wish, I dont care. I'm not trying to change them, I'm tyring to change the scoring. What I care about more is how the lack of a legit use of certain historical tactics are void due to the monkey on your back ways of scoring. Lots of good players would relax a bit and use bombers for carpet bombing, etc vs just using them to deliver a bomb or 2 to a city for max OBJ destroyed. I dont play to "winz warz" and I certinaly dont cry like some when a CV is sunk, a base capture opportunity is missed, or a "chk six" is not called, etc. I play to have fun and when I see dive bombing lancs, milk runnin' nook Stukas, and a lack of what should be normalized bombing tactics due to a scoring issues (and yes, it is because of scoring issues those good enough to accurate carpet bombing dont)... I speak up.
Actually, the whole bomber scoring/perk situation is AH2 is screwy. There is nothing to spend perk points on for how easily the points are earned (the Ar234 is quite a minimal cost). In the LW MA, the Lancs, B24's, B17's, and B26's should all be perked to a small degree. Scoring is based too heavily on bombing %, not high enough on dmg delievered, not high enough for landing, not low enough for bailing, getting shot down, etc. There is no repercussion for bombing and bailing. Perk the bombers above and that will drastically be reduced. No doubt about it. Increase the importance for landing, increase the perk/scoring penalty for not landing, decrease the importance of accuracy %, etc.