Okay, so I've spent a bit of time offline in the bombsight, and my stick (of bombs) are always going long, about the length of a field. I've been religiously following the tutorials, so I'm not sure what to think. I have a feeling that my errors lie somewhere in the "click on the map" part of the process (which feeds the target altitude into the equation).
I think this is supposed to work because maybe the clipboard map has an Alpha channel behind it that reads altitude data when you click it? And if so, maybe missing the target click by a single pixel could throw off the calculation?
Anyway, this is my idea:
How about flying to a pre-established altitude, say 15k feet, and calibrating the bombsight over the water (which has no altitude variation whatsoever). Now you have a pretty reliable altitude in the equation.
Now all you have to do is add the target altitude (let's say 4.8k feet) to your bomber altitude (15k feet) and come up with a bomb-drop altitude of 19.8k feet, making sure you are at the same speed and all. There are no pressure altitude variations to worry about, like there would be in real life, and having a bomber hold an exact altitude is easy with AH's autopilot. Now this would rely on the published base altitudes on the map being accurate... are they?
I'm at work today, so I can't test this idea out right away... anyone have any comment on my thought process?