Author Topic: 2 weeker rule.  (Read 948 times)

Offline Babalonian

  • Platinum Member
  • ******
  • Posts: 5817
      • Pigs on the Wing
Re: 2 weeker rule.
« Reply #15 on: January 22, 2009, 06:14:04 PM »
Yep, stats in the competitive sense are meaningless in this game.

Perhaps stats are most practical\useful for personal growth and the like.

This might be the best post I've seen in weeks on the subject of AH game stats.
-Babalon
"Let's light 'em up and see how they smoke."
POTW IIw Oink! - http://www.PigsOnTheWing.org

Wow, you guys need help.

Offline HighTone

  • Silver Member
  • ****
  • Posts: 1299
      • Squad Site
Re: 2 weeker rule.
« Reply #16 on: January 23, 2009, 05:32:24 PM »
Maybe one week or two in the TA or DA would be too much. But I would be behind making them be in the TA or DA for the first hour or so. Or maybe make a Newbie arena, with a click along tutorial they have to complete. Or the newbies could just listen and learn how to read, so HTC can work on that Russian bomber, or better yet the ME410  :rock

LCA Special Events CO     LCA ~Tainan Kokutai~       
www.lcasquadron.org      Thanks for the Oscar HTC

Offline 1Boner

  • Gold Member
  • *****
  • Posts: 2285
Re: 2 weeker rule.
« Reply #17 on: January 23, 2009, 09:49:01 PM »
                                                      Just think, if I would have never joined, you and I would have never had that Pony vs. LA brawl on the deck.

<Salute>

That was one of my most memorable fights.

I believe there were 3 of us---Great knock down drag out!!

 :salute
"Life is just as deadly as it looks"  Richard Thompson

"So umm.... just to make sure I have this right.  What you are asking is for the bombers carrying bombs, to stop dropping bombs on the bombs, so the bombers can carry bombs to bomb things with?"  AKP