Author Topic: We need a tank-destroyer! M-10?  (Read 1630 times)

Offline GFShill

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We need a tank-destroyer! M-10?
« on: January 26, 2009, 06:32:10 AM »
An unperked tank destroyer would be a great way to refresh this game with the new terrain, and it could be used to uncamp spawns. Please bring the M-10 or M-18 to Aces High!
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Offline Blooz

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Re: We need a tank-destroyer! M-10?
« Reply #1 on: January 26, 2009, 08:35:37 AM »
The armor on the Firefly is thicker and the gun much better than the M10 or M18 had.

The only advantage the M18 had was it's speed. Almost twice as fast as the Sherman or M10 vehicles.

M36 Jackson...now that would be a whole different story.
« Last Edit: January 26, 2009, 08:38:26 AM by Blooz »
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Offline Cthulhu

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Re: We need a tank-destroyer! M-10?
« Reply #2 on: January 26, 2009, 09:07:04 AM »
The Jackson would definitely rule, but he said "unperked". I'm thinking the 90mm on the M36 would definitely merit some "perkage" with the current GV set.

Useless info: Just read that two M36's were in service with Taiwanese forces as recently as 2001
« Last Edit: January 26, 2009, 09:12:28 AM by Cthulhu »
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Offline Bodhi

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Re: We need a tank-destroyer! M-10?
« Reply #3 on: January 26, 2009, 09:27:50 AM »
The M-36 would not need to be perked.  It could easily be taken out with most any vehicle in the MA.  You just would have to watch where you were going so you didn't get nailed.
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Offline Cthulhu

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Re: We need a tank-destroyer! M-10?
« Reply #4 on: January 26, 2009, 10:42:11 AM »
The M-36 would not need to be perked.  It could easily be taken out with most any vehicle in the MA.  You just would have to watch where you were going so you didn't get nailed.
Not sure I'd agree with that. Although it's definitely thin-skinned, that gun would command a lot of respect at range. And with it's mobility, a good operator could do plenty of damage. Although I agree, he'd have to constantly "shoot & scoot" to stay alive.

It would be a blast to hunt these things with an M8 though. :D (or an IL-2  :D :D :D)
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Offline Reschke

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Re: We need a tank-destroyer! M-10?
« Reply #5 on: January 26, 2009, 11:39:56 AM »
What about any of the German or Russian tank killers? They might make some good additions to the game as well.
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Offline Cthulhu

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Re: We need a tank-destroyer! M-10?
« Reply #6 on: January 26, 2009, 11:59:12 AM »
What about any of the German or Russian tank killers? They might make some good additions to the game as well.
JadgPanther or Su-100 would rock :rock, but I don't think we'll see either before the Panther. And I don't think we'll see that very soon.
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Offline Rich46yo

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Re: We need a tank-destroyer! M-10?
« Reply #7 on: January 26, 2009, 12:13:17 PM »
I'm for a TD and have been for a long time. My preferance is probably the M-18 as I believe it was the ultimate TD of the war. Best of all was its speed and the combination of speed and firepower would make it a great addition to the game.
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Offline Angus

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Re: We need a tank-destroyer! M-10?
« Reply #8 on: January 27, 2009, 04:33:26 PM »
Sometimes I think the armour in AH doesn't matter that much. Once you have...say a Panzer with AP's on you, you're dead if you don't kill or evade mighty quick.
I usually get my tank disabled in the first shot.
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Offline Bodhi

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Re: We need a tank-destroyer! M-10?
« Reply #9 on: January 27, 2009, 05:19:33 PM »
I'd like to see a jadgpanzer IV or something along those lines.  SU-76 would be cool too.
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Offline moot

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Re: We need a tank-destroyer! M-10?
« Reply #10 on: January 27, 2009, 05:22:19 PM »
You can dodge shots (if far enough to see it coming, or just timing it right from medium range) and shoot from the turret while maneuvering with rudder pedals, and putting your armor at a glancing angle usualy makes a non negligible difference.  Putting yourself uphill will really make a difference if done right.  I've climbed a tiger up to the hill tops at the middle of OzKansas (or one of those maps with a TT) and stood without moving while four or five tanks tried to make their uphill long range shots stick.  I flattened the base and rolled it home without any damage.. of course one of those guys showed up with a P47 just as I neared the tarmac.
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Offline SmokinLoon

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Re: We need a tank-destroyer! M-10?
« Reply #11 on: January 27, 2009, 06:02:52 PM »
I'd like to see a jadgpanzer IV or something along those lines.  SU-76 would be cool too.

I still think having a tank/TD without a turret in the AH2 realm would be pointless.  It wouldnt have any advantage over anything.  They had very little ability to traverse the main gun.  They sit very low, which in the AH2 realm is not like it was in the real deal because of the bunker-behind-mound effect most tank players use in game.  And to top it all off, the ability for the tank/TD to pivot in place is not present, tanks have to move forward/reverse to turn.  Not being able to pivot in place would really be a "shoot me" invite for the StuG, Jgdpzr IV, SU-x, etc.

Maybe I am wrong on this one, but I doubt it.   ;)
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Offline Rich46yo

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Re: We need a tank-destroyer! M-10?
« Reply #12 on: January 27, 2009, 06:44:15 PM »
Which is why we need an M-18 Hellcat. It was the fastest tracked vehicle of the war and could go 60 mph. M-18 missions, accompanied by M-16s, M-8s, and M-3s, would be very effective because the enemy just wouldnt have time to react. The whole shebang flying from spawn to town/base at 50 to 60 mph.
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Offline moot

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Re: We need a tank-destroyer! M-10?
« Reply #13 on: January 27, 2009, 07:21:52 PM »
I still think having a tank/TD without a turret in the AH2 realm would be pointless.  It wouldnt have any advantage over anything.  They had very little ability to traverse the main gun.  They sit very low, which in the AH2 realm is not like it was in the real deal because of the bunker-behind-mound effect most tank players use in game.  And to top it all off, the ability for the tank/TD to pivot in place is not present, tanks have to move forward/reverse to turn.  Not being able to pivot in place would really be a "shoot me" invite for the StuG, Jgdpzr IV, SU-x, etc.

Maybe I am wrong on this one, but I doubt it.   ;)
You actually think there wouldn't be a track differential of some kind added with GVs using rotationless turrets? The TD turret guns sound like they packed an above average punch, and the speed would make mobility an adequate counter balance to light armor.  T34s are already fast enough to throw off about 2/3s or 3/4s of players' aim.  60mph would put it on par with the M8, which is definitely a ($#@ to hit. Add an above average main gun and it will see plenty of use. The only true vulnerability would be A2G fire.
The terrain shortcomings of the game are a factor but not nearly enough to make something like an M18 unviable.
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Offline Bodhi

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Re: We need a tank-destroyer! M-10?
« Reply #14 on: January 27, 2009, 11:32:58 PM »
Which is why we need an M-18 Hellcat. It was the fastest tracked vehicle of the war and could go 60 mph. M-18 missions, accompanied by M-16s, M-8s, and M-3s, would be very effective because the enemy just wouldnt have time to react. The whole shebang flying from spawn to town/base at 50 to 60 mph.

An M-3 can not do a sustained speed of 40 mph let alone 50 to 60.  I also highly doubt an M-18 could manage 40 mph off road for any sustained period.
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