Author Topic: Something's gotta be done about the MA...  (Read 489 times)

Offline EDO43

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Something's gotta be done about the MA...
« on: December 17, 2001, 01:50:00 PM »
Hey I'm whining...so what, I'm extremely tired of the perpetual gang bang that exists in the Main Arena since the close of Air Warrior.  Something's gotta be done with a good majority of these air warrior rejects.  Engage a bandit at 25k only to gain his six, and see him flee toward the ground where innumerable other bad guys wait to kill you.  I don't blame the guy for doing it as he's tryin to save his skin.  But By the time you realize you're in deep it's too late.  Looking back all you see are red planes and nowhere to go.  Don't follow him down?  That's an option but invariably, there are 3 or 4 others just south of you 5-10K higher who're on the way just because they saw a red dot in the sector and need to investigate/kill it.  Another option:  fly around at 35k waiting to pounce on someone lower.  While it works, it's hopelessly impractical.  15 sorties might yield half a dozen kills if you're lucky.  Fly with a wingman?  I do that as much as possible.  Usually what happens is you both end up being gang banged.  You just cannot plan an attack any more.  You can't use ACM training because there's too damn many hard ups that need to engage you while you're attempting to fight it out with one or two others.  Gang bangs are a fact of life; it happens to us all.  Up until very recently, I would just call it what it was and let it go.  Nowadays, they're almost unavoidable.  

Solution:  Either make the maps extremely larger or make more than one main arena.  These "bee swarm" gang bangs gotta stop.  There is no point in trying to achieve an objective when there is no way in hell that it can physically be accomplished.  60-70 guys on each front facing like numbers is ridiculous.  nothing is gonna happen until one of the three teams has substantially fewer numbers.  Then it's "Katie bar the door, cause it's raining Bish/Rook/Knights".  This game has become extremely disheartening and highly unenjoyable.  I fly to win and I usually fly smart but the numbers negate all that.  I realize that higher numbers make for better business/profits and I congratulate HTC on their success. I also see the loss of the personality of the game.  Just too much happening in too little an area.

I can go play another game and for awhile, it might be a better alternative to the aggravation that has got the better of me. I just got a nice,new set up of CH Products, all USB so I may go fly Falcon 4.0 for awhile.  If you get gang banged in that game, it's because of a major offensive underway.  Not because there's 50 million dweebs flyin around lookin to shoot something other than the breeze.

Here endeth the Whine....without the cheese thank-you.  :(
Mawey -a-  tsmukan

Offline Raubvogel

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Something's gotta be done about the MA...
« Reply #1 on: December 17, 2001, 02:00:00 PM »
Make the map bigger and most of that would be solved. There needs to be either more space between bases on the fronts, or more bases along those fronts. Either way, the map as a whole needs to be bigger.

Last night I logged and saw 440 people in the MA. I didn't even leave the tower, just clicked "Quit" and took the squad to the CT.

[ 12-17-2001: Message edited by: Raubvogel ]

Offline popeye

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Something's gotta be done about the MA...
« Reply #2 on: December 17, 2001, 02:39:00 PM »
Keep an eye on the CT.  There should be a new setup there soon.  It might be a place to go when the MA mega furball gang bang gets tiresome.
KONG

Where is Major Kong?!?

Offline Seeker

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Something's gotta be done about the MA...
« Reply #3 on: December 17, 2001, 02:49:00 PM »
Strange.

I agree with what you're saying, to a certain extent (I like the population pressure in the MA), but it just struck me that your complaint matches exactly my experience of buff escort on Sunday in the scenario. Line up on some one at 25K, and hope you've the discipline not to get sucked down, because death's down there...

So the MA's getting more real now?

[ 12-17-2001: Message edited by: Seeker ]

Offline Don

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Something's gotta be done about the MA...
« Reply #4 on: December 17, 2001, 06:01:00 PM »
Yup I agree, yer whining  :) I have been in that situation many times in the MA, and it hasn't been AW ..ahem rejects who shot me down after leading 3 or 4 on a merry chase.
I recommend that you don't fly into such a large clot of nme, not good for your aircraft  :)  Imo, its numbers that give a better feeling than getting slaughtered. Having been on the side that was getting hammered day in and out until about a month ago, I can tell you it aint no fun. If you want to gain an advantage at 25k without any interference then perhaps the MA isn't for you. From what I see, most of the action takes place down low where the real estate is located. And that is where you will find many determined nme (doesn't matter which country). You mention many options which involve you with an advantage, hmmm tough work if you can get it  :)
Why don't you hang in there and work with your countrymen in place of a wingman, or a mission up to take out an nme base instead of hunting unsuspecting lone nme?  :)
The other night there wree over 400 pilits in the arena, and HT seemed pleased. From my perspective there were a lot more targets, and I had fun :)


 
Quote
Hey I'm whining...so what, I'm extremely tired of the perpetual gang bang that exists in the Main Arena since the close of Air Warrior. Something's gotta be done with a good majority of these air warrior rejects. Engage a bandit at 25k only to gain his six, and see him flee toward the ground where innumerable other bad guys wait to kill you. I don't blame the guy for doing it as he's tryin to save his skin. But By the time you realize you're in deep it's too late. Looking back all you see are red planes and nowhere to go. Don't follow him down? That's an option but invariably, there are 3 or 4 others just south of you 5-10K higher who're on the way just because they saw a red dot in the sector and need to investigate/kill it. Another option: fly around at 35k waiting to pounce on someone lower. While it works, it's hopelessly impractical. 15 sorties might yield half a dozen kills if you're lucky

Offline Sox62

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Something's gotta be done about the MA...
« Reply #5 on: December 17, 2001, 08:17:00 PM »
I just started playing AH,and I am one of those AW "rejects".
 I've been gangbanged,and have also returned the favor...but I have never once whined about it.
 After all,if you blow 25k chasing a bogey to the deck,who's fault is it?

Offline Montezuma

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Something's gotta be done about the MA...
« Reply #6 on: December 18, 2001, 02:40:00 AM »
Quote
Originally posted by EDO43:
:(

What a sissy.

Offline MANDOBLE

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Something's gotta be done about the MA...
« Reply #7 on: December 18, 2001, 04:56:00 AM »
Since the first times, with less people and smaller maps, few people and bigger ones and now with overpopulation and big maps, each country has maintained and average of two defensive/offensive points. IMO, bigger maps will not solve the problem, you will have, again, the people of each country divided in two offensive/defensive places, these places will remain overpopulated while other sites, due bigger space will have a big decrease in planes density. The chances to find a fight in these places will be minimal.
A second arena would be a great idea. An arena for spits and another for the rest of us, overpopulation solved for us  :D (sorry, cant resist)

Offline Apar

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Something's gotta be done about the MA...
« Reply #8 on: December 18, 2001, 05:40:00 AM »
I agree with Mandoble.

At first I thought that with 200-300 players in the MA the MAP's needed to be bigger as well. But if you take a good look at the map, most of the time the players concentrate around a couple of fields. Many players only want to furball (which is fine by me).
EDO I think it is still possible to find some players at the not so concentrated area's. Just up a wing of a couple of fighters and sweep deep into enemy territory. Although you'll run into allot of players after a while (most buff chasing by then), there will be a time slot in which you can engage just a limited No of them,   :) . Just goto make sure to bug out in time. Although it prolly takes longer to get into a 'fair' fight, mind you that if the MAP's are made bigger, it'll take even longer to find the fight your looking for!

Offline skernsk

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Something's gotta be done about the MA...
« Reply #9 on: December 18, 2001, 07:50:00 AM »
I think AH is the most fun now that we have more people in the MA.  I agree with MANDOBLE that no matter how large you make the map it's going to end up with the "war on two fronts".

I would like wait until after the CT opens "new and inproved"...I think you will see the numbers in the MA drop some.

Offline Sky Viper

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Something's gotta be done about the MA...
« Reply #10 on: December 18, 2001, 08:10:00 AM »
Quote
Originally posted by skernsk:
I think AH is the most fun now that we have more people in the MA.  I agree with MANDOBLE that no matter how large you make the map it's going to end up with the "war on two fronts".

I would like wait until after the CT opens "new and inproved"...I think you will see the numbers in the MA drop some.

Yep, wars will usually end on two fronts because gamer nature is to herd to the area with the largest radar bar. Generaly this is an area where 2 bases, or in the case of Mindanao, 3 bases of different country origin are only 25 miles apart.

I totaly agree with Raubvogel's statement that we need a bigger map. A map with more distance between the bases.
That is why I made my Celebes map.
Please take a few minutes to check out this thread.

I know it's not the greatest map, but I think it offers a good possible solution to the problem at hand.
I think it also offers a some room for growth and learning.
HT and crew keep coming into "Firsts" in their adventures and having 440 people on line at once is obviously one of them. I think there is some new strategy to be learned by us as players, and by HTC in the design of arenas that fit.  :)

Thanks,
Viper

Offline Staga

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Something's gotta be done about the MA...
« Reply #11 on: December 18, 2001, 09:40:00 AM »
Quote
Originally posted by Montezuma:


What a sissy.

What a squeak.

Offline J_A_B

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Something's gotta be done about the MA...
« Reply #12 on: December 18, 2001, 10:12:00 AM »
"I totaly agree with Raubvogel's statement that we need a bigger map. A map with more distance between the bases."

Nope, wrong solution.   A map with MORE bases, as Raub also suggested, could be workable.  So could having a good second arena.  But NOT a map with dramatically increased distances.  

Why?

Not everyone plays when there's 450 people in the MA.  Try playing during  late-night or early-morning sometime--there's often between 100-200 people playing and sometimes under 100.  Increased base distances would ruin the game for these people.

J_A_B

Offline stomper3

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Something's gotta be done about the MA...
« Reply #13 on: December 18, 2001, 12:26:00 PM »
I agree, something has to be done about the massive furballing in MA...

Its a funny thing, for me its not hard to tell where all those AW-rejects come from...

At about 24:00 every night, gameplay deteriorates, and the furballing "ANNNNNNNNNYYYYYYYYYYONNNNNNNN NNNNEEEEEEEEE WWWWWWWWAAAAAAAAAAAAAANNNNNNN NNNNAAAAAAAAAA BBBBBBBBBBBBBEEEEEEEEEEEE MMMMMMMMMYYYYYYYYYYY GUUUUUUUUUUUUUNNNNNNNNNNEEEEE EEERRRRR?"-stuff begins...and that, funny enuff, is right at the time ppl in the EST zone have eaten their supper, had their nappies changed, and go to daddys computer to play AH...

 :D

Offline ergRTC

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Something's gotta be done about the MA...
« Reply #14 on: December 18, 2001, 01:17:00 PM »
hmmm intersting member rating stomper,

I cant imagine how that happened.

I still have to say that more space between nme lines and more distance between bases is a good thing.  Furballs will happen, and even the late nighters who unfortunatly have to fly with people like stomper, could still accomplish things.  It would just be more important to protect and work from captured enemy bases.  It would be more difficult to get that first nme base, but once you had it game play would change.  It would also favor the defense alittle too, since recapture of taken bases would be easier than trying to go into nme territory to get new ones.