Author Topic: strategic targets  (Read 1510 times)

Offline Hap

  • Gold Member
  • *****
  • Posts: 3908
Re: strategic targets
« Reply #30 on: February 02, 2009, 08:52:32 PM »
Once upon a time in a game long ago you could strat bomb a fac and take away the opposing teams Spits....
AHHH misty I am for the old days ....
Gatr

Airplane Factories.  Loved it then.  Still love it.  Have 3 per country mirroring the evil top 3 rides for each.  Or one that cranks out all three.  Nail it, and destruction limits production.

Offline E25280

  • Gold Member
  • *****
  • Posts: 3475
      • http://125thspartanforums.com
Re: strategic targets
« Reply #31 on: February 02, 2009, 09:44:09 PM »
i was under the impression that the city strat is the only strat that cannot be resupplied and that its down the full 3hours.
From the help files:

"Each drop of convoy or train supplies on damaged city targets reduces the 3 hour downtime by 30 minutes.  Each drop of player supplies reduces the downtime by 15 minutes."

I've never noticed -- are there trains that run between the cities?  Or does the city resupply itselft as long as there is at least one building remaining?  :confused:
Brauno in a past life, followed by LTARget
SWtarget in current incarnation
Captain and Communications Officer~125th Spartans

"Proudly drawing fire so that my brothers may pass unharmed."

Offline sunfan1121

  • Gold Member
  • *****
  • Posts: 2051
Re: strategic targets
« Reply #32 on: February 03, 2009, 05:21:50 AM »
nope, only 1 train. I think it goes to the indestructible on the field.
A drunk driver will run a stop sign. A stoned driver will stop until it turns green.