Author Topic: Perks/Hour in Score  (Read 1302 times)

Offline trotter

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Perks/Hour in Score
« on: February 09, 2009, 10:04:37 PM »
Just had an idea.

Add perks per hour as a score category.

Why?

We generally want to promote usage of the lesser flown planes, but people too often fly the same planes because those planes help them get the lowest score. If perks/hour were added as a category, people would have a SCORE incentive to fly higher ENY planes. And far more people are driven by score than those that are driven by appreciation of the entire planeset.

It's easy. The server knows how much time a player has logged, and how many perks they have earned in any given time block. Increment time to hours, and divide total perks earned by hours played. We have the same thing currently with kills/hour.

Don't factor in perks spent/lost. Makes things too complicated and would only encourage even more timid flying in perk planes. Just simply how many they have earned/hour, and obviously fighter perks would factor into fighter score, vehicle perks...you get the idea.

I'm not saying this would drastically increase the variety of planes in the air...but it's a start.

Offline splitatom

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Re: Perks/Hour in Score
« Reply #1 on: February 09, 2009, 10:05:53 PM »
that would be intresting to look at how about also perks/sortie  :aok
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Offline BaldEagl

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Re: Perks/Hour in Score
« Reply #2 on: February 09, 2009, 10:26:05 PM »
I like it.  Good idea.   :aok
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Offline BnZs

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Re: Perks/Hour in Score
« Reply #3 on: February 09, 2009, 11:13:42 PM »
Better idea: Take that idea from the guy in the other thread about making it to where you can sell perk points.

Then we'll REALLY have a reason for flying high ENY planes. :D $$$$$$$$$$$$$$$$

Just had an idea.

Add perks per hour as a score category.

Why?

We generally want to promote usage of the lesser flown planes, but people too often fly the same planes because those planes help them get the lowest score. If perks/hour were added as a category, people would have a SCORE incentive to fly higher ENY planes. And far more people are driven by score than those that are driven by appreciation of the entire planeset.

It's easy. The server knows how much time a player has logged, and how many perks they have earned in any given time block. Increment time to hours, and divide total perks earned by hours played. We have the same thing currently with kills/hour.

Don't factor in perks spent/lost. Makes things too complicated and would only encourage even more timid flying in perk planes. Just simply how many they have earned/hour, and obviously fighter perks would factor into fighter score, vehicle perks...you get the idea.

I'm not saying this would drastically increase the variety of planes in the air...but it's a start.
"Crikey, sir. I'm looking forward to today. Up diddly up, down diddly down, whoops, poop, twiddly dee - decent scrap with the fiendish Red Baron - bit of a jolly old crash landing behind enemy lines - capture, torture, escape, and then back home in time for tea and medals."

Offline Chalenge

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Re: Perks/Hour in Score
« Reply #4 on: February 09, 2009, 11:49:24 PM »
What effect would it have? You want this to keep the score monkeys from flying perk planes as much? What overall category would it go to? All of them?
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Offline BnZs

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Re: Perks/Hour in Score
« Reply #5 on: February 09, 2009, 11:59:39 PM »
I was thinking that the next time you found yourself about to be brought down by the dreaded Wife ack, one could parry with "Hey babe, bringing home the bacon here!!!"
"Crikey, sir. I'm looking forward to today. Up diddly up, down diddly down, whoops, poop, twiddly dee - decent scrap with the fiendish Red Baron - bit of a jolly old crash landing behind enemy lines - capture, torture, escape, and then back home in time for tea and medals."

Offline trotter

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Re: Perks/Hour in Score
« Reply #6 on: February 10, 2009, 12:18:23 AM »
What effect would it have? You want this to keep the score monkeys from flying perk planes as much? What overall category would it go to? All of them?

Those who try for top score have to take every category of fighter score into consideration. Such as Hit Percentage, Kills/Hour, Kills/Death, etc. This "Perks/Hour" would be another category, like those. The only way to score high in this category would be to accumulate perks at a pretty decent rate. The best way to do this is to fly high ENY planes.

So, in a simplistic view of the AH world, we have the "Plane Variety" types (who don't care about score and like to see good, varied aircraft furballs), and the "Score" types (who by their nature do not fly varied aircraft because it does not help their score). This idea intends to make score an ally to the plane variety cause, rather than an adversary.

Offline choker41

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Re: Perks/Hour in Score
« Reply #7 on: February 10, 2009, 12:33:54 AM »
Oh so we are saying we should vulch in P40's now.  I mean how else can you get the fighter scores without vulching to a degree.  Everyone does it so let's not hear I don't.  Ok maybe not everyone but I sure do.  I admit it but most of the times I let them gear up before I kill em.  I'm in a small squad and when theres a chance to vulch I'm gonna do it.  Can't wait to here from people who say they don't.   :devil
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Offline Bruv119

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Re: Perks/Hour in Score
« Reply #8 on: February 10, 2009, 05:53:01 AM »
Oh so we are saying we should vulch in P40's now.  I mean how else can you get the fighter scores without vulching to a degree.  Everyone does it so let's not hear I don't.  Ok maybe not everyone but I sure do.  I admit it but most of the times I let them gear up before I kill em.  I'm in a small squad and when theres a chance to vulch I'm gonna do it.  Can't wait to here from people who say they don't.   :devil

I think the idea is genius trotter,  whenever a vulch is on ill grab a temp from the adjacent field and rape all the scorepotatos in high eny planes and they wont be able to run.

It is a great leveller and the guys who still care for top spot will have to put their virtual lives on the line.
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Offline Anaxogoras

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Re: Perks/Hour in Score
« Reply #9 on: February 10, 2009, 06:51:56 AM »
Let me add a few suggestions to this wonderful idea:

Perk the Spitfire XVI and P-51D (the two most popular fighters).  Allow me to sell my fighter perks to the people who want to fly them. :t  It would be like those role-playing games where people quit their jobs just to play for the money. :rofl

What effect would it have? You want this to keep the score monkeys from flying perk planes as much? What overall category would it go to? All of them?

It could be applied to all categories.  What about the guy who flies 5 sorties in a 190A-8, kills 25 Spit16s and then calls it a tour?  We're really due for an ENY over-haul.
« Last Edit: February 10, 2009, 06:55:14 AM by Anaxogoras »
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Offline Hap

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Re: Perks/Hour in Score
« Reply #10 on: February 10, 2009, 06:53:48 AM »
You want this to keep the score monkeys from flying perk planes as much?

how would a # do that?

Offline Anaxogoras

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Re: Perks/Hour in Score
« Reply #11 on: February 10, 2009, 06:56:17 AM »
how would a # do that?

Low ENY aircraft yield few perk points, and so with a perks/hour score category you could not be the best in a perk ride.
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Offline Lusche

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Re: Perks/Hour in Score
« Reply #12 on: February 10, 2009, 07:20:44 AM »
For illustration, the average points you got in LW on 2008 for a kill (exluding bonus modifiers)

- in LA-7 or Spit XVI or Tempest : 0.3
- in P-38 or 109G-14: 1.2
- in 109F or G-2: 1.81
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Offline A.F. Crash, Fire, Rescue

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Re: Perks/Hour in Score
« Reply #13 on: February 10, 2009, 07:40:22 AM »
Oh so we are saying we should vulch in P40's now.  I mean how else can you get the fighter scores without vulching to a degree.  Everyone does it so let's not hear I don't.  Ok maybe not everyone but I sure do.  I admit it but most of the times I let them gear up before I kill em.  I'm in a small squad and when theres a chance to vulch I'm gonna do it.  Can't wait to here from people who say they don't.   :devil


I don't vulch... ok i'll just raise the bullsh*t flag on myself.  :rock
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Offline waystin2

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Re: Perks/Hour in Score
« Reply #14 on: February 10, 2009, 09:31:59 AM »
No on this idea.  A more complex scoring system is not needed.
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